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Unreal ED
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KSAProdozul



Joined: 11 Aug 2005
Posts: 170
Location: In between Here and the There but close by Nowhere

PostPosted: Sun Apr 01, 2007 11:22 pm    Post subject: Unreal ED Reply with quote

hey guys i need some help with my unreal ed everytime i load a map or a mod such ass aura it wont appear in the inventory and when i open a map that won't open either.

any suggestions?
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Apr 02, 2007 7:33 am    Post subject: Reply with quote

Hm, a capital letter here and there could improve the readability. Ask your school teacher for details. About Aura: do you have the source code? (And permission to use that source code?) You cannot just lead aura and change it. Especially since in the recent versions the source has been removed from the bytecode.
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spaceman_89



Joined: 20 Sep 2005
Posts: 83
Location: UK

PostPosted: Mon Apr 02, 2007 8:34 am    Post subject: Re: Unreal ED Reply with quote

KSAProdozul wrote:
aura it wont appear in the inventory and when i open a map that won't open either.

any suggestions?


he's talking about loading a class into his UrealED ? I think
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KSAProdozul



Joined: 11 Aug 2005
Posts: 170
Location: In between Here and the There but close by Nowhere

PostPosted: Mon Apr 02, 2007 3:58 pm    Post subject: Reply with quote

Ya I'm trying to open a class not do that whole source code thing.... Same with the maps they won't appear when I open them.
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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Mon Apr 02, 2007 4:05 pm    Post subject: Reply with quote

Take a look at your Editor.log that should show you if your missing something. A different theory isnt possible.
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KSAProdozul



Joined: 11 Aug 2005
Posts: 170
Location: In between Here and the There but close by Nowhere

PostPosted: Mon Apr 02, 2007 8:50 pm    Post subject: Reply with quote

Well here it is...

REMOVED
REMOVED
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Last edited by KSAProdozul on Wed Apr 18, 2007 10:10 pm; edited 1 time in total
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Hybrid



Joined: 07 Mar 2005
Posts: 193
Location: TZ Warp Forge

PostPosted: Tue Apr 03, 2007 4:15 am    Post subject: Reply with quote

It apears you dont have Aura or Drawinggun.u in your system folder.
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SoulReaver



Joined: 15 May 2004
Posts: 162

PostPosted: Tue Apr 03, 2007 12:13 pm    Post subject: Reply with quote

Code:
Cmd: CLASS LOAD FILE="C:\Documents and Settings\Owner\Desktop\Unreal Gold\UnrealGoldFull\SYSTEM\AuraGame1.u"
Log: Loading class from C:\Documents and Settings\Owner\Desktop\Unreal Gold\UnrealGoldFull\SYSTEM\AuraG...
Warning: Failed to load 'C:\Documents and Settings\Owner\Desktop\Unreal Gold\UnrealGoldFull\SYSTEM\AuraG': Can't find file 'C:\Documents and Settings\Owner\Desktop\Unreal Gold\UnrealGoldFull\SYSTEM\AuraG'
Warning: Failed loading package: Can't find file 'C:\Documents and Settings\Owner\Desktop\Unreal Gold\UnrealGoldFull\SYSTEM\AuraG'
Warning: Failed loading package: Can't find file 'C:\Documents and Settings\Owner\Desktop\Unreal Gold\UnrealGoldFull\SYSTEM\AuraG'


And more of these errormessages are in your log, it seems that you don't have all packages that Aura needs.

Also, if you try to open a map and it doesn't show anything, it means that you don't have all packages used in that map.

Regards,
-SR
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KSAProdozul



Joined: 11 Aug 2005
Posts: 170
Location: In between Here and the There but close by Nowhere

PostPosted: Tue Apr 03, 2007 4:14 pm    Post subject: Reply with quote

so then where can those other packages be acquired for the map to appear?
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mental-HunteR



Joined: 05 May 2006
Posts: 363
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PostPosted: Tue Apr 03, 2007 6:22 pm    Post subject: Reply with quote

Put all aura stuff in system, show the log of when you open the map to, only then we can help you.
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KSAProdozul



Joined: 11 Aug 2005
Posts: 170
Location: In between Here and the There but close by Nowhere

PostPosted: Wed Apr 04, 2007 1:24 am    Post subject: Reply with quote

ok aura opens now thx!

but now there is the matter of seeing the maps which I still cannot accomplish although I did recieve some help from Unpunished he said that I needed the rest of the packages that are part of the map to be able to see it (basically what you guys said)
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spaceman_89



Joined: 20 Sep 2005
Posts: 83
Location: UK

PostPosted: Wed Apr 04, 2007 8:55 am    Post subject: Reply with quote

KSAProdozul wrote:
Ya I'm trying to open a class not do that whole source code thing.... Same with the maps they won't appear when I open them.


Are you using UnrealED 2.0 ? I get that too sometimes.
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KSAProdozul



Joined: 11 Aug 2005
Posts: 170
Location: In between Here and the There but close by Nowhere

PostPosted: Wed Apr 04, 2007 5:09 pm    Post subject: Reply with quote

no normal Unreal ED for Unreal Gold...

anyways heres the log with aura open

REMOVED
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Last edited by KSAProdozul on Wed Apr 18, 2007 10:09 pm; edited 1 time in total
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KSAProdozul



Joined: 11 Aug 2005
Posts: 170
Location: In between Here and the There but close by Nowhere

PostPosted: Mon Apr 16, 2007 12:06 am    Post subject: Reply with quote

so how about some feedback?
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Apr 16, 2007 7:40 am    Post subject: Reply with quote

You noticed the error in tle log:

Cmd: SCRIPT MAKE
Warning: Parsing IcedPawn
Log: Error in IcedPawn, Line 1: Missing 'Class' definition

Not sure if that's the culprit, but it needs fixing anyways.

By the way: Can you at least when you are finished with this remove the large logs here? It fills the database very quickly.
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