https://wiki.beyondunreal.com/w/index.php?action=history&feed=atom Legacy:Movement Metrics (UT2004) - Revision history 2017-11-17T22:57:40Z Revision history for this page on the wiki MediaWiki 1.25.1 https://wiki.beyondunreal.com/Legacy:Movement_Metrics_(UT2004)?diff=46025&oldid=prev Wormbo: /* Abbreviations */ clarified "Double Jump" 2014-06-22T05:38:04Z <p>‎<span dir="auto"><span class="autocomment">Abbreviations: </span> clarified &quot;Double Jump&quot;</span></p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 05:38, 22 June 2014</td> </tr><tr><td colspan="2" class="diff-lineno" id="L6" >Line 6:</td> <td colspan="2" class="diff-lineno">Line 6:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;J : Jump from the ground</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;J : Jump from the ground</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;D : Dodge from the ground</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;D : Dodge from the ground</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>;DJ : Double Jump</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>;DJ : Double Jump <ins class="diffchange diffchange-inline">(just the mid-air jump that can be performed at the apex of a jump or dodge)</ins></div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;WD : Wall Dodge</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;WD : Wall Dodge</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;IJ : Impact Jump</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;IJ : Impact Jump</div></td></tr> </table> Wormbo https://wiki.beyondunreal.com/Legacy:Movement_Metrics_(UT2004)?diff=43349&oldid=prev Wormbo: fixed table markup 2010-05-22T22:07:13Z <p>fixed table markup</p> <a href="https://wiki.beyondunreal.com/Legacy:Movement_Metrics_(UT2004)?diff=43349&amp;oldid=5304">Show changes</a> Wormbo https://wiki.beyondunreal.com/Legacy:Movement_Metrics_(UT2004)?diff=5302&oldid=prev Wormbo: updated link 2006-05-15T17:49:50Z <p>updated link</p> <p><b>New page</b></p><div>Distances that the player in [[Legacy:UT2004|UT2004]] can jump or dodge. All units are [[Legacy:UU|UU]].<br /> <br /> Many of these have been determined with the help of the Jump Stats feature in [http://www.koehler-homepage.de/Wormbo/unrealwiki.html#MD Multi Dodging 2k4 v3] (written by [[Legacy:Wormbo|Wormbo]]), which displays statistics about the distances heights and speeds gained during gameplay. (Make sure you disable everything but the &quot;Gather movement stats&quot; option.)<br /> <br /> ==Abbreviations==<br /> ;J : Jump from the ground<br /> ;D : Dodge from the ground<br /> ;DJ : Double Jump<br /> ;WD : Wall Dodge<br /> ;IJ : Impact Jump<br /> ;ID : Impact Dodge (like Impact Jump, but instead of the jump a dodge is performed)<br /> ;IWD : Impact Wall Dodge (a wall dodge boosted by the shield gun)<br /> <br /> Moves that include dodging can be performed from standing still or running. Values here list standing dodges first, followed by values for a dodge performed orthogonally to the running direction.<br /> <br /> Moves that include walldodging can be performed by jumping upwards without moving horizontally and then dodging away from the wall (listed as first value) or by jumping along the wall and dodging 45° away from it in the same direction as the jump. (listed as second value)<br /> <br /> Height differences between standing and moving dodges might be an inaccuracy in the jump stats mutator.