Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 |
// Unreal Static Mesh Actor - Used by editor 'add mesh here' button. Class StaticMeshActor extends Actor NoUserCreate Native; var StaticLightData StaticLightD; var() bool bBuildStaticLights,bComputeUnlitColor; defaultproperties { bBuildStaticLights=True bStatic=True bRenderMultiEnviroMaps=True bWorldGeometry=True bUseMeshCollision=True RemoteRole=ROLE_None bDirectional=True bEdShouldSnap=True DrawType=DT_Mesh bShadowCast=True bCollideActors=True bBlockActors=True bBlockPlayers=True } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |