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//============================================================================= // YesNoMenu //============================================================================= class YesNoMenu expands InfoMenu localized; var localized string[32] YesSelString; var localized string[32] NoSelString; var bool bResponse; function ProcessResponse() { //process based on state of bResponse ExitMenu(); } function DrawResponse(canvas Canvas) { Canvas.SetPos(72,84); if ( bResponse ) Canvas.DrawText(YesSelString, False); else Canvas.DrawText(NoSelString, False); } function bool ProcessYes() { bResponse = true; ProcessResponse(); return true; } function bool ProcessNo() { bResponse = false; ProcessResponse(); return true; } function bool ProcessLeft() { bResponse = !bResponse; return true; } function bool ProcessRight() { bResponse = !bResponse; return true; } function bool ProcessSelection() { ProcessResponse(); return true; } |
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