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UE2:Tab ControlSettings (UT2003) - Revision history
2017-11-18T00:18:55Z
Revision history for this page on the wiki
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https://wiki.beyondunreal.com/UE2:Tab_ControlSettings_(UT2003)?diff=23435&oldid=prev
Wormbo: Auto-generated page
2008-05-17T16:10:30Z
<p>Auto-generated page</p>
<p><b>New page</b></p><div>{{infobox class<br />
| package = XInterface<br />
| parent1 = GUITabPanel<br />
| parent2 = GUIPanel<br />
| parent3 = GUIMultiComponent<br />
| parent4 = GUIComponent<br />
| parent5 = GUI<br />
| parent6 = Object<br />
}}<br />
{{autogenerated}}<br />
(C) 2002, Epic Games<br />
<br />
==Constants==<br />
====DefaultBindings====<br />
'''Value:''' 54<br />
<br />
# of default bindings there are<br />
<br />
==Properties==<br />
====Bindings====<br />
'''Type:''' [[array]]<{{tl|KeyBinding}}><br />
<br />
Holds the array of key bindings<br />
<br />
'''Default value, index 0:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| ""<br />
|-<br />
| bIsSectionLabel<br />
| True<br />
|-<br />
| KeyLabel<br />
| "Movement"<br />
|}<br />
<br />
'''Default value, index 1:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "MoveForward"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Forwards"<br />
|}<br />
<br />
'''Default value, index 10:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "TurnLeft"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Turn Left"<br />
|}<br />
<br />
'''Default value, index 11:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "TurnRight"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Turn Right"<br />
|}<br />
<br />
'''Default value, index 12:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "LookUp"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Look Up"<br />
|}<br />
<br />
'''Default value, index 13:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "LookDown"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Look Down"<br />
|}<br />
<br />
'''Default value, index 14:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "CenterView"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Center View"<br />
|}<br />
<br />
'''Default value, index 15:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| ""<br />
|-<br />
| bIsSectionLabel<br />
| True<br />
|-<br />
| KeyLabel<br />
| "Weapons"<br />
|}<br />
<br />
'''Default value, index 16:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "Fire"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Fire"<br />
|}<br />
<br />
'''Default value, index 17:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "AltFire"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Alt-Fire"<br />
|}<br />
<br />
'''Default value, index 18:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "ThrowWeapon"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Throw Weapon"<br />
|}<br />
<br />
'''Default value, index 19:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchToBestWeapon"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Best Weapon"<br />
|}<br />
<br />
'''Default value, index 20:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "MoveBackward"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Backwards"<br />
|}<br />
<br />
'''Default value, index 21:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "NextWeapon"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Next Weapon"<br />
|}<br />
<br />
'''Default value, index 22:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "PrevWeapon"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Prev Weapon"<br />
|}<br />
<br />
'''Default value, index 23:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchToLastWeapon"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Last Weapon"<br />
|}<br />
<br />
'''Default value, index 24:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| ""<br />
|-<br />
| bIsSectionLabel<br />
| True<br />
|-<br />
| KeyLabel<br />
| "Weapon Selection"<br />
|}<br />
