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Engine.BlockPlayer


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//=============================================================================
// BlockPlayers prevents players from passing, but allows monsters and projectiles to cross.
//=============================================================================
class BlockPlayer extends Keypoint;

defaultproperties
{
     bBlockPlayers=True
}

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Class file time: za 22-4-2006 13:06:32.000 - Creation time: za 22-4-2006 13:07:24.750 - Created with UnCodeX