I'm a doctor, not a mechanic

Difference between revisions of "Mapping concepts"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(rough start)
 
m (light color reference)
 
(One intermediate revision by one other user not shown)
Line 14: Line 14:
 
* brush builders
 
* brush builders
 
* [[2D Shape Editor]]
 
* [[2D Shape Editor]]
* vertex editing
+
* [[Legacy:Vertex Editing|Vertex Editing]]
 
* rebuilding
 
* rebuilding
 
* adding actors
 
* adding actors
Line 26: Line 26:
 
* cooking (UE3)
 
* cooking (UE3)
 
* ...
 
* ...
 +
 +
==Reference==
 +
* [[Light color values]]
  
 
[[Category:Mapping articles| ]]
 
[[Category:Mapping articles| ]]

Latest revision as of 10:39, 23 October 2009

This article provides an overview on Unreal Engine mapping concepts.

Also see Legacy:Topics On Mapping for now.

The tools[edit]

Level editing[edit]

Level publishing[edit]

  • testing
  • cooking (UE3)
  • ...

Reference[edit]