https://wiki.beyondunreal.com/w/index.php?action=history&feed=atom UE2:Tab ControlSettings (UT2003) - Revision history 2017-11-18T00:18:55Z Revision history for this page on the wiki MediaWiki 1.25.1 https://wiki.beyondunreal.com/UE2:Tab_ControlSettings_(UT2003)?diff=23435&oldid=prev Wormbo: Auto-generated page 2008-05-17T16:10:30Z <p>Auto-generated page</p> <p><b>New page</b></p><div>{{infobox class<br /> | package = XInterface<br /> | parent1 = GUITabPanel<br /> | parent2 = GUIPanel<br /> | parent3 = GUIMultiComponent<br /> | parent4 = GUIComponent<br /> | parent5 = GUI<br /> | parent6 = Object<br /> }}<br /> {{autogenerated}}<br /> (C) 2002, Epic Games<br /> <br /> ==Constants==<br /> ====DefaultBindings====<br /> '''Value:''' 54<br /> <br /> # of default bindings there are<br /> <br /> ==Properties==<br /> ====Bindings====<br /> '''Type:''' [[array]]&lt;{{tl|KeyBinding}}&gt;<br /> <br /> Holds the array of key bindings<br /> <br /> '''Default value, index 0:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;&quot;<br /> |-<br /> | bIsSectionLabel<br /> | True<br /> |-<br /> | KeyLabel<br /> | &quot;Movement&quot;<br /> |}<br /> <br /> '''Default value, index 1:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;MoveForward&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Forwards&quot;<br /> |}<br /> <br /> '''Default value, index 10:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;TurnLeft&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Turn Left&quot;<br /> |}<br /> <br /> '''Default value, index 11:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;TurnRight&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Turn Right&quot;<br /> |}<br /> <br /> '''Default value, index 12:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;LookUp&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Look Up&quot;<br /> |}<br /> <br /> '''Default value, index 13:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;LookDown&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Look Down&quot;<br /> |}<br /> <br /> '''Default value, index 14:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;CenterView&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Center View&quot;<br /> |}<br /> <br /> '''Default value, index 15:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;&quot;<br /> |-<br /> | bIsSectionLabel<br /> | True<br /> |-<br /> | KeyLabel<br /> | &quot;Weapons&quot;<br /> |}<br /> <br /> '''Default value, index 16:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;Fire&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Fire&quot;<br /> |}<br /> <br /> '''Default value, index 17:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;AltFire&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Alt-Fire&quot;<br /> |}<br /> <br /> '''Default value, index 18:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;ThrowWeapon&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Throw Weapon&quot;<br /> |}<br /> <br /> '''Default value, index 19:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchToBestWeapon&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Best Weapon&quot;<br /> |}<br /> <br /> '''Default value, index 20:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;MoveBackward&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Backwards&quot;<br /> |}<br /> <br /> '''Default value, index 21:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;NextWeapon&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Next Weapon&quot;<br /> |}<br /> <br /> '''Default value, index 22:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;PrevWeapon&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Prev Weapon&quot;<br /> |}<br /> <br /> '''Default value, index 23:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchToLastWeapon&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Last Weapon&quot;<br /> |}<br /> <br /> '''Default value, index 24:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;&quot;<br /> |-<br /> | bIsSectionLabel<br /> | True<br /> |-<br /> | KeyLabel<br /> | &quot;Weapon Selection&quot;<br /> |}<br /> <br /> '''Default value, index 25:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchWeapon 0&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Super Weapon&quot;<br /> |}<br /> <br /> '''Default value, index 26:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchWeapon 1&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Shield Gun&quot;<br /> |}<br /> <br /> '''Default value, index 27:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchWeapon 2&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Assault Rifle&quot;<br /> |}<br /> <br /> '''Default value, index 28:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchWeapon 3&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Bio-Rifle&quot;<br /> |}<br /> <br /> '''Default value, index 29:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchWeapon 4&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Shock Rifle&quot;<br /> |}<br /> <br /> '''Default value, index 30:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchWeapon 5&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Link Gun&quot;<br /> |}<br /> <br /> '''Default value, index 31:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;StrafeLeft&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Strafe Left&quot;<br /> |}<br /> <br /> '''Default value, index 32:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchWeapon 6&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Minigun&quot;<br /> |}<br /> <br /> '''Default value, index 33:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchWeapon 7&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Flak Cannon&quot;<br /> |}<br /> <br /> '''Default value, index 34:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchWeapon 8&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Rocket Launcher&quot;<br /> |}<br /> <br /> '''Default value, index 35:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchWeapon 9&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Lightning Rifle&quot;<br /> |}<br /> <br /> '''Default value, index 36:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SwitchWeapon 10&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Translocator&quot;<br /> |}<br /> <br /> '''Default value, index 37:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;&quot;<br /> |-<br /> | bIsSectionLabel<br /> | True<br /> |-<br /> | KeyLabel<br /> | &quot;Communication&quot;<br /> |}<br /> <br /> '''Default value, index 38:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;Talk&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Say&quot;<br /> |}<br /> <br /> '''Default value, index 39:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;TeamTalk&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Team Say&quot;<br /> |}<br /> <br /> '''Default value, index 40:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;SpeechMenuToggle&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Speech Menu&quot;<br /> |}<br /> <br /> '''Default value, index 41:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;&quot;<br /> |-<br /> | bIsSectionLabel<br /> | True<br /> |-<br /> | KeyLabel<br /> | &quot;Taunts&quot;<br /> |}<br /> <br /> '''Default value, index 42:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;StrafeRight&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Strafe