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UnrealShare.RingExplosion3


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//=============================================================================
// RingExplosion3.
//=============================================================================
class RingExplosion3 extends RingExplosion;


#exec OBJ LOAD FILE=Textures\fireeffect55.utx PACKAGE=UnrealShare.Effect55


simulated function PostBeginPlay()
{
    if ( Level.NetMode != NM_DedicatedServer )
    {
        PlayAnim( 'Explosion', 0.15 );
        SpawnEffects();
    }   
    if ( Instigator != None )
        MakeNoise(0.5);
}

defaultproperties
{
     Skin=FireTexture'UnrealShare.Effect55.fireeffect55'
     DrawScale=1.250000
}

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Class file time: za 22-4-2006 13:06:32.000 - Creation time: za 22-4-2006 13:07:27.109 - Created with UnCodeX