Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "User:*mGm*Lizard"
From Unreal Wiki, The Unreal Engine Documentation Site
*mGm*Lizard (Talk | contribs) (Created page with "Hi there! I'm Lizard. I should have created my own page eons ago, but I never had a desire to. I've been playing UT2004 for several years. Just this year, I put up my own inst...") |
*mGm*Lizard (Talk | contribs) m |
||
Line 1: | Line 1: | ||
− | Hi there! I'm Lizard. I should have created my own page eons ago, but I never had a desire to. I've been playing UT2004 for several years. Just this year, I put up my own instagib server because there were none left of the style I like. I am currently working on creating a server-side mutator for UT2004. What this mutator will potentially do is store IP addresses and | + | Hi there! I'm Lizard. I should have created my own page eons ago, but I never had a desire to. I've been playing UT2004 for several years. Just this year, I put up my own instagib server because there were none left of the style I like. I am currently working on creating a server-side mutator for UT2004. What this mutator will potentially do is store player IP addresses and player Guids. Then after being stored, link the Guids to each IP If a player that has been banned comes back with a new Guid, the server admin will be notified of this. |
Revision as of 13:21, 5 November 2015
Hi there! I'm Lizard. I should have created my own page eons ago, but I never had a desire to. I've been playing UT2004 for several years. Just this year, I put up my own instagib server because there were none left of the style I like. I am currently working on creating a server-side mutator for UT2004. What this mutator will potentially do is store player IP addresses and player Guids. Then after being stored, link the Guids to each IP If a player that has been banned comes back with a new Guid, the server admin will be notified of this.