Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 |
//============================================================================= // CaveManta. //============================================================================= class CaveManta expands Manta; #exec TEXTURE IMPORT NAME=JManta2 FILE=MODELS\mantac.PCX GROUP="Skins" FLAGS=2 |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |