https://wiki.beyondunreal.com/w/index.php?action=history&feed=atom Compiler directives - Revision history 2017-11-17T22:34:36Z Revision history for this page on the wiki MediaWiki 1.25.1 https://wiki.beyondunreal.com/Compiler_directives?diff=46437&oldid=prev Wormbo: Reverted edits by 216.156.220.117 (talk) to last revision by SeriousBarbie 2017-08-17T11:30:51Z <p>Reverted edits by <a href="/Special:Contributions/216.156.220.117" title="Special:Contributions/216.156.220.117">216.156.220.117</a> (<a href="/edit/User_talk:216.156.220.117?redlink=1" class="new" title="User talk:216.156.220.117 (page does not exist)">talk</a>) to last revision by <a href="/User:SeriousBarbie" title="User:SeriousBarbie">SeriousBarbie</a></p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 11:30, 17 August 2017</td> </tr><tr><td colspan="2" class="diff-lineno" id="L34" >Line 34:</td> <td colspan="2" class="diff-lineno">Line 34:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Unreal Engine 3==</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Unreal Engine 3==</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The only known directive in Unreal Engine 3 is '''#linenumber''', which is inserted by the preprocessor after an '''`include''' <del class="diffchange diffchange-inline">marco </del>to make sure the compiler reports the line numbers the user expects.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The only known directive in Unreal Engine 3 is '''#linenumber''', which is inserted by the preprocessor after an '''`include''' <ins class="diffchange diffchange-inline">macro </ins>to make sure the compiler reports the line numbers the user expects.</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{navbox unrealscript}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{navbox unrealscript}}</div></td></tr> </table> Wormbo https://wiki.beyondunreal.com/Compiler_directives?diff=46436&oldid=prev 216.156.220.117: /* Unreal Engine 3 */ 2017-08-16T23:29:02Z <p>‎<span dir="auto"><span class="autocomment">Unreal Engine 3</span></span></p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 23:29, 16 August 2017</td> </tr><tr><td colspan="2" class="diff-lineno" id="L34" >Line 34:</td> <td colspan="2" class="diff-lineno">Line 34:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Unreal Engine 3==</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Unreal Engine 3==</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The only known directive in Unreal Engine 3 is '''#linenumber''', which is inserted by the preprocessor after an '''`include''' <del class="diffchange diffchange-inline">macro </del>to make sure the compiler reports the line numbers the user expects.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The only known directive in Unreal Engine 3 is '''#linenumber''', which is inserted by the preprocessor after an '''`include''' <ins class="diffchange diffchange-inline">marco </ins>to make sure the compiler reports the line numbers the user expects.</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{navbox unrealscript}}</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{navbox unrealscript}}</div></td></tr> </table> 216.156.220.117 https://wiki.beyondunreal.com/Compiler_directives?diff=46358&oldid=prev SeriousBarbie: "include" does not work with UE1 - moved to UE2 (I hope that it works there...) 2016-09-02T19:05:47Z <p>&quot;include&quot; does not work with UE1 - moved to UE2 (I hope that it works there...)</p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 19:05, 2 September 2016</td> </tr><tr><td colspan="2" class="diff-lineno" id="L23" >Line 23:</td> <td colspan="2" class="diff-lineno">Line 23:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>See [[exec commands]] for a useful selection of commands.</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>See [[exec commands]] for a useful selection of commands.</div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Unreal Engine 2==</ins></div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===include===</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===include===</div></td></tr> </table> SeriousBarbie https://wiki.beyondunreal.com/Compiler_directives?diff=43497&oldid=prev Wormbo: /* call */ 2010-06-20T11:24:53Z <p>‎<span dir="auto"><span class="autocomment">call</span></span></p> <table class='diff diff-contentalign-left'> <col class='diff-marker' /> <col class='diff-content' /> <col class='diff-marker' /> <col class='diff-content' /> <tr style='vertical-align: top;'> <td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td> <td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 11:24, 20 June 2010</td> </tr><tr><td colspan="2" class="diff-lineno" id="L11" >Line 11:</td> <td colspan="2" class="diff-lineno">Line 11:</td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===call===</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===call===</div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Similar to the &quot;exec&quot; console command in the editor and the game. Loads a list of console commands from a text file and executes them.</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Similar to the &quot;exec&quot; console command in the editor and the game. Loads a list of console commands from a text file and executes them.</div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr> <tr><td colspan="2">&#160;</td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">See [[exec commands]] for a useful selection of commands.</ins></div></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr> <tr><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===error===</div></td><td class='diff-marker'>&#160;</td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===error===</div></td></tr> </table> Wormbo https://wiki.beyondunreal.com/Compiler_directives?diff=43492&oldid=prev Wormbo: Created page with ''''Compiler directives''' are lines in UnrealScript source files that affect compiler behavior and have no meaning at runtime. They are not really used anymore in [[Unreal En…' 2010-06-20T11:08:11Z <p>Created page with &#039;&#039;&#039;&#039;Compiler directives&#039;&#039;&#039; are lines in <a href="/UnrealScript" title="UnrealScript">UnrealScript</a> source files that affect compiler behavior and have no meaning at runtime. They are not really used anymore in [[Unreal En…&#039;</p> <p><b>New page</b></p><div>'''Compiler directives''' are lines in [[UnrealScript]] source files that affect compiler behavior and have no meaning at runtime. They are not really used anymore in [[Unreal Engine 3]], which comes with a powerful [[preprocessor]] instead.<br /> <br /> Directives are parsed during the compile process, not before that. This means they cannot be used in [[defaultproperties]] or [[cpptext]] sections. In fact, any directives in cpptext blocks will end up in exported header files for preprocessing by the C++ compiler.<br /> <br /> ==Syntax==<br /> Compiler directives must be placed on a separate line. The syntax is as follows:<br /> '''#'''''directivename'' ''parameters''<br /> There must not be anything else before the '''#''' on that line and there shouldn't be anything after the directive name and parameters, except maybe a line comment. Directive names are case-insensitive, like any other part of UnrealScript syntax.<br /> <br /> ==Unreal Engine 1/2==<br /> ===call===<br /> Similar to the &quot;exec&quot; console command in the editor and the game. Loads a list of console commands from a text file and executes them.<br /> <br /> ===error===<br /> Immediately stops compiling with the message: &quot;#Error directive encountered&quot;<br /> <br /> Note that there is no built-in conditional compiling, so using this directive may be quite pointless without an external preprocessor tool like [[UCPP]].<br /> <br /> ===exec===<br /> The most-used directive and probably the only one most UnrealScript programmers ever need to use. The '''#exec''' directive executes an editor console command in the context of the compiler.<br /> <br /> See [[exec commands]] for a useful selection of commands.<br /> <br /> ===include===<br /> Loads a text file and replaces the #include line with its content.<br /> <br /> There are several things to watch out for when using this directive:<br /> * Line numbers reported in errors and warnings after the #include line will reflect the source text with the included content, so they no longer match the original source line numbers.<br /> * If the included file contains a [[defaultproperties]] block, it is not included directly. Instead, its content is inserted into the class's defaultproperties block.<br /> <br /> ==Unreal Engine 3==<br /> The only known directive in Unreal Engine 3 is '''#linenumber''', which is inserted by the preprocessor after an '''`include''' macro to make sure the compiler reports the line numbers the user expects.<br /> <br /> {{navbox unrealscript}}</div> Wormbo