Right&quot;<br /> |}<br /> <br /> '''Default value, index 43:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;taunt pthrust&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Pelvic Thrust&quot;<br /> |}<br /> <br /> '''Default value, index 44:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;taunt asssmack&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Ass Smack&quot;<br /> |}<br /> <br /> '''Default value, index 45:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;taunt throatcut&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Throat Cut&quot;<br /> |}<br /> <br /> '''Default value, index 46:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;&quot;<br /> |-<br /> | bIsSectionLabel<br /> | True<br /> |-<br /> | KeyLabel<br /> | &quot;Hud&quot;<br /> |}<br /> <br /> '''Default value, index 47:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;GrowHud&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Grow Hud&quot;<br /> |}<br /> <br /> '''Default value, index 48:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;ShrinkHud&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Shrink Hud&quot;<br /> |}<br /> <br /> '''Default value, index 49:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;&quot;<br /> |-<br /> | bIsSectionLabel<br /> | True<br /> |-<br /> | KeyLabel<br /> | &quot;Miscellaneous&quot;<br /> |}<br /> <br /> '''Default value, index 50:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;Pause&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Pause&quot;<br /> |}<br /> <br /> '''Default value, index 51:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;shot&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Screenshot&quot;<br /> |}<br /> <br /> '''Default value, index 52:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;ShowMenu&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Menu&quot;<br /> |}<br /> <br /> '''Default value, index 53:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;Jump&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Jump&quot;<br /> |}<br /> <br /> '''Default value, index 54:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;ShowScores&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;ScoreBoard&quot;<br /> |}<br /> <br /> '''Default value, index 55:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;ScoreToggle&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;ScoreBoard Toggle&quot;<br /> |}<br /> <br /> '''Default value, index 56:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;InGameChat&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;In Game Chat&quot;<br /> |}<br /> <br /> '''Default value, index 57:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;ServerInfo&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Server Info&quot;<br /> |}<br /> <br /> '''Default value, index 58:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;Walking&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Walk&quot;<br /> |}<br /> <br /> '''Default value, index 59:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;Duck&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Crouch&quot;<br /> |}<br /> <br /> '''Default value, index 60:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;Strafe&quot;<br /> |-<br /> | bIsSectionLabel<br /> | False<br /> |-<br /> | KeyLabel<br /> | &quot;Strafe Toggle&quot;<br /> |}<br /> <br /> '''Default value, index 61:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|KeyBinding|||Member}}<br /> ! Value<br /> |-<br /> | Alias<br /> | &quot;&quot;<br /> |-<br /> | bIsSectionLabel<br /> | True<br /> |-<br /> | KeyLabel<br /> | &quot;Looking&quot;<br /> |}<br /> <br /> ====BkColor====<br /> '''Type:''' {{tl|Color|Object|structs}}<br /> <br /> &lt;!