Gah - a solution with more questions. – EntropicLqd

Editing Unreal Engine overview

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 12: Line 12:
 
===Unreal Engine 2===
 
===Unreal Engine 2===
 
:'''Main article: [[Unreal Engine 2]]'''
 
:'''Main article: [[Unreal Engine 2]]'''
The second generation of the Unreal Engine powered games such as [[Unreal 2]], [[UT2003]], [[UT2004]], Unreal Championship 1 and 2, XIII and others. Major new features not present in the original engine include hardware meshes (aka. StaticMeshes), fluid surfaces, terrain support, complex materials, particle emitters, volumes, and more.
+
The second generation of the Unreal Engine powered games such as [[Unreal 2]], [[UT2003]], [[UT2004]], America's Army, Unreal Championship 1 and 2, XIII and others. Major new features not present in the original engine include hardware meshes (aka. StaticMeshes), fluid surfaces, terrain support, complex materials, particle emitters, volumes, and more.
  
 
A default version of the Unreal Engine 2 can be freely downloaded as the [[Unreal Engine 2 Runtime]], which is based on the UT2003 state of the engine. A special version, Unreal Engine 2.X, was optimized for the [[wp:Xbox|Xbox]] console and used for Unreal Championship 2. The state of the engine based on UT2004 is known as Unreal Engine 2.5.
 
A default version of the Unreal Engine 2 can be freely downloaded as the [[Unreal Engine 2 Runtime]], which is based on the UT2003 state of the engine. A special version, Unreal Engine 2.X, was optimized for the [[wp:Xbox|Xbox]] console and used for Unreal Championship 2. The state of the engine based on UT2004 is known as Unreal Engine 2.5.

All contributions to Unreal Wiki are considered to be released under the Attribution-Noncommercial-Share Alike 3.0 (see Unreal Wiki:Copyrights for details). Submitting material that doesn't fall under that license is only allowed for images and other media. When adding content, you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Copyright is still maintained by the original author.

To edit this page, please answer the question that appears below (more info):

Cancel | Editing help (opens in new window)