Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.CollisionPlane


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
// Written by .:..:, simple collision plane for setting up map boundries.
Class CollisionPlane extends KeyPoint
	Native;

var() float CollisionBounds[4]; // Bounds depth values in: X / -X / Y / -Y
var() bool bBlockZeroExtent,bBlockNonZeroExtent;

defaultproperties
{
				CollisionBounds(0)=64.000000
				CollisionBounds(1)=-64.000000
				CollisionBounds(2)=32.000000
				CollisionBounds(3)=-32.000000
				bBlockNonZeroExtent=True
				bWorldGeometry=True
				bDirectional=True
				bCollideActors=True
				bBlockActors=True
				bBlockPlayers=True
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: zo 11-11-2012 21:10:26.000 - Creation time: zo 11-11-2012 21:14:17.959 - Created with UnCodeX