-- enter variable description --&gt;<br /> <br /> '''Default value:''' <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|Color||Object structs|Member}}<br /> ! Value<br /> |-<br /> | A<br /> | 200<br /> |-<br /> | B<br /> | 100<br /> |-<br /> | G<br /> | 24<br /> |-<br /> | R<br /> | 24<br /> |}<br /> <br /> ====bListInitialised====<br /> '''Type:''' [[bool]]<br /> <br /> &lt;!-- enter variable description --&gt;<br /> <br /> ====bSetNextKeyPress====<br /> '''Type:''' [[bool]]<br /> <br /> &lt;!-- enter variable description --&gt;<br /> <br /> ====Footer====<br /> '''Type:''' [[string]]<br /> <br /> '''[[Variables#Modifiers|Modifiers]]:''' localized<br /> <br /> &lt;!-- enter variable description --&gt;<br /> <br /> '''Default value:''' &quot;] Perform this action &quot;<br /> <br /> ====HackIndex====<br /> '''Type:''' [[int]]<br /> <br /> Hacky Hacky<br /> <br /> ====Header====<br /> '''Type:''' [[string]]<br /> <br /> '''[[Variables#Modifiers|Modifiers]]:''' localized<br /> <br /> &lt;!-- enter variable description --&gt;<br /> <br /> '''Default value:''' &quot;[&quot;<br /> <br /> ====Labels====<br /> '''Type:''' [[string]]<br /> <br /> '''[[Static arrays|Array size]]:''' 54<br /> <br /> '''[[Variables#Modifiers|Modifiers]]:''' localized<br /> <br /> fixed-length array for localization. accesses clamped to [0,74]<br /> <br /> '''Default value, index 0:''' &quot;Movement&quot;<br /> <br /> '''Default value, index 1:''' &quot;Forwards&quot;<br /> <br /> '''Default value, index 10:''' &quot;Turn Left&quot;<br /> <br /> '''Default value, index 11:''' &quot;Turn Right&quot;<br /> <br /> '''Default value, index 12:''' &quot;Look Up&quot;<br /> <br /> '''Default value, index 13:''' &quot;Look Down&quot;<br /> <br /> '''Default value, index 14:''' &quot;Center View&quot;<br /> <br /> '''Default value, index 15:''' &quot;Weapons&quot;<br /> <br /> '''Default value, index 16:''' &quot;Fire&quot;<br /> <br /> '''Default value, index 17:''' &quot;Alt-Fire&quot;<br /> <br /> '''Default value, index 18:''' &quot;Throw Weapon&quot;<br /> <br /> '''Default value, index 19:''' &quot;Best Weapon&quot;<br /> <br /> '''Default value, index 20:''' &quot;Backwards&quot;<br /> <br /> '''Default value, index 21:''' &quot;Next Weapon&quot;<br /> <br /> '''Default value, index 22:''' &quot;Prev Weapon&quot;<br /> <br /> '''Default value, index 23:''' &quot;Last Weapon&quot;<br /> <br /> '''Default value, index 24:''' &quot;Weapon Selection&quot;<br /> <br /> '''Default value, index 25:''' &quot;Super Weapon&quot;<br /> <br /> '''Default value, index 26:''' &quot;Shield Gun&quot;<br /> <br /> '''Default value, index 27:''' &quot;Assault Rifle&quot;<br /> <br /> '''Default value, index 28:''' &quot;Bio-Rifle&quot;<br /> <br /> '''Default value, index 29:''' &quot;Shock Rifle&quot;<br /> <br /> '''Default value, index 30:''' &quot;Link Gun&quot;<br /> <br /> '''Default value, index 31:''' &quot;Strafe Left&quot;<br /> <br /> '''Default value, index 32:''' &quot;Minigun&quot;<br /> <br /> '''Default value, index 33:''' &quot;Flak Cannon&quot;<br /> <br /> '''Default value, index 34:''' &quot;Rocket Launcher&quot;<br /> <br /> '''Default value, index 35:''' &quot;Lightning Rifle&quot;<br /> <br /> '''Default value, index 36:''' &quot;Translocator&quot;<br /> <br /> '''Default value, index 37:''' &quot;Communication&quot;<br /> <br /> '''Default value, index 38:''' &quot;Say&quot;<br /> <br /> '''Default value, index 39:''' &quot;Team Say&quot;<br /> <br /> '''Default value, index 40:''' &quot;Speech Menu&quot;<br /> <br /> '''Default value, index 41:''' &quot;Taunts&quot;<br /> <br /> '''Default