https://wiki.beyondunreal.com/w/api.php?action=feedcontributions&user=ElMuerte&feedformat=atomUnreal Wiki - User contributions [en]2017-11-18T00:04:01ZUser contributionsMediaWiki 1.25.1https://wiki.beyondunreal.com/Main_Page?diff=28677Main Page2008-05-23T12:34:36Z<p>ElMuerte: Reverted edits by Hellkeeper (Talk); changed back to last version by DalinSeivewright</p>
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<div>'''Welcome to the {{SITENAME}}.''' This site's goal is to provide comprehensive documentation of the [[Unreal Editor]], [[UnrealScript]] and all technical aspects of the [[Unreal Engine]].<br />
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If you came here as a player and are looking for details about the Unreal series of games, head over to BeyondUnreal's [[Liandri:|Liandri Archives]]. If you are a server administrator looking for information about running servers for Unreal series games, try the [[uadmin:|Unreal Admin Wiki]] instead.<br />
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These tools put an insane stress on the server and will most likely get you banned immediately. The Unreal Wiki has a very dynamic nature, but if you want to download a recent snapshot, try our downloadable [[Project:Offline Wiki|Offline Wiki]] archive.}}<br />
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| style="text-align:center;font-size:smaller;" |''See [[Special:Recentchanges|Recent changes]] for all changes.''<br />
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|}</div>ElMuertehttps://wiki.beyondunreal.com/User:ElMuerte?diff=11438User:ElMuerte2008-04-20T18:31:48Z<p>ElMuerte: </p>
<hr />
<div>==Basic Info==<br />
; Nick : El Muerte / elmuerte<br />
; also known as : El Muerte [TDS]<br />
; Real name : Michiel Hendriks<br />
; E-Mail : elmuerte @ drunksnipers.com<br />
; Homepage : http://elmuerte.com<br />
; Other pages : [http://www.magicball.net Magicball Network] <br />[http://www.unrealadmin.org UnrealAdmin]<br />
; Weblog : http://elmuerte.blogspot.com (contains dev journal entries and additional posts)<br />
; IRC : on '''EFNet''' as '''elmuerte''' in channels: '''#tds''' , '''#lba''' <br />on '''ETG''' as '''elmuerte''' in channels: '''#unrealscript''' , '''#beyondunreal''', '''#unrealwiki''', '''#unrealadmin''' <br />on '''IRCNet''' as '''elmuerte''' in channels: ''private'' <br />on '''QuakeNet''' as '''elmuerte''' in channels: '''#unrealadmin'''<br />
; Developer Journal : [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/Developer Journal]]<br />
; CVS Web Repository : http://el-muerte.student.utwente.nl/cgi-bin/cvsweb/UT2003/ <br />http://el-muerte.student.utwente.nl/cgi-bin/cvsweb/UT2004/<br />
; CVS Root for anonymous access : <nowiki>:pserver:anonymous@el-muerte.student.utwente.nl:/usr/local/cvsroot/UT2003</nowiki> <br /><nowiki>:pserver:anonymous@el-muerte.student.utwente.nl:/usr/local/cvsroot/UT2004</nowiki><br />
<br />
==History/Bio==<br />
<br />
I've got a Master of Science degree from the University of Twente.<br />
<br />
I enjoy playing games. I prefer Action\Adventure games, the [http://www.magicball.net Little Big Adventure series] are my favorite games. [[Legacy:Unreal|Unreal]] was the first [[Legacy:Unreal Engine|Unreal Engine]] game I played, I realy enjoyed that game.<br />
<br />
I started Unreal Scripting when [[Legacy:Unreal Tournament|Unreal Tournament]] came out. Me and [http://www.drunksnipers.com my friends] started running some dedicated servers and we needed some adjustments to the server, that's why I started. About all things I wrote are server only stuff, never written something to extend the game play.<br />
<br />
==Creations==<br />
<br />
