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Legacy:Message Placeholder - Revision history
2017-11-17T23:30:10Z
Revision history for this page on the wiki
MediaWiki 1.25.1
https://wiki.beyondunreal.com/Legacy:Message_Placeholder?diff=46360&oldid=prev
SeriousBarbie: Undo revision 46359 by SeriousBarbie (talk)
2016-09-02T21:02:14Z
<p>Undo revision 46359 by <a href="/Special:Contributions/SeriousBarbie" title="Special:Contributions/SeriousBarbie">SeriousBarbie</a> (<a href="/User_talk:SeriousBarbie" title="User talk:SeriousBarbie">talk</a>)</p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 21:02, 2 September 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L35" >Line 35:</td>
<td colspan="2" class="diff-lineno">Line 35:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Only <code>%o</code> is parsed but <code>%k</code> must be included for it to work, it will be removed with no replacement.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Only <code>%o</code> is parsed but <code>%k</code> must be included for it to work, it will be removed with no replacement.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>=== <del class="diffchange diffchange-inline"><span ID="ZoneInfo"></span></del>ZoneInfo ===</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>===ZoneInfo ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Set DamageType to 'SpecialDamage'. <code>%k</code> must be included, otherwise the death message will be blank in the game.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Set DamageType to 'SpecialDamage'. <code>%k</code> must be included, otherwise the death message will be blank in the game.</div></td></tr>
</table>
SeriousBarbie
https://wiki.beyondunreal.com/Legacy:Message_Placeholder?diff=46359&oldid=prev
SeriousBarbie: created anchor
2016-09-02T21:00:58Z
<p>created anchor</p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 21:00, 2 September 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L35" >Line 35:</td>
<td colspan="2" class="diff-lineno">Line 35:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Only <code>%o</code> is parsed but <code>%k</code> must be included for it to work, it will be removed with no replacement.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Only <code>%o</code> is parsed but <code>%k</code> must be included for it to work, it will be removed with no replacement.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>===ZoneInfo ===</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>=== <ins class="diffchange diffchange-inline"><span ID="ZoneInfo"></span></ins>ZoneInfo ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Set DamageType to 'SpecialDamage'. <code>%k</code> must be included, otherwise the death message will be blank in the game.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Set DamageType to 'SpecialDamage'. <code>%k</code> must be included, otherwise the death message will be blank in the game.</div></td></tr>
</table>
SeriousBarbie
https://wiki.beyondunreal.com/Legacy:Message_Placeholder?diff=33571&oldid=prev
Wormbo: Reverted edits by OunoaCchia (Talk); changed back to last version by El Muerte
2008-12-06T09:35:54Z
<p>Reverted edits by <a href="/Special:Contributions/OunoaCchia" title="Special:Contributions/OunoaCchia">OunoaCchia</a> (<a href="/edit/User_talk:OunoaCchia?redlink=1" class="new" title="User talk:OunoaCchia (page does not exist)">Talk</a>); changed back to last version by <a href="/edit/User:El_Muerte?redlink=1" class="new" title="User:El Muerte (page does not exist)">El Muerte</a></p>
<table class='diff diff-contentalign-left'>
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<col class='diff-marker' />
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:35, 6 December 2008</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">elcnarolmo</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Message placeholders''' are special escape codes that insert data from the game into strings. The most common example of these is the death messages, that say, for example:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Message placeholders''' are special escape codes that insert data from the game into strings. The most common example of these is the death messages, that say, for example:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>: ''The Great Zaganza got ripped into tiny pieces by Hortense.''</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>: ''The Great Zaganza got ripped into tiny pieces by Hortense.''</div></td></tr>
</table>
Wormbo
https://wiki.beyondunreal.com/Legacy:Message_Placeholder?diff=33570&oldid=prev
OunoaCchia: limonchirel
2008-12-06T09:35:09Z
<p>limonchirel</p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:35, 6 December 2008</td>
</tr><tr><td colspan='4' style='text-align: center;' class='diff-multi'>(One intermediate revision by one other user not shown)</td></tr><tr><td colspan="2" class="diff-lineno" id="L1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">elcnarolmo</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Message placeholders''' are special escape codes that insert data from the game into strings. The most common example of these is the death messages, that say, for example:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Message placeholders''' are special escape codes that insert data from the game into strings. The most common example of these is the death messages, that say, for example:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>: ''The Great Zaganza got ripped into tiny pieces by Hortense.''</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>: ''The Great Zaganza got ripped into tiny pieces by Hortense.''</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="L94" >Line 94:</td>