value, index 42:''' &quot;Strafe Right&quot;<br /> <br /> '''Default value, index 43:''' &quot;Pelvic Thrust&quot;<br /> <br /> '''Default value, index 44:''' &quot;Ass Smack&quot;<br /> <br /> '''Default value, index 45:''' &quot;Throat Cut&quot;<br /> <br /> '''Default value, index 46:''' &quot;Hud&quot;<br /> <br /> '''Default value, index 47:''' &quot;Grow Hud&quot;<br /> <br /> '''Default value, index 48:''' &quot;Shrink Hud&quot;<br /> <br /> '''Default value, index 49:''' &quot;Miscellaneous&quot;<br /> <br /> '''Default value, index 50:''' &quot;Pause&quot;<br /> <br /> '''Default value, index 51:''' &quot;Screenshot&quot;<br /> <br /> '''Default value, index 52:''' &quot;Menu&quot;<br /> <br /> '''Default value, index 53:''' &quot;Jump&quot;<br /> <br /> '''Default value, index 54:''' &quot;ScoreBoard&quot;<br /> <br /> '''Default value, index 55:''' &quot;ScoreBoard Toggle&quot;<br /> <br /> '''Default value, index 56:''' &quot;In Game Chat&quot;<br /> <br /> '''Default value, index 57:''' &quot;Server Info&quot;<br /> <br /> '''Default value, index 58:''' &quot;Walk&quot;<br /> <br /> '''Default value, index 59:''' &quot;Crouch&quot;<br /> <br /> '''Default value, index 60:''' &quot;Strafe Toggle&quot;<br /> <br /> '''Default value, index 61:''' &quot;Looking&quot;<br /> <br /> ====MyListBox====<br /> '''Type:''' {{cl|GUIListBox}}<br /> <br /> &lt;!-- enter variable description --&gt;<br /> <br /> ====NewIndex====<br /> '''Type:''' [[int]]<br /> <br /> &lt;!-- enter variable description --&gt;<br /> <br /> ====NewSubIndex====<br /> '''Type:''' [[int]]<br /> <br /> &lt;!-- enter variable description --&gt;<br /> <br /> ====row====<br /> '''Type:''' [[int]]<br /> <br /> &lt;!-- enter variable description --&gt;<br /> <br /> ====SectionLabelMargin====<br /> '''Type:''' [[float]]<br /> <br /> &lt;!-- enter variable description --&gt;<br /> <br /> '''Default value:''' 10.0<br /> <br /> ====SelStyle====<br /> '''Type:''' {{cl|GUIStyles}}<br /> <br /> &lt;!-- enter variable description --&gt;<br /> <br /> ===Default values===<br /> {| class=&quot;list defaults&quot;<br /> ! Property<br /> ! Value<br /> |-<br /> | {{tl|Controls||GUIMultiComponent}}[0]<br /> | {{cl|GUIListBox}}'{{tl|KeyConfigKeyList}}'<br /> |-<br /> | {{tl|Controls||GUIMultiComponent}}[1]<br /> | {{cl|GUIImage}}'{{tl|KeyConfigBK1}}'<br /> |-<br /> | {{tl|Controls||GUIMultiComponent}}[2]<br /> | {{cl|GUIImage}}'{{tl|KeyConfigBK2}}'<br /> |-<br /> | {{tl|Controls||GUIMultiComponent}}[3]<br /> | {{cl|GUIImage}}'{{tl|KeyConfigBK3}}'<br /> |-<br /> | {{tl|Controls||GUIMultiComponent}}[4]<br /> | {{cl|GUILabel}}'{{tl|KeyConfigAliasLabel}}'<br /> |-<br /> | {{tl|Controls||GUIMultiComponent}}[5]<br /> | {{cl|GUILabel}}'{{tl|KeyConfigAliasLabel2}}'<br /> |-<br /> | {{tl|Controls||GUIMultiComponent}}[6]<br /> | {{cl|GUILabel}}'{{tl|KeyConfigAliasLabel3}}'<br /> |-<br /> | {{tl|Controls||GUIMultiComponent}}[7]<br /> | {{cl|GUIButton}}'{{tl|KeyResetButton}}'<br /> |-<br /> | {{tl|WinHeight||GUIComponent properties}}<br /> | 0.74<br /> |-<br /> | {{tl|WinTop||GUIComponent properties}}<br /> | 0.15<br /> |}<br /> <br /> ===Subobjects===<br /> ====KeyConfigAliasLabel====<br /> '''Class:''' {{cl|GUILabel|XInterface}}<br /> <br /> {| class=&quot;list defaults&quot;<br /> ! Property<br /> ! Value<br /> |-<br /> | Caption<br /> | &quot;Action&quot;<br /> |-<br /> | TextAlign<br /> | {{tl|eTextAlign||GUI enums|TXTA_Center}}<br /> |-<br /> | TextColor<br /> | <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|Color||Object structs|Member}}<br /> ! Value<br /> |-<br /> | A<br /> | 255<br /> |-<br /> | B<br /> | 255<br /> |-<br /> | G<br /> | 255<br /> |-<br /> | R<br /> | 255<br /> |}<br /> |-<br /> | TextFont<br /> | &quot;UT2HeaderFont&quot;<br /> |-<br /> | {{tl|WinHeight||GUIComponent properties}}<br /> | 32.0<br /> |-<br /> | {{tl|WinLeft||GUIComponent properties}}<br /> | 0.124414<br /> |-<br /> | {{tl|WinTop||GUIComponent properties}}<br /> | 0.004167<br /> |-<br /> | {{tl|WinWidth||GUIComponent properties}}<br /> | 0.25<br /> |}<br /> <br /> ====KeyConfigAliasLabel2====<br /> '''Class:''' {{cl|GUILabel|XInterface}}<br /> <br /> {| class=&quot;list defaults&quot;<br /> ! Property<br /> ! Value<br /> |-<br /> | Caption<br /> | &quot;Key 1&quot;<br /> |-<br /> | TextAlign<br /> | {{tl|eTextAlign||GUI enums|TXTA_Center}}<br /> |-<br /> | TextColor<br /> | <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|Color||Object structs|Member}}<br /> ! Value<br /> |-<br /> | A<br /> | 255<br /> |-<br /> | B<br /> | 255<br /> |-<br /> | G<br /> | 255<br /> |-<br /> | R<br /> | 255<br /> |}<br /> |-<br /> | TextFont<br /> | &quot;UT2HeaderFont&quot;<br /> |-<br /> | {{tl|WinHeight||GUIComponent properties}}<br /> | 32.0<br /> |-<br /> | {{tl|WinLeft||GUIComponent properties}}<br /> | 0.449414<br /> |-<br /> | {{tl|WinTop||GUIComponent properties}}<br /> | 0.004167<br /> |-<br /> | {{tl|WinWidth||GUIComponent properties}}<br /> | 0.25<br /> |}<br /> <br /> ====KeyConfigAliasLabel3====<br /> '''Class:''' {{cl|GUILabel|XInterface}}<br /> <br /> {| class=&quot;list defaults&quot;<br /> ! Property<br /> ! Value<br /> |-<br /> | Caption<br /> | &quot;Key 2&quot;<br /> |-<br /> | TextAlign<br /> | {{tl|eTextAlign||GUI enums|TXTA_Center}}<br /> |-<br /> | TextColor<br /> | <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|Color||Object structs|Member}}<br /> ! Value<br /> |-<br /> | A<br /> | 255<br /> |-<br /> | B<br /> | 255<br /> |-<br /> | G<br /> | 255<br /> |-<br /> | R<br /> | 255<br /> |}<br /> |-<br /> | TextFont<br /> | &quot;UT2HeaderFont&quot;<br /> |-<br /> | {{tl|WinHeight||GUIComponent properties}}<br /> | 32.0<br /> |-<br /> | {{tl|WinLeft||GUIComponent properties}}<br /> | 0.686914<br /> |-<br /> | {{tl|WinTop||GUIComponent properties}}<br /> | 0.004167<br /> |-<br /> | {{tl|WinWidth||GUIComponent properties}}<br /> | 0.25<br /> |}<br /> <br /> ====KeyConfigBK1====<br /> '''Class:''' {{cl|GUIImage|XInterface}}<br /> <br /> {| class=&quot;list defaults&quot;<br /> ! Property<br /> ! Value<br /> |-<br /> | {{tl|bAcceptsInput||GUIComponent properties}}<br /> | True<br /> |-<br /> | {{tl|bNeverFocus||GUIComponent properties}}<br /> | True<br /> |-<br /> | Image<br /> | {{cl|Material}}'InterfaceContent.Menu.BorderBoxD'<br /> |-<br /> | ImageColor<br /> | <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|Color||Object structs|Member}}<br /> ! Value<br /> |-<br /> | A<br /> | 160<br /> |-<br /> | B<br /> | 255<br /> |-<br /> | G<br /> | 255<br /> |-<br /> | R<br /> | 255<br /> |}<br /> |-<br /> | ImageRenderStyle<br /> | {{tl|EMenuRenderStyle||GUI enums|MSTY_Alpha}}<br /> |-<br /> | ImageStyle<br /> | {{tl|eImgStyle||GUI enums|ISTY_Stretched}}<br /> |-<br /> | {{tl|WinHeight||GUIComponent properties}}<br /> | 0.834063<br /> |-<br /> | {{tl|WinLeft||GUIComponent properties}}<br /> | 0.021641<br /> |-<br /> | {{tl|WinTop||GUIComponent properties}}<br /> | 0.083281<br /> |-<br /> | {{tl|WinWidth||GUIComponent properties}}<br /> | 0.431248<br /> |}<br /> <br /> ====KeyConfigBK2====<br /> '''Class:''' {{cl|GUIImage|XInterface}}<br /> <br /> {| class=&quot;list defaults&quot;<br /> ! Property<br /> ! Value<br /> |-<br /> | Image<br /> | {{cl|Material}}'InterfaceContent.Menu.BorderBoxD'<br /> |-<br /> | ImageColor<br /> | <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|Color||Object structs|Member}}<br /> ! Value<br /> |-<br /> | A<br /> | 