Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealShare.Tree11


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
//=============================================================================
// Tree11.
//=============================================================================
class Tree11 extends Tree;


#exec MESH IMPORT MESH=Tree11M ANIVFILE=MODELS\Tree17_a.3D DATAFILE=MODELS\Tree17_d.3D LODSTYLE=2
//#exec MESH LODPARAMS MESH=Tree11M STRENGTH=0.5 
#exec MESH ORIGIN MESH=Tree11M X=0 Y=220 Z=0 YAW=64 ROLL=-64
#exec MESH SEQUENCE MESH=Tree11M SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=Tree11M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
#exec TEXTURE IMPORT NAME=JTree111 FILE=MODELS\Tree17.PCX GROUP=Skins FLAGS=2
#exec MESHMAP SCALE MESHMAP=Tree11M X=0.2 Y=0.2 Z=0.4
#exec MESHMAP SETTEXTURE MESHMAP=Tree11M NUM=1 TEXTURE=JTree111

defaultproperties
{
     Mesh=LodMesh'UnrealShare.Tree11M'
     CollisionRadius=22.000000
     CollisionHeight=45.000000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: za 22-4-2006 13:06:32.000 - Creation time: za 22-4-2006 13:07:28.109 - Created with UnCodeX