Most of my old creations (for Unreal Tournament) can be found on the [http://downloads.unrealadmin.org Unreal Admin download site].<br />
* [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/UT2003]]<br />
<br />
===UnrealEngine2 Creations===<br />
<br />
Things, mostly libraries that (should) work with all UnrealEngine2(.5) games<br />
<br />
====wUtils====<br />
<br />
UT2003 has a nice set of methods and structures defined in XGame.xUtils, but there are more common used methods and don't need to be rewritten every time somebody needs them. That's why I've started wUtils to create a package containing another set of usefull methods.<br />
<br />
[[Legacy:WUtils|WUtils]]<br />
<br />
====LibHTTP====<br />
<br />
[[Legacy:LibHTTP|LibHTTP]] is a general puprose library for accessing data on webservers. It has support for Cookies, basic authentication, proxies and transparent redirecting (e.g. will automatically follow a redirect)<br />
<br />
====UsUnit====<br />
<br />
A unit testing framework. ([[Legacy:UsUnit|More information...]])<br />
<br />
===UT2004 Creations===<br />
<br />
====UT2004 (the game itself)====<br />
<br />
Yes I did. Check the credits list of the manual (can be found in the demo's help folder) if you don't believe me. I did all the Single Player menu and ladder stuff.<br />
<br />
====UnGateway====<br />
<br />
A complete redesign of UTelAdSE (yes again). But I have learned so much during the development of UTelAdSE on how to improve things I decided to start with a clean slate. For instance, you can have multiple interfaces running on the same base system (e.g. telnet and irc), unlike with UTelAdSE and TitanIRCd.<br />
<br />
http://ungateway.elmuerte.com <br />
<br />
====ServerExt====<br />
<br />
Various server extentions. The package currently includes an addon to add chat logging to the stats logs (only the local logs), and a RSS Feed mutator. The RSS Feed mutator can fetch RSS feeds from the internet (using [[Legacy:LibHTTP|LibHTTP]]) and broadcast them in game (like ServerAdsSE) but also offer the content interactive (via the mutate command). UT2003's ChatFilter has also been ported to this package.<br />
<br />
http://ut2004.elmuerte.com/ServerExt<br />
<br />
====Meanwhile...====<br />
<br />
This was my "bogus" entry for MSUC Phase 3, took me a little over a week to create it. The purpose of "Meanwhile..." is to give UT2004 a bit of a comic look.<br />
<br />
http://meanwhile.elmuerte.com<br />
<br />
====NoMut\ReMut====<br />
<br />
NoMut is a mutator that can remove any actor from the current game (including all children when set).<br />
<br />
ReMut is a mutator that can replace any actor to an other actor.<br />
<br />
Both mutators can have per map configurations.<br />
<br />
http://ut2004.elmuerte.com/NoMut<br />
<br />
====Deluder (WIP)====<br />
<br />
Tribute to DIP<br />
<br />
http://deluder.elmuerte.com/<br />
<br />
====Unreal Kart Tournement (WIP)====<br />
<br />
Kinda of a TC, it's a karting game set in the Unreal Universe<br />
<br />
http://wiki.unrealkart.elmuerte.com/<br />
<br />
==Docs and stuff==<br />
<br />
====UnrealWiki contributions====<br />
<br />
Here are the wiki pages I wrote/started:<br />
* [[Legacy:AutoLoader/Example|AutoLoader/Example]]<br />
* [[Legacy:Base64|Base64]]<br />
* [[Legacy:BruteForce|BruteForce]] &ndash; and the subdocuments<br />
* [[Legacy:Creating A WebApplication|Creating A WebApplication]]<br />
* [[Legacy:DoubleMetaPhone|DoubleMetaPhone]]<br />
* [[Legacy:LesserOpenUnrealModLicense|LesserOpenUnrealModLicense]]<br />
* [[Legacy:LibHTTP|LibHTTP]] &ndash; and the subdocuments<br />
* [[Legacy:MaskedCompare|MaskedCompare]]<br />
* [[Legacy:Mod Ideas/KillingSpree|Mod Ideas/KillingSpree]]<br />
