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UnrealShare.BlackSmoke


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//=============================================================================
// BlackSmoke.
//=============================================================================
class BlackSmoke extends SpriteSmokePuff;

#exec OBJ LOAD FILE=textures\SmokeBlack.utx PACKAGE=UnrealShare.SmokeBlack

defaultproperties
{
     SSprites(0)=Texture'UnrealShare.SmokeBlack.bs_a00'
     SSprites(1)=Texture'UnrealShare.SmokeBlack.bs2_a00'
     SSprites(2)=Texture'UnrealShare.SmokeBlack.bs3_a00'
     SSprites(3)=Texture'UnrealShare.SmokeBlack.bs4_a00'
     SSprites(4)=None
     SSprites(5)=None
     SSprites(6)=None
     SSprites(7)=None
     SSprites(8)=None
     SSprites(9)=None
     NumSets=4
     RisingRate=70.000000
     bHighDetail=True
     Style=STY_Modulated
     Texture=Texture'UnrealShare.SmokeBlack.bs2_a00'
     DrawScale=2.200000
}

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Class file time: za 22-4-2006 13:00:12.000 - Creation time: za 22-4-2006 13:01:31.046 - Created with UnCodeX