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//============================================================================= // EliteKrallBolt. //============================================================================= class EliteKrallBolt extends KraalBolt; #exec MESH IMPORT MESH=eplasma ANIVFILE=..\UnrealShare\MODELS\cros_t_a.3D DATAFILE=..\UnrealShare\MODELS\cros_t_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=eplasma X=0 Y=0 Z=0 YAW=-64 #exec MESH SEQUENCE MESH=eplasma SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=eplasma SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=eplasma X=0.04 Y=0.04 Z=0.08 #exec OBJ LOAD FILE=..\UnrealShare\Textures\fireeffect1.utx PACKAGE=UNREALSHARE.Effect1 #exec MESHMAP SETTEXTURE MESHMAP=eplasma NUM=0 TEXTURE=UnrealShare.Effect1.FireEffect1e #exec MESHMAP SETTEXTURE MESHMAP=eplasma NUM=1 TEXTURE=UnrealShare.Effect1.FireEffect1d defaultproperties { speed=880.000000 Damage=19.000000 Mesh=LodMesh'UnrealI.eplasma' } |
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