https://wiki.beyondunreal.com/w/index.php?action=history&feed=atom
Legacy:VacuumZone - Revision history
2017-11-17T23:29:32Z
Revision history for this page on the wiki
MediaWiki 1.25.1
https://wiki.beyondunreal.com/Legacy:VacuumZone?diff=46362&oldid=prev
SeriousBarbie: +hint to DamageString
2016-09-02T23:09:53Z
<p>+hint to DamageString</p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
<tr style='vertical-align: top;'>
<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 23:09, 2 September 2016</td>
</tr><tr><td colspan='4' style='text-align: center;' class='diff-multi'>(One intermediate revision by one other user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="L1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{classbox| [[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo|ZoneInfo]] >> VacuumZone}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{classbox| <ins class="diffchange diffchange-inline">[[Legacy:UT|UT]] :: </ins>[[Legacy:Actor <ins class="diffchange diffchange-inline">(UT)</ins>|Actor <ins class="diffchange diffchange-inline">(UT)</ins>]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo <ins class="diffchange diffchange-inline">(UT)</ins>|ZoneInfo <ins class="diffchange diffchange-inline">(UT)</ins>]] >> VacuumZone <ins class="diffchange diffchange-inline">(Package: Botpack)</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A vacuum zone kills any player that enters it.  It's just another messy way to die.  This class behaves in a very similar manner to the [[Legacy:PressureZone|PressureZone]] class.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A vacuum zone kills any player that enters it.  It's just another messy way to die.  This class behaves in a very similar manner to the [[Legacy:PressureZone|PressureZone]] class<ins class="diffchange diffchange-inline">, except that it doesn't need to be triggered</ins>.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Hint: because the "%k" is missing in its default DamageString <code>%o was depressurized</code>, the death message is not shown. See [[Legacy:Message_Placeholder#ZoneInfo|Message Placeholder]] for details.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">[[Category:Legacy Class (UT)|{{PAGENAME}}]]</ins></div></td></tr>
</table>
SeriousBarbie
https://wiki.beyondunreal.com/Legacy:VacuumZone?diff=9169&oldid=prev
Wormbo: *
2003-05-27T09:59:01Z
<p>*</p>
<p><b>New page</b></p><div>{{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo (UT)|ZoneInfo (UT)]] >> VacuumZone (Package: Botpack)}}<br />
<br />
A vacuum zone kills any player that enters it. It's just another messy way to die. This class behaves in a very similar manner to the [[Legacy:PressureZone|PressureZone]] class, except that it doesn't need to be triggered.<br />
<br />
[[Category:Legacy Class (UT)|{{PAGENAME}}]]</div>
Wormbo
https://wiki.beyondunreal.com/Legacy:VacuumZone?diff=9170&oldid=prev
EntropicLqd: *
2002-04-16T19:57:22Z
<p>*</p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
<tr style='vertical-align: top;'>
<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 19:57, 16 April 2002</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{classbox| <del class="diffchange diffchange-inline">[[Legacy:UT|UT]] :: </del>[[Legacy:Actor <del class="diffchange diffchange-inline">(UT)</del>|Actor <del class="diffchange diffchange-inline">(UT)</del>]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo <del class="diffchange diffchange-inline">(UT)</del>|ZoneInfo <del class="diffchange diffchange-inline">(UT)</del>]] >> VacuumZone <del class="diffchange diffchange-inline">(Package: Botpack)</del>}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{classbox| [[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo|ZoneInfo]] >> VacuumZone}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A vacuum zone kills any player that enters it.  It's just another messy way to die.  This class behaves in a very similar manner to the [[Legacy:PressureZone|PressureZone]] class<del class="diffchange diffchange-inline">, except that it doesn't need to be triggered</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A vacuum zone kills any player that enters it.  It's just another messy way to die.  This class behaves in a very similar manner to the [[Legacy:PressureZone|PressureZone]] class.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">[[Category:Legacy Class (UT)|{{PAGENAME}}]]</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div></div></td></tr>
</table>
EntropicLqd