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UnrealShare.Plant7


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//=============================================================================
// Plant7.
//=============================================================================
class Plant7 extends Decoration;


#exec MESH IMPORT MESH=Plant7M ANIVFILE=MODELS\Plant7_a.3D DATAFILE=MODELS\Plant7_d.3D LODSTYLE=2
//#exec MESH LODPARAMS MESH=Plant7M STRENGTH=0.5 
#exec MESH ORIGIN MESH=Plant7M X=0 Y=0 Z=0 ROLL=-64
#exec MESH SEQUENCE MESH=Plant7M SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=Plant7M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
#exec TEXTURE IMPORT NAME=JPlant61 FILE=MODELS\Plnt2m.pcx GROUP=Skins FLAGS=2
#exec MESHMAP SCALE MESHMAP=Plant7M X=0.09 Y=0.09 Z=0.18
#exec MESHMAP SETTEXTURE MESHMAP=Plant7M NUM=1 TEXTURE=JPlant61

defaultproperties
{
     DrawType=DT_Mesh
     Mesh=LodMesh'UnrealShare.Plant7M'
}

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Class file time: za 22-4-2006 12:48:02.000 - Creation time: za 22-4-2006 12:49:38.093 - Created with UnCodeX