160<br /> |-<br /> | B<br /> | 255<br /> |-<br /> | G<br /> | 255<br /> |-<br /> | R<br /> | 255<br /> |}<br /> |-<br /> | ImageRenderStyle<br /> | {{tl|EMenuRenderStyle||GUI enums|MSTY_Alpha}}<br /> |-<br /> | ImageStyle<br /> | {{tl|eImgStyle||GUI enums|ISTY_Stretched}}<br /> |-<br /> | {{tl|WinHeight||GUIComponent properties}}<br /> | 0.834063<br /> |-<br /> | {{tl|WinLeft||GUIComponent properties}}<br /> | 0.460078<br /> |-<br /> | {{tl|WinTop||GUIComponent properties}}<br /> | 0.083281<br /> |-<br /> | {{tl|WinWidth||GUIComponent properties}}<br /> | 0.230937<br /> |}<br /> <br /> ====KeyConfigBK3====<br /> '''Class:''' {{cl|GUIImage|XInterface}}<br /> <br /> {| class=&quot;list defaults&quot;<br /> ! Property<br /> ! Value<br /> |-<br /> | Image<br /> | {{cl|Material}}'InterfaceContent.Menu.BorderBoxD'<br /> |-<br /> | ImageColor<br /> | <br /> {| class=&quot;list defaults&quot;<br /> ! {{tl|Color||Object structs|Member}}<br /> ! Value<br /> |-<br /> | A<br /> | 160<br /> |-<br /> | B<br /> | 255<br /> |-<br /> | G<br /> | 255<br /> |-<br /> | R<br /> | 255<br /> |}<br /> |-<br /> | ImageRenderStyle<br /> | {{tl|EMenuRenderStyle||GUI enums|MSTY_Alpha}}<br /> |-<br /> | ImageStyle<br /> | {{tl|eImgStyle||GUI enums|ISTY_Stretched}}<br /> |-<br /> | {{tl|WinHeight||GUIComponent properties}}<br /> | 0.834063<br /> |-<br /> | {{tl|WinLeft||GUIComponent properties}}<br /> | 0.688828<br /> |-<br /> | {{tl|WinTop||GUIComponent properties}}<br /> | 0.083281<br /> |-<br /> | {{tl|WinWidth||GUIComponent properties}}<br /> | 0.232499<br /> |}<br /> <br /> ====KeyConfigKeyList====<br /> '''Class:''' {{cl|GUIListBox|XInterface}}<br /> <br /> {| class=&quot;list defaults&quot;<br /> ! Property<br /> ! Value<br /> |-<br /> | {{tl|bVisibleWhenEmpty||GUIListBoxBase}}<br /> | True<br /> |-<br /> | {{tl|Hint||GUIComponent properties}}<br /> | &quot;Select Control to config&quot;<br /> |-<br /> | {{tl|StyleName||GUIComponent properties}}<br /> | &quot;BindBox&quot;<br /> |-<br /> | {{tl|WinHeight||GUIComponent properties}}<br /> | 0.82004<br /> |-<br /> | {{tl|WinLeft||GUIComponent properties}}<br /> | 0.027188<br /> |-<br /> | {{tl|WinTop||GUIComponent properties}}<br /> | 0.094218<br /> |-<br /> | {{tl|WinWidth||GUIComponent properties}}<br /> | 0.929493<br /> |}<br /> <br /> ====KeyResetButton====<br /> '''Class:''' {{cl|GUIButton|XInterface}}<br /> <br /> {| class=&quot;list defaults&quot;<br /> ! Property<br /> ! Value<br /> |-<br /> | Caption<br /> | &quot;RESET&quot;<br /> |-<br /> | {{tl|Hint||GUIComponent properties}}<br /> | &quot;Reset keys to default values&quot;<br /> |-<br /> | {{tl|OnClick||GUIComponent delegates}}<br /> | {{tl|ResetClicked}}<br /> |-<br /> | {{tl|StyleName||GUIComponent properties}}<br /> | &quot;SquareMenuButton&quot;<br /> |-<br /> | {{tl|WinHeight||GUIComponent properties}}<br /> | 0.06875<br /> |-<br /> | {{tl|WinLeft||GUIComponent properties}}<br /> | 0.6875<br /> |-<br /> | {{tl|WinTop||GUIComponent properties}}<br /> | 0.933333<br /> |-<br /> | {{tl|WinWidth||GUIComponent properties}}<br /> | 0.23125<br /> |}<br /> <br /> ==Structs==<br /> ===KeyBinding===<br /> &lt;!-- enter struct description --&gt;<br /> ; [[bool]] bIsSectionLabel : &lt;!-- enter variable description --&gt;<br /> ; [[string]] KeyLabel : &lt;!-- enter variable description --&gt;<br /> ; [[string]] Alias : &lt;!-- enter variable description --&gt;<br /> ; [[array]]&lt;[[int]]&gt; Binds : &lt;!-- enter variable description --&gt;<br /> ; [[array]]&lt;[[string]]&gt; BindKeyNames : &lt;!-- enter variable description --&gt;<br /> ; [[array]]&lt;[[string]]&gt; BindLocalizedKeyNames : &lt;!