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//============================================================================= // MaleTwoBot. //============================================================================= class MaleTwoBot expands MaleBot; #exec AUDIO IMPORT FILE="Sounds\male\jump10.WAV" NAME="MJump2" GROUP="Male" #exec AUDIO IMPORT FILE="Sounds\male\land10.WAV" NAME="MLand2" GROUP="Male" function ForceMeshToExist() { Spawn(class'MaleTwo'); } |
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