<br />
'''Default value, index 25:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchWeapon 0"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Super Weapon"<br />
|}<br />
<br />
'''Default value, index 26:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchWeapon 1"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Shield Gun"<br />
|}<br />
<br />
'''Default value, index 27:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchWeapon 2"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Assault Rifle"<br />
|}<br />
<br />
'''Default value, index 28:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchWeapon 3"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Bio-Rifle"<br />
|}<br />
<br />
'''Default value, index 29:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchWeapon 4"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Shock Rifle"<br />
|}<br />
<br />
'''Default value, index 30:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchWeapon 5"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Link Gun"<br />
|}<br />
<br />
'''Default value, index 31:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "StrafeLeft"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Strafe Left"<br />
|}<br />
<br />
'''Default value, index 32:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchWeapon 6"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Minigun"<br />
|}<br />
<br />
'''Default value, index 33:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchWeapon 7"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Flak Cannon"<br />
|}<br />
<br />
'''Default value, index 34:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchWeapon 8"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Rocket Launcher"<br />
|}<br />
<br />
'''Default value, index 35:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchWeapon 9"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Lightning Rifle"<br />
|}<br />
<br />
'''Default value, index 36:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SwitchWeapon 10"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Translocator"<br />
|}<br />
<br />
'''Default value, index 37:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| ""<br />
|-<br />
| bIsSectionLabel<br />
| True<br />
|-<br />
| KeyLabel<br />
| "Communication"<br />
|}<br />
<br />
'''Default value, index 38:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "Talk"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Say"<br />
|}<br />
<br />
'''Default value, index 39:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "TeamTalk"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Team Say"<br />
|}<br />
<br />
'''Default value, index 40:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "SpeechMenuToggle"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Speech Menu"<br />
|}<br />
<br />
'''Default value, index 41:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| ""<br />
|-<br />
| bIsSectionLabel<br />
| True<br />
|-<br />
| KeyLabel<br />
| "Taunts"<br />
|}<br />
<br />
'''Default value, index 42:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "StrafeRight"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Strafe Right"<br />
|}<br />
<br />
'''Default value, index 43:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "taunt pthrust"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Pelvic Thrust"<br />
|}<br />
<br />
'''Default value, index 44:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "taunt asssmack"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Ass Smack"<br />
|}<br />
<br />
'''Default value, index 45:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "taunt throatcut"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Throat Cut"<br />
|}<br />
<br />
'''Default value, index 46:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| ""<br />
|-<br />
| bIsSectionLabel<br />
| True<br />
|-<br />
| KeyLabel<br />
| "Hud"<br />
|}<br />
<br />
