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UnrealShare.Tree3


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//=============================================================================
// Tree3.
//=============================================================================
class Tree3 extends Tree;

#exec MESH IMPORT MESH=Tree3M ANIVFILE=MODELS\Tree3_a.3D DATAFILE=MODELS\Tree3_d.3D LODSTYLE=2
//#exec MESH LODPARAMS MESH=Tree3M STRENGTH=0.5 
#exec MESH ORIGIN MESH=Tree3M X=50 Y=0 Z=50 YAW=64 ROLL=-64
#exec MESH SEQUENCE MESH=Tree3M SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=Tree3M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
#exec TEXTURE IMPORT NAME=JTree31 FILE=MODELS\Tree3.PCX GROUP=Skins FLAGS=2
#exec MESHMAP SCALE MESHMAP=Tree3M X=0.25 Y=0.25 Z=0.5
#exec MESHMAP SETTEXTURE MESHMAP=Tree3M NUM=1 TEXTURE=JTree31

defaultproperties
{
     Mesh=LodMesh'UnrealShare.Tree3M'
}

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Class file time: za 22-4-2006 13:00:12.000 - Creation time: za 22-4-2006 13:01:34.390 - Created with UnCodeX