* [[Legacy:Mod Ideas/UnrealKartTournament|Mod Ideas/UnrealKartTournament]]<br />
* [[Legacy:Modular Mod|Modular Mod]]<br />
* [[Legacy:OpenUnrealModLicense|OpenUnrealModLicense]]<br />
* [[Legacy:PerObjectConfig|PerObjectConfig]]<br />
* [[Legacy:RSA|RSA]]<br />
* [[Legacy:Sessions|Sessions]]<br />
* [[Legacy:SoundEx|SoundEx]]<br />
* [[Legacy:Speech Recognition|Speech Recognition]]<br />
* [[Legacy:Tokenizer|Tokenizer]]<br />
* [[Legacy:QueryHandler|QueryHandler]]<br />
* [[Legacy:UCPP|UCPP]]<br />
* [[Legacy:UnCodeX|UnCodeX]]<br />
* [[Legacy:UsUnit|UsUnit]]<br />
* [[Legacy:UnrealScript Grammar|UnrealScript Grammar]]<br />
* [[Legacy:UT Server Query|UT Server Query]]<br />
* [[Legacy:WebDownload|WebDownload]]<br />
* [[Legacy:WUtils|WUtils]]<br />
<br />
* Created the UnrealWiki mozilla sidebar ([[Legacy:Wiki Integration/Browser Sidebar|Wiki Integration/Browser Sidebar]])<br />
<br />
====UnrealEngine2 Query protocol====<br />
<br />
UT2003 uses a new protocol to query the servers for information, I've worked out this protocol and wrote a document about it, you can view it [http://unreal.student.utwente.nl/UT2003-queryspec.html here]<br />
<br />
====UT2003 Mozilla Sidebar====<br />
<br />
If you have Mozilla or Netscape 6/7 you can install a sidebar that will give you the ability to display server information in your browser. Go [http://www.drunksnipers.com/services/ut/sidebar?install here to install] this sidebar.<br />
<br />
====UnCodeX====<br />
<br />
[[Legacy:UnCodeX|UnCodeX]] is a combination between UClasses and UnDox. UnCodeX can create a class tree from the UnrealScript source and generate HTML documentation from it. But it can do much more than that. UnCodeX is the most powerfull UnrealScript documentation tool around. It's main development target is MS Windows, but there's also a GNU\Linux port of the commandline version of the documentation generator.<br />
<br />
====UCPP====<br />
<br />
An UnrealScript (Code|Class) PreProcessor. Read more about it [[Legacy:UCPP|here]].<br />
<br />
====caveo cavere cavi cautum====<br />
<br />
This is a CDKey encrypter for UT2003, UT2004, ...<br />
<br />
It's open source, and has a long name<br />
<br />
http://ut2004.elmuerte.com/caveo%20cavere%20cavi%20cautum</div>ElMuertehttps://wiki.beyondunreal.com/User:ElMuerte?diff=10747User:ElMuerte2008-04-02T05:55:34Z<p>ElMuerte: User:Elmuerte moved to User:ElMuerte</p>
<hr />
<div>==Basic Info==<br />
; Nick : El Muerte<br />
; also known as : El Muerte [TDS]<br />
; Real name : Michiel Hendriks<br />
; E-Mail : elmuerte @ drunksnipers.com<br />
; Homepage : http://elmuerte.com , http://ut2004.elmuerte.com<br />
; Other pages : [http://www.magicball.net Magicball Network] <br />[http://www.unrealadmin.org UnrealAdmin]<br />
; Weblog : http://elmuerte.blogspot.com (contains dev journal entries and additional posts)<br />
; IRC : on '''EFNet''' as '''ElMuerte''' in channels: '''#tds''' , '''#lba''' <br />on '''ETG''' as '''ElMuerte''' in channels: '''#unrealscript''' , '''#beyondunreal''', '''#unrealwiki''', '''#unrealadmin''' <br />on '''IRCNet''' as '''ElMuerte''' in channels: ''private'' <br />on '''QuakeNet''' as '''ElMuerte''' in channels: '''#unrealadmin'''<br />
; Developer Journal : [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/Developer Journal]]<br />
; CVS Web Repository : http://el-muerte.student.utwente.nl/cgi-bin/cvsweb/UT2003/ <br />http://el-muerte.student.utwente.nl/cgi-bin/cvsweb/UT2004/<br />
; CVS Root for anonymous access : <nowiki>:pserver:anonymous@el-muerte.student.utwente.nl:/usr/local/cvsroot/UT2003</nowiki> <br /><nowiki>:pserver:anonymous@el-muerte.student.utwente.nl:/usr/local/cvsroot/UT2004</nowiki><br />
<br />
==History/Bio==<br />
<br />