'''Default value, index 47:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "GrowHud"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Grow Hud"<br />
|}<br />
<br />
'''Default value, index 48:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "ShrinkHud"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Shrink Hud"<br />
|}<br />
<br />
'''Default value, index 49:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| ""<br />
|-<br />
| bIsSectionLabel<br />
| True<br />
|-<br />
| KeyLabel<br />
| "Miscellaneous"<br />
|}<br />
<br />
'''Default value, index 50:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "Pause"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Pause"<br />
|}<br />
<br />
'''Default value, index 51:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "shot"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Screenshot"<br />
|}<br />
<br />
'''Default value, index 52:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "ShowMenu"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Menu"<br />
|}<br />
<br />
'''Default value, index 53:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "Jump"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Jump"<br />
|}<br />
<br />
'''Default value, index 54:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "ShowScores"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "ScoreBoard"<br />
|}<br />
<br />
'''Default value, index 55:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "ScoreToggle"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "ScoreBoard Toggle"<br />
|}<br />
<br />
'''Default value, index 56:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "InGameChat"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "In Game Chat"<br />
|}<br />
<br />
'''Default value, index 57:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "ServerInfo"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Server Info"<br />
|}<br />
<br />
'''Default value, index 58:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "Walking"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Walk"<br />
|}<br />
<br />
'''Default value, index 59:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "Duck"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Crouch"<br />
|}<br />
<br />
'''Default value, index 60:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| "Strafe"<br />
|-<br />
| bIsSectionLabel<br />
| False<br />
|-<br />
| KeyLabel<br />
| "Strafe Toggle"<br />
|}<br />
<br />
'''Default value, index 61:''' <br />
{| class="list defaults"<br />
! {{tl|KeyBinding|||Member}}<br />
! Value<br />
|-<br />
| Alias<br />
| ""<br />
|-<br />
| bIsSectionLabel<br />
| True<br />
|-<br />
| KeyLabel<br />
| "Looking"<br />
|}<br />
<br />
====BkColor====<br />
'''Type:''' {{tl|Color|Object|structs}}<br />
<br />
<!-- enter variable description --><br />
<br />
'''Default value:''' <br />
{| class="list defaults"<br />
! {{tl|Color||Object structs|Member}}<br />
! Value<br />
|-<br />
| A<br />
| 200<br />
|-<br />
| B<br />
| 100<br />
|-<br />
| G<br />
| 24<br />
|-<br />
| R<br />
| 24<br />
|}<br />
<br />
====bListInitialised====<br />
'''Type:''' [[bool]]<br />
<br />
<!-- enter variable description --><br />
<br />
====bSetNextKeyPress====<br />
'''Type:''' [[bool]]<br />
<br />
<!-- enter variable description --><br />
<br />
====Footer====<br />
'''Type:''' [[string]]<br />
<br />
'''[[Variables#Modifiers|Modifiers]]:''' localized<br />
<br />
<!-- enter variable description --><br />
<br />
'''Default value:''' "] Perform this action "<br />
<br />
====HackIndex====<br />
'''Type:''' [[int]]<br />
<br />
Hacky Hacky<br />
<br />
====Header====<br />
'''Type:''' [[string]]<br />
<br />
'''[[Variables#Modifiers|Modifiers]]:''' localized<br />
<br />
<!-- enter variable description --><br />
<br />
'''Default value:''' "["<br />
<br />
====Labels====<br />
'''Type:''' [[string]]<br />
<br />
'''[[Static arrays|Array size]]:''' 54<br />
<br />
'''[[Variables#Modifiers|Modifiers]]:''' localized<br />
<br />