<br /> <br /> ==Jump Without Any Modification ==<br /> <br /> The following values have been gathered without any speed/jump modifying additions, i.e. default gravity, no adrenaline combos and no physics-altering mutators.<br /> <br /> ===Without Shield Gun ===<br /> <br /> {| class=&quot;wikitable&quot;<br /> <br /> |-<br /> | style=&quot;text-align: center&quot; |'''Move'''<br /> | style=&quot;text-align: center&quot; |'''Height'''<br /> | style=&quot;text-align: center&quot; |'''Distance'''<br /> | style=&quot;text-align: center&quot; |'''Notes''' <br /> |-<br /> |J<br /> | style=&quot;text-align: right&quot; |54 UU<br /> | style=&quot;text-align: right&quot; |315 UU<br /> |<br /> |-<br /> |D<br /> | style=&quot;text-align: right&quot; |19 / 20 UU<br /> | style=&quot;text-align: right&quot; |292 / 351 UU<br /> |<br /> |-<br /> |J, DJ<br /> | style=&quot;text-align: right&quot; |126 UU<br /> | style=&quot;text-align: right&quot; |608 UU<br /> |<br /> |-<br /> |D, DJ<br /> | style=&quot;text-align: right&quot; |90 / 91 UU<br /> | style=&quot;text-align: right&quot; |742 / 857 UU<br /> |<br /> |-<br /> |J, DJ, WD<br /> | style=&quot;text-align: right&quot; |149 / 143 UU<br /> | style=&quot;text-align: right&quot; |516 / 965 UU<br /> |<br /> |-<br /> |J, WD, DJ<br /> | style=&quot;text-align: right&quot; |150 / 145 UU<br /> | style=&quot;text-align: right&quot; |787 / 1047 UU<br /> |<br /> |}<br /> <br /> ===Shield Gun Jumps ===<br /> ; Shield Gun aimed straight down for maximum height :<br /> ;|^ '''Move''' |^ '''Height''' |^ '''Distance''' |^ '''Notes''' |<br /> ;| IJ |&gt; 455 UU |&gt; 878 UU | |<br /> ;| ID |&gt; 270 / ??? UU |&gt; 1051 / ???? UU | |<br /> ;| IJ, DJ |&gt; 513 UU |&gt; 1104 UU | |<br /> ;| ID, DJ |&gt; 347 / ??? UU |&gt; 1392 / ???? UU | |<br /> ;| IJ, DJ, WD |&gt; 533 / ??? UU |&gt; 861 / ???? UU | |<br /> ;| IJ, WD, DJ |&gt; 513 / ??? UU |&gt; 1139 / ???? UU | |<br /> <br /> ; Shield Gun aimed 45° down on ground or at a wall for maximum distance :<br /> ;|^ '''Move''' |^ '''Height''' |^ '''Distance''' |^ '''Notes''' |<br /> ;| IJ |&gt; 302 UU |&gt; 1342 UU | |<br /> ;| ID |&gt; 200 / ??? UU |&gt; 1302 / ???? UU | |<br /> ;| IJ, DJ |&gt; 422 UU |&gt; 1745 UU | |<br /> ;| ID, DJ |&gt; 288 / ??? UU |&gt; 1818 / ???? UU | |<br /> ;| J, IWD, DJ |&gt; 307 / ??? UU |&gt; 1537 / ???? UU | |<br /> ;| J, DJ, IWD |&gt; 353 / ??? UU |&gt; 2004 / ???? UU | |<br /> <br /> ==With The Speed Combo ==<br /> <br /> ===Without Shield Gun ===<br /> <br /> {| class=&quot;wikitable&quot;<br /> <br /> |-<br /> | style=&quot;text-align: center&quot; |'''Move'''<br /> | style=&quot;text-align: center&quot; |'''Height'''<br /> | style=&quot;text-align: center&quot; |'''Distance'''<br /> | style=&quot;text-align: center&quot; |'''Notes''' <br /> |-<br /> |J<br /> | style=&quot;text-align: right&quot; |130 UU<br /> | style=&quot;text-align: right&quot; |675 UU<br /> |<br /> |-<br /> |D<br /> | style=&quot;text-align: right&quot; |21 / 21 UU<br /> | style=&quot;text-align: right&quot; |419 / 495 UU<br /> |<br /> |-<br /> |J, DJ<br /> | style=&quot;text-align: right&quot; |279 UU<br /> | style=&quot;text-align: right&quot; |1228 UU<br /> |<br /> |-<br /> |D, DJ<br /> | style=&quot;text-align: right&quot; |170 / 172 UU<br /> | style=&quot;text-align: right&quot; |1333 / 1587 UU<br /> |<br /> |-<br /> |J, DJ, WD<br /> | style=&quot;text-align: right&quot; |303 / 300 UU<br /> | style=&quot;text-align: right&quot; |962 / 1648 UU<br /> |<br /> |-<br /> |J, WD, DJ<br /> | style=&quot;text-align: right&quot; |306 / 301 UU<br /> | style=&quot;text-align: right&quot; |1504 / 1999 UU<br /> |I don't think I pulled the long one off the best way, yet.