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UnrealShare.UnrealQuitMenu


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//=============================================================================
// UnrealQuitMenu
//=============================================================================
class UnrealQuitMenu extends UnrealLongMenu;

var bool bResponse;
var localized string YesSelString;
var localized string NoSelString;

function bool ProcessYes()
{
    bResponse = true;
    return true;
}

function bool ProcessNo()
{
    bResponse = false;
    return true;
}

function bool ProcessLeft()
{
    bResponse = !bResponse;
    return true;
}

function bool ProcessRight()
{
    bResponse = !bResponse;
    return true;
}

function bool ProcessSelection()
{
    local Menu ChildMenu;

    ChildMenu = None;

    if ( bResponse )
    {
        PlayerOwner.SaveConfig();
        //PlayerOwner.PlayerReplicationInfo.SaveConfig();
        if ( Level.Game != None ) {
            Level.Game.SaveConfig();
            Level.Game.GameReplicationInfo.SaveConfig();
        }
        PlayerOwner.ConsoleCommand("Exit");
    }
    else 
        ExitMenu();
}

function DrawMenu(canvas Canvas)
{
    local int StartX, StartY, Spacing, SecSpace;
    
    DrawBackGround(Canvas, (Canvas.ClipY < 320));
    
    StartX = 0.5 * Canvas.ClipX - 120;
    StartY = 2;
    Spacing = 9;
    Canvas.Font = Canvas.MedFont;
    
    Canvas.SetPos(StartX, StartY );
    Canvas.DrawText(MenuList[0], False);    
    Canvas.SetPos(StartX+72, StartY+10 );   
    Canvas.DrawText(MenuList[1], False);    
    StartX = Max(8, 0.5 * Canvas.ClipX - 116);  
    Spacing = Clamp(0.04 * Canvas.ClipY, 7, 40);
    StartY = 16 + Spacing;
    SecSpace = 2 + Spacing/6;
    Canvas.Font = Canvas.SmallFont;
    
    Canvas.DrawColor.R = 30;
    Canvas.DrawColor.G = 90;
    Canvas.DrawColor.B = 30;
        
    Canvas.SetPos(StartX, StartY);
    Canvas.DrawText(MenuList[2], false);
    Canvas.SetPos(StartX+8, StartY+Spacing);
    Canvas.DrawText(MenuList[3], false);
    Canvas.SetPos(StartX, StartY+Spacing*2+SecSpace);
    Canvas.DrawText(MenuList[4], false);    
    Canvas.SetPos(StartX+8, StartY+Spacing*3+SecSpace);
    Canvas.DrawText(MenuList[5],  false);   
    Canvas.SetPos(StartX+8, StartY+Spacing*4+SecSpace);
    Canvas.DrawText(MenuList[6],  false);       
    Canvas.SetPos(StartX+8, StartY+Spacing*5+SecSpace);
    Canvas.DrawText(MenuList[7],  false);
    
    Canvas.SetPos(StartX, StartY+Spacing*6+SecSpace*2);
    Canvas.DrawText(MenuList[8],  false);
    
    Canvas.SetPos(StartX, StartY+Spacing*7+SecSpace*3);
    Canvas.DrawText(MenuList[9],  false);
    Canvas.SetPos(StartX+8, StartY+Spacing*8+SecSpace*3);
    Canvas.DrawText(MenuList[10],  false);  

    Canvas.SetPos(StartX, StartY+Spacing*9+SecSpace*4);
    Canvas.DrawText(MenuList[11],  false);
    Canvas.SetPos(StartX+8, StartY+Spacing*10+SecSpace*4);
    Canvas.DrawText(MenuList[12],  false);
    Canvas.SetPos(StartX+8, StartY+Spacing*11+SecSpace*4);
    Canvas.DrawText(MenuList[13],  false);      

    Canvas.SetPos(StartX, StartY+Spacing*12+SecSpace*5);
    Canvas.DrawText(MenuList[14],  false);  
    Canvas.SetPos(StartX+8, StartY+Spacing*13+SecSpace*5);
    Canvas.DrawText(MenuList[15],  false);
    
    Canvas.SetPos(StartX, StartY+Spacing*14+SecSpace*6);
    Canvas.DrawText(MenuList[16],  false);  

    Canvas.DrawColor.R = 40;
    Canvas.DrawColor.G = 60;
    Canvas.DrawColor.B = 20;
    
    Canvas.SetPos(StartX, StartY+Spacing*15+SecSpace*7);
    Canvas.DrawText(MenuList[17],  false);  
    
    Canvas.SetPos(StartX, StartY+Spacing*16+SecSpace*8);
    Canvas.DrawText(MenuList[18],  false);
            
    // draw text
    Canvas.Font = Canvas.MedFont;   
    SetFontBrightness(Canvas, true);
    StartY = Clamp(StartY+Spacing*17+SecSpace*9, Canvas.ClipY - 66, Canvas.ClipY - 12);
    Canvas.bCenter = true;
    Canvas.SetPos(0, StartY );
    if ( bResponse )
        Canvas.DrawText(MenuTitle$YesSelString, False);
    else
        Canvas.DrawText(MenuTitle$NoSelString, False);
    Canvas.DrawColor = Canvas.Default.DrawColor;
    Canvas.bCenter = false;

    // Draw help panel
//	DrawHelpPanel(Canvas, 0.5 * Canvas.ClipY + 16, 228);
}

defaultproperties
{
     YesSelString=" [YES]  No"
     NoSelString="  Yes  [NO]"
     HelpMessage(1)="Select yes and hit enter to return to your puny, miserable, useless real life, if you can't handle UNREALity."
     MenuList(0)="A Digital Extremes/Epic Megagames"
     MenuList(1)="Collaboration"
     MenuList(2)="Game Design: James Schmalz"
     MenuList(3)="Cliff Bleszinski"
     MenuList(4)="Level Design: Cliff Bleszinski"
     MenuList(5)="T. Elliot Cannon  Pancho Eekels"
     MenuList(6)="Jeremy War  Cedric Fiorentino"
     MenuList(7)="Shane Caudle"
     MenuList(8)="Animator: Dave Carter"
     MenuList(9)="Art: James Schmalz "
     MenuList(10)="Mike Leatham  Artur Bialas"
     MenuList(11)="Programming: Tim Sweeney  Steven Polge"
     MenuList(12)="Erik de Neve  James Schmalz"
     MenuList(13)="Carlo Vogelsang  Nick Michon"
     MenuList(14)="Music: Alexander Brandon"
     MenuList(15)="Michiel van den Bos"
     MenuList(16)="Sound Effects: Dave Ewing"
     MenuList(17)="Producer for GT: Jason Schreiber"
     MenuList(18)="Biz:Mark Rein Nigel Kent Craig Lafferty"
     MenuTitle="Quit?"
}

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Class file time: za 22-4-2006 13:06:32.000 - Creation time: za 22-4-2006 13:07:28.718 - Created with UnCodeX