fixed-length array for localization. accesses clamped to [0,74]<br />
<br />
'''Default value, index 0:''' "Movement"<br />
<br />
'''Default value, index 1:''' "Forwards"<br />
<br />
'''Default value, index 10:''' "Turn Left"<br />
<br />
'''Default value, index 11:''' "Turn Right"<br />
<br />
'''Default value, index 12:''' "Look Up"<br />
<br />
'''Default value, index 13:''' "Look Down"<br />
<br />
'''Default value, index 14:''' "Center View"<br />
<br />
'''Default value, index 15:''' "Weapons"<br />
<br />
'''Default value, index 16:''' "Fire"<br />
<br />
'''Default value, index 17:''' "Alt-Fire"<br />
<br />
'''Default value, index 18:''' "Throw Weapon"<br />
<br />
'''Default value, index 19:''' "Best Weapon"<br />
<br />
'''Default value, index 20:''' "Backwards"<br />
<br />
'''Default value, index 21:''' "Next Weapon"<br />
<br />
'''Default value, index 22:''' "Prev Weapon"<br />
<br />
'''Default value, index 23:''' "Last Weapon"<br />
<br />
'''Default value, index 24:''' "Weapon Selection"<br />
<br />
'''Default value, index 25:''' "Super Weapon"<br />
<br />
'''Default value, index 26:''' "Shield Gun"<br />
<br />
'''Default value, index 27:''' "Assault Rifle"<br />
<br />
'''Default value, index 28:''' "Bio-Rifle"<br />
<br />
'''Default value, index 29:''' "Shock Rifle"<br />
<br />
'''Default value, index 30:''' "Link Gun"<br />
<br />
'''Default value, index 31:''' "Strafe Left"<br />
<br />
'''Default value, index 32:''' "Minigun"<br />
<br />
'''Default value, index 33:''' "Flak Cannon"<br />
<br />
'''Default value, index 34:''' "Rocket Launcher"<br />
<br />
'''Default value, index 35:''' "Lightning Rifle"<br />
<br />
'''Default value, index 36:''' "Translocator"<br />
<br />
'''Default value, index 37:''' "Communication"<br />
<br />
'''Default value, index 38:''' "Say"<br />
<br />
'''Default value, index 39:''' "Team Say"<br />
<br />
'''Default value, index 40:''' "Speech Menu"<br />
<br />
'''Default value, index 41:''' "Taunts"<br />
<br />
'''Default value, index 42:''' "Strafe Right"<br />
<br />
'''Default value, index 43:''' "Pelvic Thrust"<br />
<br />
'''Default value, index 44:''' "Ass Smack"<br />
<br />
'''Default value, index 45:''' "Throat Cut"<br />
<br />
'''Default value, index 46:''' "Hud"<br />
<br />
'''Default value, index 47:''' "Grow Hud"<br />
<br />
'''Default value, index 48:''' "Shrink Hud"<br />
<br />
'''Default value, index 49:''' "Miscellaneous"<br />
<br />
'''Default value, index 50:''' "Pause"<br />
<br />
'''Default value, index 51:''' "Screenshot"<br />
<br />
'''Default value, index 52:''' "Menu"<br />
<br />
'''Default value, index 53:''' "Jump"<br />
<br />
'''Default value, index 54:''' "ScoreBoard"<br />
<br />
'''Default value, index 55:''' "ScoreBoard Toggle"<br />
<br />
'''Default value, index 56:''' "In Game Chat"<br />
<br />
'''Default value, index 57:''' "Server Info"<br />
<br />
'''Default value, index 58:''' "Walk"<br />
<br />
'''Default value, index 59:''' "Crouch"<br />
<br />
'''Default value, index 60:''' "Strafe Toggle"<br />
<br />
'''Default value, index 61:''' "Looking"<br />
<br />
====MyListBox====<br />
'''Type:''' {{cl|GUIListBox}}<br />
<br />
<!-- enter variable description --><br />
<br />
====NewIndex====<br />
'''Type:''' [[int]]<br />
<br />
<!-- enter variable description --><br />
<br />
====NewSubIndex====<br />
'''Type:''' [[int]]<br />
<br />
<!-- enter variable description --><br />
<br />
====row====<br />
'''Type:''' [[int]]<br />
<br />
<!-- enter variable description --><br />
<br />
====SectionLabelMargin====<br />
'''Type:''' [[float]]<br />
<br />
<!-- enter variable description --><br />
<br />
'''Default value:''' 10.0<br />
<br />
====SelStyle====<br />
'''Type:''' {{cl|GUIStyles}}<br />
<br />
<!-- enter variable description --><br />
<br />
===Default values===<br />
{| class="list defaults"<br />
! Property<br />
! Value<br />
|-<br />
| {{tl|Controls||GUIMultiComponent}}[0]<br />
| {{cl|GUIListBox}}'{{tl|KeyConfigKeyList}}'<br />
|-<br />
