<out of character for a moment 8-}
here are my suggestions in getting a Na Pali server
I have learned that Return to Na Pali uses the
normal Unreal netplay
so if you use the 224 or 225f normal
unreal, use the server browser to get the IP address.
Write it down then open Na Pali, go into join
game and drop the IP into the open feature.
To set up a server, do this.
List your server
Find the [IpDrv.ServerUplink] section of your unreal.ini (located in \unreal\system\
directory) and set DoUplink=True, and MasterServerAdress=unreal.gamespy.com.
the comment string to identify your server. That's it!
CommentString=Server Name Here
(straight from the PU server info)
These are all in the advanced options so it can
all be set up in the network setups.
I couldnt find IpDrv.ServerUplink so do it in
advanced options, (its a different name really).
In the server name. be sure you prominetly mention
its a Return to Na Pali server, not an Unreal server.
I read somewhere someone posted they opened a
Na Pali server but normal Unreal players tried to connect,
and they got errors failed to load class, etc
<back in character.....>
It has come to my attention that you
are experiencing interface problems
with your communications controller.
My Sub-Commander informed me of this and I
will let him describe the solution for you.
If you're encountering something between levels that seems to be a freeze
first hit <TAB> and type exit. Even if you can't see what you're typing,
gets you out.
Second, please check your "unreal.ini" file in your system folder. Near
the top you'll find
a setting reading, "Console=". If it doesn't read, "Console=UPak.UPakConsole"
change it so it does, and save the file.
If you had to change it, something you did after installation reset your
.ini file- perhaps
changing the console manually in Unreal's advanced options.
Thank you Lieutenant. You also reported the
controller had rotational problems.
This is the turn fix.
Go into Advanced Options.
Under Raw Key Bindings, make the following changes:
Change "Left" from "TurnLeft" to "Axis aMouseX Speed=-75" (that's a
Change "Right" from "TurnRight" to "Axis aMouseX Speed=75"
you can change the 75 to 45 if the turning is too fast.
You reported saving critical data and reloading
brought only an error message from our
server bank; "Server at capacity". We traced
this problem and found it within your controller.
Please use the following information from
our technical team to resolve this.
To fix this you need to edit the unreal.ini
file in the unreal system folder like this.
Double click the my computer icon on your windows desktop.
Double click the icon for the hard drive where you installed the games
Double click the folder where the game files are installed.
Double click the system folder.
Double click the icon for the file named Unreal.ini.
If Notepad does not open, select Notepad from the menu opened.
Find the section of this file labeled Engine.Gameinfo.
Find the entry for MaxPlayers.
Change the value next to MaxPlayers from 16 to 32.
Click on file.
Click on save.
The technical team also informed me there will
be an upgrade to your controller software after they finish
the next upgrade to their own system. They
are reportedly calling it the 226 patch, but that is conjecture.
When they are completed with it, they will
convert it for your controller.
This should bring you up to date on these issues.
Over and Out.
10 4 good buddy (as they said on ancient earth)
to main file:
Vortex Na Pali