I'm a Computer Science student at the [http://www.utwente.nl University of Twente], I love creating stuff like programs and webpages. Lego&trade; rocks.<br />
<br />
I enjoy playing games. I prefer Action\Adventure games, the [http://www.magicball.net Little Big Adventure series] are my favorite games. [[Legacy:Unreal|Unreal]] was the first [[Legacy:Unreal Engine|Unreal Engine]] game I played, I realy enjoyed that game.<br />
<br />
I started Unreal Scripting when [[Legacy:Unreal Tournament|Unreal Tournament]] came out. Me and [http://www.drunksnipers.com my friends] started running some dedicated servers and we needed some adjustments to the server, that's why I started. About all things I wrote are server only stuff, never written something to extend the game play.<br />
<br />
Besides UnrealScript I also program in other languages like: Delphi (Object Pascal), C\C++, [[Legacy:Perl|Perl]], PHP, etc.<br />
<br />
==Creations==<br />
<br />
Most of my old creations (for Unreal Tournament) can be found on the [http://downloads.unrealadmin.org Unreal Admin download site].<br />
* [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/UT2003]]<br />
<br />
===UnrealEngine2 Creations===<br />
<br />
Things, mostly libraries that (should) work with all UnrealEngine2(.5) games<br />
<br />
====wUtils====<br />
<br />
UT2003 has a nice set of methods and structures defined in XGame.xUtils, but there are more common used methods and don't need to be rewritten every time somebody needs them. That's why I've started wUtils to create a package containing another set of usefull methods.<br />
<br />
[[Legacy:WUtils|WUtils]]<br />
<br />
====LibHTTP====<br />
<br />
[[Legacy:LibHTTP|LibHTTP]] is a general puprose library for accessing data on webservers. It has support for Cookies, basic authentication, proxies and transparent redirecting (e.g. will automatically follow a redirect)<br />
<br />
====UsUnit====<br />
<br />
A unit testing framework. ([[Legacy:UsUnit|More information...]])<br />
<br />
===UT2004 Creations===<br />
<br />
====UT2004 (the game itself)====<br />
<br />
Yes I did. Check the credits list of the manual (can be found in the demo's help folder) if you don't believe me. I did all the Single Player menu and ladder stuff.<br />
<br />
====UnGateway====<br />
<br />
A complete redesign of UTelAdSE (yes again). But I have learned so much during the development of UTelAdSE on how to improve things I decided to start with a clean slate. For instance, you can have multiple interfaces running on the same base system (e.g. telnet and irc), unlike with UTelAdSE and TitanIRCd.<br />
<br />
http://ungateway.elmuerte.com <br />
<br />
====ServerExt====<br />
<br />
Various server extentions. The package currently includes an addon to add chat logging to the stats logs (only the local logs), and a RSS Feed mutator. The RSS Feed mutator can fetch RSS feeds from the internet (using [[Legacy:LibHTTP|LibHTTP]]) and broadcast them in game (like ServerAdsSE) but also offer the content interactive (via the mutate command). UT2003's ChatFilter has also been ported to this package.<br />
<br />
http://ut2004.elmuerte.com/ServerExt<br />
<br />
====Meanwhile...====<br />
<br />
This was my "bogus" entry for MSUC Phase 3, took me a little over a week to create it. The purpose of "Meanwhile..." is to give UT2004 a bit of a comic look.<br />
<br />
http://meanwhile.elmuerte.com<br />
<br />
====NoMut\ReMut====<br />
<br />
NoMut is a mutator that can remove any actor from the current game (including all children when set).<br />
<br />
ReMut is a mutator that can replace any actor to an other actor.<br />
<br />
Both mutators can have per map configurations.<br />
<br />
http://ut2004.elmuerte.com/NoMut<br />
<br />