| {{tl|Controls||GUIMultiComponent}}[1]<br />
| {{cl|GUIImage}}'{{tl|KeyConfigBK1}}'<br />
|-<br />
| {{tl|Controls||GUIMultiComponent}}[2]<br />
| {{cl|GUIImage}}'{{tl|KeyConfigBK2}}'<br />
|-<br />
| {{tl|Controls||GUIMultiComponent}}[3]<br />
| {{cl|GUIImage}}'{{tl|KeyConfigBK3}}'<br />
|-<br />
| {{tl|Controls||GUIMultiComponent}}[4]<br />
| {{cl|GUILabel}}'{{tl|KeyConfigAliasLabel}}'<br />
|-<br />
| {{tl|Controls||GUIMultiComponent}}[5]<br />
| {{cl|GUILabel}}'{{tl|KeyConfigAliasLabel2}}'<br />
|-<br />
| {{tl|Controls||GUIMultiComponent}}[6]<br />
| {{cl|GUILabel}}'{{tl|KeyConfigAliasLabel3}}'<br />
|-<br />
| {{tl|Controls||GUIMultiComponent}}[7]<br />
| {{cl|GUIButton}}'{{tl|KeyResetButton}}'<br />
|-<br />
| {{tl|WinHeight||GUIComponent properties}}<br />
| 0.74<br />
|-<br />
| {{tl|WinTop||GUIComponent properties}}<br />
| 0.15<br />
|}<br />
<br />
===Subobjects===<br />
====KeyConfigAliasLabel====<br />
'''Class:''' {{cl|GUILabel|XInterface}}<br />
<br />
{| class="list defaults"<br />
! Property<br />
! Value<br />
|-<br />
| Caption<br />
| "Action"<br />
|-<br />
| TextAlign<br />
| {{tl|eTextAlign||GUI enums|TXTA_Center}}<br />
|-<br />
| TextColor<br />
| <br />
{| class="list defaults"<br />
! {{tl|Color||Object structs|Member}}<br />
! Value<br />
|-<br />
| A<br />
| 255<br />
|-<br />
| B<br />
| 255<br />
|-<br />
| G<br />
| 255<br />
|-<br />
| R<br />
| 255<br />
|}<br />
|-<br />
| TextFont<br />
| "UT2HeaderFont"<br />
|-<br />
| {{tl|WinHeight||GUIComponent properties}}<br />
| 32.0<br />
|-<br />
| {{tl|WinLeft||GUIComponent properties}}<br />
| 0.124414<br />
|-<br />
| {{tl|WinTop||GUIComponent properties}}<br />
| 0.004167<br />
|-<br />
| {{tl|WinWidth||GUIComponent properties}}<br />
| 0.25<br />
|}<br />
<br />
====KeyConfigAliasLabel2====<br />
'''Class:''' {{cl|GUILabel|XInterface}}<br />
<br />
{| class="list defaults"<br />
! Property<br />
! Value<br />
|-<br />
| Caption<br />
| "Key 1"<br />
|-<br />
| TextAlign<br />
| {{tl|eTextAlign||GUI enums|TXTA_Center}}<br />
|-<br />
| TextColor<br />
| <br />
{| class="list defaults"<br />
! {{tl|Color||Object structs|Member}}<br />
! Value<br />
|-<br />
| A<br />
| 255<br />
|-<br />
| B<br />
| 255<br />
|-<br />
| G<br />
| 255<br />
|-<br />
| R<br />
| 255<br />
|}<br />
|-<br />
| TextFont<br />
| "UT2HeaderFont"<br />
|-<br />
| {{tl|WinHeight||GUIComponent properties}}<br />
| 32.0<br />
|-<br />
| {{tl|WinLeft||GUIComponent properties}}<br />
| 0.449414<br />
|-<br />
| {{tl|WinTop||GUIComponent properties}}<br />
| 0.004167<br />
|-<br />
| {{tl|WinWidth||GUIComponent properties}}<br />
| 0.25<br />
|}<br />
<br />
====KeyConfigAliasLabel3====<br />
'''Class:''' {{cl|GUILabel|XInterface}}<br />
<br />
{| class="list defaults"<br />
! Property<br />
! Value<br />
|-<br />
| Caption<br />
| "Key 2"<br />
|-<br />
| TextAlign<br />
| {{tl|eTextAlign||GUI enums|TXTA_Center}}<br />
|-<br />
| TextColor<br />
| <br />
{| class="list defaults"<br />
! {{tl|Color||Object structs|Member}}<br />
! Value<br />
|-<br />
| A<br />
| 255<br />
|-<br />
| B<br />
| 255<br />
|-<br />
| G<br />
| 255<br />
|-<br />
| R<br />
| 255<br />
|}<br />
|-<br />
| TextFont<br />
| "UT2HeaderFont"<br />
|-<br />
| {{tl|WinHeight||GUIComponent properties}}<br />
| 32.0<br />
|-<br />
| {{tl|WinLeft||GUIComponent properties}}<br />
| 0.686914<br />
|-<br />
| {{tl|WinTop||GUIComponent properties}}<br />
| 0.004167<br />
|-<br />
| {{tl|WinWidth||GUIComponent properties}}<br />
| 0.25<br />
|}<br />
<br />
====KeyConfigBK1====<br />
'''Class:''' {{cl|GUIImage|XInterface}}<br />
<br />
{| class="list defaults"<br />
! Property<br />
! Value<br />
|-<br />
| {{tl|bAcceptsInput||GUIComponent properties}}<br />
| True<br />
|-<br />
| {{tl|bNeverFocus||GUIComponent properties}}<br />
| True<br />
|-<br />
| Image<br />
| {{cl|Material}}'InterfaceContent.Menu.BorderBoxD'<br />
|-<br />
| ImageColor<br />
| <br />
{| class="list defaults"<br />
! {{tl|Color||Object structs|Member}}<br />
! Value<br />
|-<br />
| A<br />
| 160<br />