-- enter variable description --&gt;<br /> <br /> ==Instance functions==<br /> ====AddNewKey====<br /> {{code|function '''AddNewKey''' ([[int]]&amp;nbsp;'''Index''', [[int]]&amp;nbsp;'''SubIndex''', [[byte]]&amp;nbsp;'''NewKey''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====AddToBindings====<br /> {{code|function '''AddToBindings''' ([[string]]&amp;nbsp;'''Alias''', [[string]]&amp;nbsp;'''KeyLabel''', [[bool]]&amp;nbsp;'''bSectionLabel''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====DrawBinding====<br /> {{code|function '''DrawBinding''' ({{cl|Canvas}}&amp;nbsp;'''Canvas''', [[int]]&amp;nbsp;'''Item''', [[float]]&amp;nbsp;'''X''', [[float]]&amp;nbsp;'''Y''', [[float]]&amp;nbsp;'''W''', [[float]]&amp;nbsp;'''H''', [[bool]]&amp;nbsp;'''bSelected''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====GetCurrentKeyBind====<br /> {{code|function [[string]]&amp;nbsp;'''GetCurrentKeyBind''' ([[int]]&amp;nbsp;'''index''', [[int]]&amp;nbsp;'''bind''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====GetNewKey====<br /> {{code|function [[bool]]&amp;nbsp;'''GetNewKey''' ({{cl|GUIComponent}}&amp;nbsp;'''Sender''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====InitBindings====<br /> {{code|function '''InitBindings''' ()}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====InitComponent====<br /> {{code|function '''InitComponent''' ({{cl|GUIController}}&amp;nbsp;'''MyController''', {{cl|GUIComponent}}&amp;nbsp;'''MyOwner''')}}<br /> <br /> '''Overrides:''' {{tl|InitComponent|GUIPanel}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====ListChange====<br /> {{code|function '''ListChange''' ({{cl|GUIComponent}}&amp;nbsp;'''Sender''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====ListOnKeyEvent====<br /> {{code|function [[bool]]&amp;nbsp;'''ListOnKeyEvent''' (out&amp;nbsp;[[byte]]&amp;nbsp;'''Key''', out&amp;nbsp;[[byte]]&amp;nbsp;'''State''', [[float]]&amp;nbsp;'''delta''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====MyOnAdjustTop====<br /> {{code|function '''MyOnAdjustTop''' ({{cl|GUIComponent}}&amp;nbsp;'''Sender''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====RawKey====<br /> {{code|function [[bool]]&amp;nbsp;'''RawKey''' ([[byte]]&amp;nbsp;'''NewKey''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====RemoveAllOccurance====<br /> {{code|function '''RemoveAllOccurance''' ([[byte]]&amp;nbsp;'''NewKey''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====RemoveExistingKey====<br /> {{code|function '''RemoveExistingKey''' ([[int]]&amp;nbsp;'''Index''', [[int]]&amp;nbsp;'''SubIndex''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====ResetClicked====<br /> {{code|function [[bool]]&amp;nbsp;'''ResetClicked''' ({{cl|GUIComponent}}&amp;nbsp;'''Sender''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====SearchDown====<br /> {{code|function '''SearchDown''' ([[int]]&amp;nbsp;'''OldIndex''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====SearchUp====<br /> {{code|function '''SearchUp''' ([[int]]&amp;nbsp;'''OldIndex''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====ShowPanel====<br /> {{code|function '''ShowPanel''' ([[bool]]&amp;nbsp;'''bShow''')}}<br /> <br /> '''Overrides:''' {{tl|ShowPanel|GUITabPanel}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====Swap====<br /> {{code|function '''Swap''' ([[int]]&amp;nbsp;'''index''', [[int]]&amp;nbsp;'''a''', [[int]]&amp;nbsp;'''b''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====UpdateHint====<br /> {{code|function '''UpdateHint''' ([[int]]&amp;nbsp;'''index''')}}<br /> <br /> &lt;!-- enter function description --&gt;<br /> <br /> ====Weight====<br /> {{code|function [[int]]&amp;nbsp;'''Weight''' ([[int]]&amp;nbsp;'''i''')}}<br /> <br /> &lt;!-- enter function description --&gt;</div> Wormbo