Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealShare.SteelBox


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
//=============================================================================
// SteelBox.
//=============================================================================
class SteelBox extends Decoration;

#exec AUDIO IMPORT FILE="sounds\general\bPush1.wav" NAME="ObjectPush" GROUP="General"
#exec AUDIO IMPORT FILE="sounds\general\EndPush.wav" NAME="Endpush" GROUP="General"

#exec MESH IMPORT MESH=SteelBoxM ANIVFILE=MODELS\Box_a.3D DATAFILE=MODELS\Box_d.3D X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=SteelBoxM X=0 Y=0 Z=0 YAW=64
#exec MESH SEQUENCE MESH=SteelBoxM SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=SteelBoxM SEQ=Still  STARTFRAME=0   NUMFRAMES=1
#exec TEXTURE IMPORT NAME=JSteelBox1 FILE=MODELS\steelBox.PCX GROUP=Skins
#exec MESHMAP SCALE MESHMAP=SteelBoxM X=0.08 Y=0.08 Z=0.16
#exec MESHMAP SETTEXTURE MESHMAP=SteelBoxM NUM=1 TEXTURE=JSteelBox1


Auto State Animate
{

    function TakeDamage( int NDamage, Pawn instigatedBy, Vector hitlocation, 
                        Vector momentum, name damageType)
    {
        Instigator = InstigatedBy;
        SetPhysics(PHYS_Falling);
        Momentum.Z = 1000;
        Velocity=Momentum*0.016;
    }
}

defaultproperties
{
     bPushable=True
     PushSound=Sound'UnrealShare.General.ObjectPush'
     EndPushSound=Sound'UnrealShare.General.Endpush'
     bStatic=False
     DrawType=DT_Mesh
     Mesh=LodMesh'UnrealShare.SteelBoxM'
     CollisionRadius=29.000000
     CollisionHeight=26.000000
     bCollideActors=True
     bCollideWorld=True
     bBlockActors=True
     bBlockPlayers=True
     Mass=60.000000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: za 22-4-2006 13:06:32.000 - Creation time: za 22-4-2006 13:07:27.828 - Created with UnCodeX