|-<br />
| B<br />
| 255<br />
|-<br />
| G<br />
| 255<br />
|-<br />
| R<br />
| 255<br />
|}<br />
|-<br />
| ImageRenderStyle<br />
| {{tl|EMenuRenderStyle||GUI enums|MSTY_Alpha}}<br />
|-<br />
| ImageStyle<br />
| {{tl|eImgStyle||GUI enums|ISTY_Stretched}}<br />
|-<br />
| {{tl|WinHeight||GUIComponent properties}}<br />
| 0.834063<br />
|-<br />
| {{tl|WinLeft||GUIComponent properties}}<br />
| 0.021641<br />
|-<br />
| {{tl|WinTop||GUIComponent properties}}<br />
| 0.083281<br />
|-<br />
| {{tl|WinWidth||GUIComponent properties}}<br />
| 0.431248<br />
|}<br />
<br />
====KeyConfigBK2====<br />
'''Class:''' {{cl|GUIImage|XInterface}}<br />
<br />
{| class="list defaults"<br />
! Property<br />
! Value<br />
|-<br />
| Image<br />
| {{cl|Material}}'InterfaceContent.Menu.BorderBoxD'<br />
|-<br />
| ImageColor<br />
| <br />
{| class="list defaults"<br />
! {{tl|Color||Object structs|Member}}<br />
! Value<br />
|-<br />
| A<br />
| 160<br />
|-<br />
| B<br />
| 255<br />
|-<br />
| G<br />
| 255<br />
|-<br />
| R<br />
| 255<br />
|}<br />
|-<br />
| ImageRenderStyle<br />
| {{tl|EMenuRenderStyle||GUI enums|MSTY_Alpha}}<br />
|-<br />
| ImageStyle<br />
| {{tl|eImgStyle||GUI enums|ISTY_Stretched}}<br />
|-<br />
| {{tl|WinHeight||GUIComponent properties}}<br />
| 0.834063<br />
|-<br />
| {{tl|WinLeft||GUIComponent properties}}<br />
| 0.460078<br />
|-<br />
| {{tl|WinTop||GUIComponent properties}}<br />
| 0.083281<br />
|-<br />
| {{tl|WinWidth||GUIComponent properties}}<br />
| 0.230937<br />
|}<br />
<br />
====KeyConfigBK3====<br />
'''Class:''' {{cl|GUIImage|XInterface}}<br />
<br />
{| class="list defaults"<br />
! Property<br />
! Value<br />
|-<br />
| Image<br />
| {{cl|Material}}'InterfaceContent.Menu.BorderBoxD'<br />
|-<br />
| ImageColor<br />
| <br />
{| class="list defaults"<br />
! {{tl|Color||Object structs|Member}}<br />
! Value<br />
|-<br />
| A<br />
| 160<br />
|-<br />
| B<br />
| 255<br />
|-<br />
| G<br />
| 255<br />
|-<br />
| R<br />
| 255<br />
|}<br />
|-<br />
| ImageRenderStyle<br />
| {{tl|EMenuRenderStyle||GUI enums|MSTY_Alpha}}<br />
|-<br />
| ImageStyle<br />
| {{tl|eImgStyle||GUI enums|ISTY_Stretched}}<br />
|-<br />
| {{tl|WinHeight||GUIComponent properties}}<br />
| 0.834063<br />
|-<br />
| {{tl|WinLeft||GUIComponent properties}}<br />
| 0.688828<br />
|-<br />
| {{tl|WinTop||GUIComponent properties}}<br />
| 0.083281<br />
|-<br />
| {{tl|WinWidth||GUIComponent properties}}<br />
| 0.232499<br />
|}<br />
<br />
====KeyConfigKeyList====<br />
'''Class:''' {{cl|GUIListBox|XInterface}}<br />
<br />
{| class="list defaults"<br />
! Property<br />
! Value<br />
|-<br />
| {{tl|bVisibleWhenEmpty||GUIListBoxBase}}<br />
| True<br />
|-<br />
| {{tl|Hint||GUIComponent properties}}<br />
| "Select Control to config"<br />
|-<br />
| {{tl|StyleName||GUIComponent properties}}<br />
| "BindBox"<br />
|-<br />
| {{tl|WinHeight||GUIComponent properties}}<br />
| 0.82004<br />
|-<br />
| {{tl|WinLeft||GUIComponent properties}}<br />
| 0.027188<br />
|-<br />
| {{tl|WinTop||GUIComponent properties}}<br />
| 0.094218<br />
|-<br />
| {{tl|WinWidth||GUIComponent properties}}<br />
| 0.929493<br />
|}<br />
<br />
====KeyResetButton====<br />
'''Class:''' {{cl|GUIButton|XInterface}}<br />
<br />
{| class="list defaults"<br />
! Property<br />
! Value<br />
|-<br />
| Caption<br />
| "RESET"<br />
|-<br />
| {{tl|Hint||GUIComponent properties}}<br />
| "Reset keys to default values"<br />
|-<br />
| {{tl|OnClick||GUIComponent delegates}}<br />
| {{tl|ResetClicked}}<br />
|-<br />
| {{tl|StyleName||GUIComponent properties}}<br />
| "SquareMenuButton"<br />
|-<br />
| {{tl|WinHeight||GUIComponent properties}}<br />
| 0.06875<br />
|-<br />
| {{tl|WinLeft||GUIComponent properties}}<br />
| 0.6875<br />
|-<br />
| {{tl|WinTop||GUIComponent properties}}<br />
| 0.933333<br />
|-<br />
| {{tl|WinWidth||GUIComponent properties}}<br />
| 0.23125<br />
|}<br />
<br />
==Structs==<br />
===KeyBinding===<br />
<!-- enter struct description --><br />