<td colspan="2" class="diff-lineno">Line 95:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [[Legacy:GameInfo|GameInfo]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [[Legacy:GameInfo|GameInfo]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [[Legacy:Mutator|Mutator]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [[Legacy:Mutator|Mutator]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[[http://cgi.w3.org/cgi-bin/tidy?docAddr=http://phentermine.buy-here.org phentermine]]</del></div></td><td colspan="2"> </td></tr>
</table>
OunoaCchia
https://wiki.beyondunreal.com/Legacy:Message_Placeholder?diff=4372&oldid=prev
El Muerte: revert
2006-04-06T22:18:54Z
<p>revert</p>
<p><b>New page</b></p><div>'''Message placeholders''' are special escape codes that insert data from the game into strings. The most common example of these is the death messages, that say, for example:<br />
: ''The Great Zaganza got ripped into tiny pieces by Hortense.''<br />
<br />
Of course, the [[Legacy:Unreal Engine|Unreal Engine]] doesn't store that string, since it doesn't know the players will be called "The Great Zaganza" and "Hortense". It stores the string <br />
: ''%o got ripped into tiny pieces by %k''<br />
<br />
The %o and %k are placeholders, and when the string is used, they will be replaced with meaningful content: in this case, the names of players.<br />
<br />
==Death Messages in UT ==<br />
<br />
These can be used in the DeathMessage variable in the [[Legacy:Weapon (UT)|Weapon (UT)]] class and as SpecialDamageString of the [[Legacy:GameInfo (UT)|GameInfo (UT)]] when using 'SpecialDamage' as damage type. <br />
<br />
{|<br />
<br />
|-<br />
|'''Placeholder'''<br />
|'''Description''' <br />
|-<br />
| style="text-align: center" |<code>%k</code><br />
|Killer's name<br />
|-<br />
| style="text-align: center" |<code>%w</code><br />
|Weapon the killer was holding while the other player died.<br />
|-<br />
| style="text-align: center" |<code>%o</code><br />
|Victim's name<br />
|}<br />
<br />
Each placeholder may only appear once.<br />
<br />
===SpecialEvent ===<br />
<br />
Custom death messages for [[Legacy:SpecialEvent|SpecialEvent]] only work in the '''KillInstigator''' [[Legacy:InitialState|InitialState]]. Set DamageType to 'SpecialDamage'.<br />
<br />
Only <code>%o</code> is parsed but <code>%k</code> must be included for it to work, it will be removed with no replacement.<br />
<br />
===ZoneInfo ===<br />
<br />
Set DamageType to 'SpecialDamage'. <code>%k</code> must be included, otherwise the death message will be blank in the game.<br />
<br />
''They DO work without'' <code>%o</code>'', but it doesn't look nice. -GeniusDex''<br />
<br />
===Zones using death messages ===<br />
* [[Legacy:ZoneInfo|ZoneInfo]]<br />
** [[Legacy:PressureZone|PressureZone]]<br />
** [[Legacy:LavaZone|LavaZone]]<br />
** [[Legacy:SlimeZone|SlimeZone]]<br />
<br />
''The noted types of ZoneInfos are only examples, as far as i know every ZoneInfo can be killing. -GeniusDex''<br />
<br />
''Please add other triggers and zones that use death messages.''<br />
<br />
===Related UT Topics ===<br />
* [[Legacy:Weapon (UT)|Weapon (UT)]]<br />
* [[Legacy:ScrollingMessageTexture|ScrollingMessageTexture]]<br />
* [[Legacy:GameInfo (UT)|GameInfo (UT)]]<br />
* [[Legacy:Taking Damage|Taking Damage]]<br />
<br />
==Placeholders in UT2003 ==<br />
<br />
In UT2003 only the placeholders %k (killer) and %o (victim) are used in death messages.<br />
<br />
However, there are several placeholders usable in TeamSay messages. They only work in team games and only with the TeamSay, not the Say command. The placeholders are not case-sensitive.<br />
<br />
{|<br />
<br />
|-<br />
|'''Placeholder'''<br />
|'''Description''' <br />
|-<br />
| style="text-align: center" |<code>%A</code><br />
|amount of adrenaline ("xx Adrenaline")<br />
|-<br />
| style="text-align: center" |<code>%H</code><br />
|amount of health ("xx Health")<br />
|-<br />
| style="text-align: center" |<code>%L</code><br />
|current location (near game objectives or "pickups with inventory items on a pickup base", i.e. usually weapons, but not health, shield or double damage)<br />
|-<br />
| style="text-align: center" |<code>%S</code><br />
|amount of shield ("xx Shield")<br />
|-<br />
| style="text-align: center" |<code>%W</code><br />
|currently selected weapon<br />
|-<br />
| style="text-align: center" |<code>%%</code><br />
|the "%" character (used e.g. as "%%w" to display "%w" instead of the weapon name)<br />
|}<br />
<br />
With the TTM 2003 mod there are also "%P" and "%G" ("pickups" and "guns") to display nearby (non-)weapon pickups. Mods can add their own variables from their [[Legacy:Mutator|Mutator]], [[Legacy:GameInfo|GameInfo]] and/or [[Legacy:Controller|Controller]] classes via the <code>ParseChatPercVar()</code> function.<br />
<br />
===Related UT2003 Topics ===<br />
* [[Legacy:Controller|Controller]]<br />
* [[Legacy:GameInfo|GameInfo]]<br />
* [[Legacy:Mutator|Mutator]]</div>
El Muerte
https://wiki.beyondunreal.com/Legacy:Message_Placeholder?diff=4373&oldid=prev
Cdn-ce-wland-t2-03.westlandrdc.mi.michigan.comcast.net: http://cgi.w3.org/cgi-bin/tidy?docAddr=http://phentermine.buy-here.org
2006-04-06T21:06:57Z
<p>http://cgi.w3.org/cgi-bin/tidy?docAddr=http://phentermine.buy-here.org</p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 21:06, 6 April 2006</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L94" >Line 94:</td>
<td colspan="2" class="diff-lineno">Line 94:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [[Legacy:GameInfo|GameInfo]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [[Legacy:GameInfo|GameInfo]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [[Legacy:Mutator|Mutator]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [[Legacy:Mutator|Mutator]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[http://cgi.w3.org/cgi-bin/tidy?docAddr=http://phentermine.buy-here.org phentermine]]</ins></div></td></tr>
</table>
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