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//============================================================================= // Tree9. //============================================================================= class Tree9 expands Tree; #exec MESH IMPORT MESH=Tree9M ANIVFILE=MODELS\Tree15_a.3D DATAFILE=MODELS\Tree15_d.3D X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=Tree9M X=0 Y=320 Z=0 YAW=64 ROLL=-64 #exec MESH SEQUENCE MESH=Tree9M SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=Tree9M SEQ=Still STARTFRAME=0 NUMFRAMES=1 #exec TEXTURE IMPORT NAME=JTree91 FILE=MODELS\Tree15.PCX GROUP=Skins FLAGS=2 #exec MESHMAP SCALE MESHMAP=Tree9M X=0.12 Y=0.12 Z=0.24 #exec MESHMAP SETTEXTURE MESHMAP=Tree9M NUM=1 TEXTURE=JTree91 |
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