; [[bool]] bIsSectionLabel : <!-- enter variable description --><br />
; [[string]] KeyLabel : <!-- enter variable description --><br />
; [[string]] Alias : <!-- enter variable description --><br />
; [[array]]<[[int]]> Binds : <!-- enter variable description --><br />
; [[array]]<[[string]]> BindKeyNames : <!-- enter variable description --><br />
; [[array]]<[[string]]> BindLocalizedKeyNames : <!-- enter variable description --><br />
<br />
==Instance functions==<br />
====AddNewKey====<br />
{{code|function '''AddNewKey''' ([[int]]&nbsp;'''Index''', [[int]]&nbsp;'''SubIndex''', [[byte]]&nbsp;'''NewKey''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====AddToBindings====<br />
{{code|function '''AddToBindings''' ([[string]]&nbsp;'''Alias''', [[string]]&nbsp;'''KeyLabel''', [[bool]]&nbsp;'''bSectionLabel''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====DrawBinding====<br />
{{code|function '''DrawBinding''' ({{cl|Canvas}}&nbsp;'''Canvas''', [[int]]&nbsp;'''Item''', [[float]]&nbsp;'''X''', [[float]]&nbsp;'''Y''', [[float]]&nbsp;'''W''', [[float]]&nbsp;'''H''', [[bool]]&nbsp;'''bSelected''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====GetCurrentKeyBind====<br />
{{code|function [[string]]&nbsp;'''GetCurrentKeyBind''' ([[int]]&nbsp;'''index''', [[int]]&nbsp;'''bind''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====GetNewKey====<br />
{{code|function [[bool]]&nbsp;'''GetNewKey''' ({{cl|GUIComponent}}&nbsp;'''Sender''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====InitBindings====<br />
{{code|function '''InitBindings''' ()}}<br />
<br />
<!-- enter function description --><br />
<br />
====InitComponent====<br />
{{code|function '''InitComponent''' ({{cl|GUIController}}&nbsp;'''MyController''', {{cl|GUIComponent}}&nbsp;'''MyOwner''')}}<br />
<br />
'''Overrides:''' {{tl|InitComponent|GUIPanel}}<br />
<br />
<!-- enter function description --><br />
<br />
====ListChange====<br />
{{code|function '''ListChange''' ({{cl|GUIComponent}}&nbsp;'''Sender''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====ListOnKeyEvent====<br />
{{code|function [[bool]]&nbsp;'''ListOnKeyEvent''' (out&nbsp;[[byte]]&nbsp;'''Key''', out&nbsp;[[byte]]&nbsp;'''State''', [[float]]&nbsp;'''delta''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====MyOnAdjustTop====<br />
{{code|function '''MyOnAdjustTop''' ({{cl|GUIComponent}}&nbsp;'''Sender''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====RawKey====<br />
{{code|function [[bool]]&nbsp;'''RawKey''' ([[byte]]&nbsp;'''NewKey''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====RemoveAllOccurance====<br />
{{code|function '''RemoveAllOccurance''' ([[byte]]&nbsp;'''NewKey''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====RemoveExistingKey====<br />
{{code|function '''RemoveExistingKey''' ([[int]]&nbsp;'''Index''', [[int]]&nbsp;'''SubIndex''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====ResetClicked====<br />
{{code|function [[bool]]&nbsp;'''ResetClicked''' ({{cl|GUIComponent}}&nbsp;'''Sender''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====SearchDown====<br />
{{code|function '''SearchDown''' ([[int]]&nbsp;'''OldIndex''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====SearchUp====<br />
{{code|function '''SearchUp''' ([[int]]&nbsp;'''OldIndex''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====ShowPanel====<br />
{{code|function '''ShowPanel''' ([[bool]]&nbsp;'''bShow''')}}<br />
<br />
'''Overrides:''' {{tl|ShowPanel|GUITabPanel}}<br />
<br />
<!-- enter function description --><br />
<br />
====Swap====<br />
{{code|function '''Swap''' ([[int]]&nbsp;'''index''', [[int]]&nbsp;'''a''', [[int]]&nbsp;'''b''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====UpdateHint====<br />
{{code|function '''UpdateHint''' ([[int]]&nbsp;'''index''')}}<br />
<br />
<!-- enter function description --><br />
<br />
====Weight====<br />
{{code|function [[int]]&nbsp;'''Weight''' ([[int]]&nbsp;'''i''')}}<br />
<br />
<!-- enter function description --></div>
Wormbo