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//============================================================================= // FemaleOneBot. //============================================================================= class FemaleOneBot extends FemaleBot; function ForceMeshToExist() { Spawn(class'FemaleOne'); } defaultproperties { CarcassType=Class'UnrealShare.FemaleOneCarcass' Skin=Texture'UnrealShare.Skins.gina' Mesh=LodMesh'UnrealShare.Female1' } |
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