https://wiki.beyondunreal.com/w/index.php?action=history&feed=atomSpecifiers - Revision history2017-11-18T03:07:48ZRevision history for this page on the wikiMediaWiki 1.25.1https://wiki.beyondunreal.com/Specifiers?diff=43272&oldid=prevEliot: Created page with 'UnrealScript provides a few specifiers such as Super and Global etc, '''Specifiers''' are mainly used to tell the compiler how it should call a function or what it sh…'2010-05-17T09:54:39Z<p>Created page with '<a href="/UnrealScript" title="UnrealScript">UnrealScript</a> provides a few specifiers such as <a href="/Super" class="mw-redirect" title="Super">Super</a> and <a href="/Global" class="mw-redirect" title="Global">Global</a> etc, '''Specifiers''' are mainly used to tell the compiler how it should call a function or what it sh…'</p>
<p><b>New page</b></p><div>[[UnrealScript]] provides a few specifiers such as [[Super]] and [[Global]] etc, '''Specifiers''' are mainly used to tell the compiler how it should call a function or what it should access.<br />
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==Specifiers==<br />
* <sup>1</sup> &ndash; The '''Specifier''' is available in [[Unreal Engine 1]].<br />
* <sup>2</sup> &ndash; The '''Specifier''' is available in [[Unreal Engine 2]].<br />
* <sup>3</sup> &ndash; The '''Specifier''' is available in [[Unreal Engine 3]].<br />
* (no number) &ndash; The '''Specifier''' is available in all Unreal Engine generations.<br />
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''Used to tell the compiler you want to...''<br />
* [[Function_call_specifiers#Super|Super]] - call a function from the parent class<br />
* [[Function_call_specifiers#Global|Global]] - call the global version of a function<br />
* [[Functions#Function_calls|Static]] - call a static function<br />
* [[Variables#Accessing_variables|Default]] - access a default variable<br />
* [[Constants#Usage|Const]]<sup>3</sup> - reference a constant<br />
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{{navbox unrealscript}}</div>Eliot