====Deluder (WIP)====<br />
<br />
Tribute to DIP<br />
<br />
http://deluder.elmuerte.com/<br />
<br />
====Unreal Kart Tournement (WIP)====<br />
<br />
Kinda of a TC, it's a karting game set in the Unreal Universe<br />
<br />
http://wiki.unrealkart.elmuerte.com/<br />
<br />
==Docs and stuff==<br />
<br />
====UnrealWiki contributions====<br />
<br />
Here are the wiki pages I wrote/started:<br />
* [[Legacy:AutoLoader/Example|AutoLoader/Example]]<br />
* [[Legacy:Base64|Base64]]<br />
* [[Legacy:BruteForce|BruteForce]] &ndash; and the subdocuments<br />
* [[Legacy:Creating A WebApplication|Creating A WebApplication]]<br />
* [[Legacy:DoubleMetaPhone|DoubleMetaPhone]]<br />
* [[Legacy:LesserOpenUnrealModLicense|LesserOpenUnrealModLicense]]<br />
* [[Legacy:LibHTTP|LibHTTP]] &ndash; and the subdocuments<br />
* [[Legacy:MaskedCompare|MaskedCompare]]<br />
* [[Legacy:Mod Ideas/KillingSpree|Mod Ideas/KillingSpree]]<br />
* [[Legacy:Mod Ideas/UnrealKartTournament|Mod Ideas/UnrealKartTournament]]<br />
* [[Legacy:Modular Mod|Modular Mod]]<br />
* [[Legacy:OpenUnrealModLicense|OpenUnrealModLicense]]<br />
* [[Legacy:PerObjectConfig|PerObjectConfig]]<br />
* [[Legacy:RSA|RSA]]<br />
* [[Legacy:Sessions|Sessions]]<br />
* [[Legacy:SoundEx|SoundEx]]<br />
* [[Legacy:Speech Recognition|Speech Recognition]]<br />
* [[Legacy:Tokenizer|Tokenizer]]<br />
* [[Legacy:QueryHandler|QueryHandler]]<br />
* [[Legacy:UCPP|UCPP]]<br />
* [[Legacy:UnCodeX|UnCodeX]]<br />
* [[Legacy:UsUnit|UsUnit]]<br />
* [[Legacy:UnrealScript Grammar|UnrealScript Grammar]]<br />
* [[Legacy:UT Server Query|UT Server Query]]<br />
* [[Legacy:WebDownload|WebDownload]]<br />
* [[Legacy:WUtils|WUtils]]<br />
<br />
* Created the UnrealWiki mozilla sidebar ([[Legacy:Wiki Integration/Browser Sidebar|Wiki Integration/Browser Sidebar]])<br />
<br />
====UnrealEngine2 Query protocol====<br />
<br />
UT2003 uses a new protocol to query the servers for information, I've worked out this protocol and wrote a document about it, you can view it [http://unreal.student.utwente.nl/UT2003-queryspec.html here]<br />
<br />
====UT2003 Mozilla Sidebar====<br />
<br />
If you have Mozilla or Netscape 6/7 you can install a sidebar that will give you the ability to display server information in your browser. Go [http://www.drunksnipers.com/services/ut/sidebar?install here to install] this sidebar.<br />
<br />
====UnCodeX====<br />
<br />
[[Legacy:UnCodeX|UnCodeX]] is a combination between UClasses and UnDox. UnCodeX can create a class tree from the UnrealScript source and generate HTML documentation from it. But it can do much more than that. UnCodeX is the most powerfull UnrealScript documentation tool around. It's main development target is MS Windows, but there's also a GNU\Linux port of the commandline version of the documentation generator.<br />
<br />
====UCPP====<br />
<br />
An UnrealScript (Code|Class) PreProcessor. Read more about it [[Legacy:UCPP|here]].<br />
<br />
====caveo cavere cavi cautum====<br />
<br />
This is a CDKey encrypter for UT2003, UT2004, ...<br />
<br />
It's open source, and has a long name<br />
<br />
http://ut2004.elmuerte.com/caveo%20cavere%20cavi%20cautum<br />
<br />
==Discussion==<br />
<br />
'''SuperApe:''' Hi, El Muerte. It would be great if one day you wrote up and linked to class pages for the work you did on the UT2004 SinglePlayer Ladder. At least the basic parent classes, but maybe a good overview somewhere in those pages too. :)<br />
<br />
[[Category:Legacy Personal Page|{{PAGENAME}}]]</div>ElMuertehttps://wiki.beyondunreal.com/User:Elmuerte?diff=10748User:Elmuerte2008-04-02T05:55:34Z<p>ElMuerte: User:Elmuerte moved to User:ElMuerte</p>
<hr />
<div>#REDIRECT [[User:ElMuerte]]</div>ElMuerte