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class SlimeZone expands ZoneInfo; #exec AUDIO IMPORT FILE="Sounds\Generic\GoopE1.WAV" NAME="LavaEx" GROUP="Generic" #exec AUDIO IMPORT FILE="Sounds\Generic\GoopJ1.WAV" NAME="LavaEn" GROUP="Generic" //#exec AUDIO IMPORT FILE="Sounds\Generic\uGoop1.WAV" NAME="InGoop" GROUP="Generic" // AmbientSound=InGoop |
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