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//============================================================================= // The brush class. // This is a built-in Unreal class and it shouldn't be modified. //============================================================================= class Brush expands Actor intrinsic; //----------------------------------------------------------------------------- // Variables. // CSG operation performed in editor. var() enum ECsgOper { CSG_Active, // Active brush. CSG_Add, // Add to world. CSG_Subtract, // Subtract from world. CSG_Intersect, // Form from intersection with world. CSG_Deintersect, // Form from negative intersection with world. } CsgOper; // Outdated. var const object UnusedLightMesh; var vector PostPivot; // Scaling. var() scale MainScale; var() scale PostScale; var scale TempScale; // Information. var() color BrushColor; var() int PolyFlags; var() bool bColored; |
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