<br /> |}<br /> <br /> ===Shield Gun Jumps ===<br /> ; Shield Gun aimed straight down for maximum height :<br /> ;|^ '''Move''' |^ '''Height''' |^ '''Distance''' |^ '''Notes''' |<br /> ;| IJ |&gt; 326 UU |&gt; 1048 UU | |<br /> ;| ID |&gt; 258 / ??? UU |&gt; 1461 / ???? UU | |<br /> ;| IJ, DJ |&gt; 479 UU |&gt; 1571 UU | |<br /> ;| ID, DJ |&gt; 430 / ??? UU |&gt; 2241 / ???? UU | |<br /> ;| IJ, DJ, WD |&gt; 507 / ??? UU |&gt; 1181 / ???? UU | |<br /> ;| IJ, WD, DJ |&gt; 505 / ??? UU |&gt; 1755 / ???? UU | |<br /> <br /> ; Shield Gun aimed 45° down on ground or at a wall for maximum distance :<br /> ;|^ '''Move''' |^ '''Height''' |^ '''Distance''' |^ '''Notes''' |<br /> ;| IJ |&gt; 461 UU |&gt; 2392 UU | |<br /> ;| ID |&gt; 171 / ??? UU |&gt; 1642 / ???? UU | |<br /> ;| IJ, DJ |&gt; 451 UU |&gt; 2395 UU | |<br /> ;| ID, DJ |&gt; 369 / ??? UU |&gt; 2728 / ???? UU | |<br /> ;| J, IWD, DJ |&gt; 419 / ??? UU |&gt; 2144 / ???? UU | Could be done way better.<br /> ;| J, DJ, IWD |&gt; 417 / ??? UU |&gt; 2943 / ???? UU | I gave up while testing this one. (was the last thing to test) Values way over 3000 UU are definately possible here.<br /> <br /> ==Related Topics ==<br /> * [[Legacy:Movement Metrics (UT)|Movement Metrics (UT)]]<br /> * [[Legacy:Movement Metrics (UT2003)|Movement Metrics (UT2003)]]<br /> * [[Legacy:General Scale And Dimensions|General Scale And Dimensions]]<br /> <br /> [[Category:Legacy Mapping|{{PAGENAME}}]]</div> Wormbo https://wiki.beyondunreal.com/Legacy:Movement_Metrics_(UT2004)?diff=5304&oldid=prev Adsl-64-167-98-224.dsl.snfc21.pacbell.net: inserted heading, hope it's correct 2005-03-17T17:32:47Z <p>inserted heading, hope it&#039;s correct</p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 17:32, 17 March 2005</td> </tr><tr><td colspan="2" class="diff-lineno" id="L1" >Line 1:</td> <td colspan="2" class="diff-lineno">Line 1:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Distances that the player in [[Legacy:UT2004|UT2004]] can jump or dodge. All units are [[Legacy:UU|UU]].</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Distances that the player in [[Legacy:UT2004|UT2004]] can jump or dodge. All units are [[Legacy:UU|UU]].</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Many of these have been determined with the help of the Jump Stats feature in [http://www.koehler-homepage.de/Wormbo/download2k4.html#MD Multi Dodging 2k4 v3] (written by [[Legacy:Wormbo|Wormbo]]<del class="diffchange diffchange-inline">, not yet available for download</del>), which displays statistics about the distances heights and speeds gained during gameplay. (Make sure you disable everything but the &quot;Gather movement stats&quot; option.)</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Many of these have been determined with the help of the Jump Stats feature in [http://www.koehler-homepage.de/Wormbo/download2k4.html#MD Multi Dodging 2k4 v3] (written by [[Legacy:Wormbo|Wormbo]]), which displays statistics about the distances heights and speeds gained during gameplay. (Make sure you disable everything but the &quot;Gather movement stats&quot; option.)