Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 00029 00030 00031 00032 00033 00034 00035 00036 00037 00038 00039 00040 00041 00042 00043 00044 00045 00046 00047 00048 00049 00050 00051 00052 00053 00054 00055 00056 00057 00058 00059 00060 00061 00062 00063 00064 00065 00066 00067 00068 00069 00070 00071 00072 00073 00074 00075 00076 00077 |
//============================================================================= // WallFragments. //============================================================================= class WallFragments expands Fragment; #exec MESH IMPORT MESH=wafr1 ANIVFILE=MODELS\wafr1_a.3D DATAFILE=MODELS\wafr1_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=wafr1 X=0 Y=0 Z=0 YAW=64 ROLL=64 #exec MESH SEQUENCE MESH=wafr1 SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=wafr1 SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=wafr1 X=0.1 Y=0.1 Z=0.2 #exec MESHMAP SETTEXTURE MESHMAP=wafr1 NUM=0 TEXTURE=Default #exec MESH IMPORT MESH=wafr2 ANIVFILE=MODELS\wafr2_a.3D DATAFILE=MODELS\wafr2_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=wafr2 X=0 Y=0 Z=0 YAW=64 ROLL=64 #exec MESH SEQUENCE MESH=wafr2 SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=wafr2 SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=wafr2 X=0.1 Y=0.1 Z=0.2 #exec MESHMAP SETTEXTURE MESHMAP=wafr2 NUM=0 TEXTURE=Default #exec MESH IMPORT MESH=wafr4 ANIVFILE=MODELS\wafr4_a.3D DATAFILE=MODELS\wafr4_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=wafr4 X=0 Y=0 Z=0 YAW=64 ROLL=64 #exec MESH SEQUENCE MESH=wafr4 SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=wafr4 SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=wafr4 X=0.1 Y=0.1 Z=0.2 #exec MESHMAP SETTEXTURE MESHMAP=wafr4 NUM=0 TEXTURE=Default #exec MESH IMPORT MESH=wafr5 ANIVFILE=MODELS\wafr5_a.3D DATAFILE=MODELS\wafr5_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=wafr5 X=0 Y=0 Z=0 YAW=64 ROLL=64 #exec MESH SEQUENCE MESH=wafr5 SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=wafr5 SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=wafr5 X=0.1 Y=0.1 Z=0.2 #exec MESHMAP SETTEXTURE MESHMAP=wafr5 NUM=0 TEXTURE=Default #exec MESH IMPORT MESH=wafr6 ANIVFILE=MODELS\wafr6_a.3D DATAFILE=MODELS\wafr6_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=wafr6 X=0 Y=0 Z=0 YAW=64 ROLL=64 #exec MESH SEQUENCE MESH=wafr6 SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=wafr6 SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=wafr6 X=0.1 Y=0.1 Z=0.2 #exec MESHMAP SETTEXTURE MESHMAP=wafr6 NUM=0 TEXTURE=Default #exec MESH IMPORT MESH=wafr7 ANIVFILE=MODELS\wafr7_a.3D DATAFILE=MODELS\wafr7_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=wafr7 X=0 Y=0 Z=0 YAW=64 ROLL=64 #exec MESH SEQUENCE MESH=wafr7 SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=wafr7 SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=wafr7 X=0.1 Y=0.1 Z=0.2 #exec MESHMAP SETTEXTURE MESHMAP=wafr7 NUM=0 TEXTURE=Default #exec MESH IMPORT MESH=wafr8 ANIVFILE=MODELS\wafr8_a.3D DATAFILE=MODELS\wafr8_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=wafr8 X=0 Y=0 Z=0 YAW=64 ROLL=64 #exec MESH SEQUENCE MESH=wafr8 SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=wafr8 SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=wafr8 X=0.1 Y=0.1 Z=0.2 #exec MESHMAP SETTEXTURE MESHMAP=wafr8 NUM=0 TEXTURE=Default #exec MESH IMPORT MESH=wafr9 ANIVFILE=MODELS\wafr9_a.3D DATAFILE=MODELS\wafr9_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=wafr9 X=0 Y=0 Z=0 YAW=64 ROLL=64 #exec MESH SEQUENCE MESH=wafr9 SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=wafr9 SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=wafr9 X=0.1 Y=0.1 Z=0.2 #exec MESHMAP SETTEXTURE MESHMAP=wafr9 NUM=0 TEXTURE=Default #exec MESH IMPORT MESH=wafr10 ANIVFILE=MODELS\wafr10_a.3D DATAFILE=MODELS\wafr10_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=wafr10 X=0 Y=0 Z=0 YAW=64 ROLL=64 #exec MESH SEQUENCE MESH=wafr10 SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=wafr10 SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=wafr10 X=0.1 Y=0.1 Z=0.2 #exec MESHMAP SETTEXTURE MESHMAP=wafr10 NUM=0 TEXTURE=Default #exec MESH IMPORT MESH=wafr11 ANIVFILE=MODELS\wafr11_a.3D DATAFILE=MODELS\wafr11_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=wafr11 X=0 Y=0 Z=0 YAW=64 ROLL=64 #exec MESH SEQUENCE MESH=wafr11 SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=wafr11 SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec MESHMAP SCALE MESHMAP=wafr11 X=0.1 Y=0.1 Z=0.2 #exec MESHMAP SETTEXTURE MESHMAP=wafr11 NUM=0 TEXTURE=Default #EXEC AUDIO IMPORT FILE="Sounds\General\ChunkHit1.WAV" NAME="Chunkhit1" GROUP="General" #EXEC AUDIO IMPORT FILE="Sounds\General\ChunkHit2.WAV" NAME="Chunkhit2" GROUP="General" |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |