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// Rotate a texture. // Written by .:..: Class TexRotator extends TexModifier Native NoExport; enum ETexRotationType { TR_FixedRotation, TR_ConstantlyRotating, TR_OscillatingRotation }; var(Material) ETexRotationType TexRotationType; var(Material) float Rotation; // Constant/rotationrate var(Material) float UOffset; // Rotation center offset var(Material) float VOffset; var(Material) float OscillationRate; // Speed of oscillation var(Material) float OscillationAmplitude; // Size of oscillation var transient const bool bWasFixedRot; var transient float CurrentAngle; defaultproperties { } |
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