</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Abbreviations==</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Abbreviations==</div></td></tr> <tr><td colspan="2" class="diff-lineno" id="L81" >Line 81:</td> <td colspan="2" class="diff-lineno">Line 81:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;| J, IWD, DJ&#160; |&gt; 307 / ??? UU |&gt; 1537 / ???? UU | |</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;| J, IWD, DJ&#160; |&gt; 307 / ??? UU |&gt; 1537 / ???? UU | |</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;| J, DJ, IWD&#160; |&gt; 353 / ??? UU |&gt; 2004 / ???? UU | |</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;| J, DJ, IWD&#160; |&gt; 353 / ??? UU |&gt; 2004 / ???? UU | |</div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==With The Speed Combo ==</ins></div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Without Shield Gun ===</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Without Shield Gun ===</div></td></tr> </table> Adsl-64-167-98-224.dsl.snfc21.pacbell.net https://wiki.beyondunreal.com/Legacy:Movement_Metrics_(UT2004)?diff=5303&oldid=prev Wormbo: * 2004-09-01T17:22:37Z <p>*</p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 17:22, 1 September 2004</td> </tr><tr><td colspan='4' style='text-align: center;' class='diff-multi'>(One intermediate revision by one other user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="L1" >Line 1:</td> <td colspan="2" class="diff-lineno">Line 1:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Distances that the player in [[Legacy:UT2004|UT2004]] can jump or dodge. All units are [[Legacy:UU|UU]].</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Distances that the player in [[Legacy:UT2004|UT2004]] can jump or dodge. All units are [[Legacy:UU|UU]].</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Many of these have been determined with the help of the Jump Stats feature in [http://www.koehler-homepage.de/Wormbo/<del class="diffchange diffchange-inline">unrealwiki</del>.html#MD Multi Dodging 2k4 v3] (written by [[Legacy:Wormbo|Wormbo]]), which displays statistics about the distances heights and speeds gained during gameplay. (Make sure you disable everything but the &quot;Gather movement stats&quot; option.)</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Many of these have been determined with the help of the Jump Stats feature in [http://www.koehler-homepage.de/Wormbo/<ins class="diffchange diffchange-inline">download2k4</ins>.html#MD Multi Dodging 2k4 v3] (written by [[Legacy:Wormbo|Wormbo]]<ins class="diffchange diffchange-inline">, not yet available for download</ins>), which displays statistics about the distances heights and speeds gained during gameplay. (Make sure you disable everything but the &quot;Gather movement stats&quot; option.)</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Abbreviations==</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Abbreviations==</div></td></tr> <tr><td colspan="2" class="diff-lineno" id="L81" >Line 81:</td> <td colspan="2" class="diff-lineno">Line 81:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;| J, IWD, DJ&#160; |&gt; 307 / ??? UU |&gt; 1537 / ???? UU | |</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;| J, IWD, DJ&#160; |&gt; 307 / ??? UU |&gt; 1537 / ???? UU | |</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;| J, DJ, IWD&#160; |&gt; 353 / ??? UU |&gt; 2004 / ???? UU | |</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;| J, DJ, IWD&#160; |&gt; 353 / ??? UU |&gt; 2004 / ???? UU | |</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2">&#160;</td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">==With The Speed Combo ==</del></div></td><td colspan="2">&#160;</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Without Shield Gun ===</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Without Shield Gun ===</div></td></tr> </table> Wormbo