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//============================================================================= // TimeDemoInterpolationPoint - used to time one cycle of a flyby // This is a built-in Unreal class and it shouldn't be modified. //============================================================================= class TimeDemoInterpolationPoint extends InterpolationPoint; var TimeDemo T; function InterpolateEnd( actor Other ) { T.StartCycle(); Super.InterpolateEnd(Other); } defaultproperties { } |
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