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UnrealEd help

 
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Do you know how to make movers?
Yes
75%
 75%  [ 9 ]
No
16%
 16%  [ 2 ]
Huh?
8%
 8%  [ 1 ]
Total Votes : 12

Author Message
EZ$



Joined: 24 Feb 2007
Posts: 8

PostPosted: Mon Feb 26, 2007 6:14 am    Post subject: UnrealEd help Reply with quote

Ok, I've posted this on mulitiple forums, and no one would help me! There are 3 things I need a simple, easy to under stand tutorials for:

Movers
Sky Boxes ( I know how to do it, but I mean the ones where it looks like your in space, moving really fast)
And finally, custom shapes (like arches, spires, etc)

Edit by Hyper. All capital letters removed from title. Check the general forum rules.
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Hybrid



Joined: 07 Mar 2005
Posts: 193
Location: TZ Warp Forge

PostPosted: Mon Feb 26, 2007 7:31 am    Post subject: Reply with quote

I can help. Got MSN Messenger?
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EZ$



Joined: 24 Feb 2007
Posts: 8

PostPosted: Wed Feb 28, 2007 4:46 am    Post subject: Reply with quote

No, i dont. you can just go to my web site and tell it to me in the shout box or just email me.
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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Wed Feb 28, 2007 11:25 am    Post subject: Reply with quote

Sorry, but i dont know anything of mapping. I only make mods sorry dude.

But Hehe,

I do know how to set movers into a map if thats what you mean?
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Hybrid



Joined: 07 Mar 2005
Posts: 193
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PostPosted: Thu Mar 01, 2007 5:12 am    Post subject: Reply with quote

Its alright. I emailed him a Tutorial on Basic and Trigger movers .
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EZ$



Joined: 24 Feb 2007
Posts: 8

PostPosted: Thu Mar 01, 2007 5:55 am    Post subject: Reply with quote

Ok, thanks. Ill try that later. Anyone else know anything about the other crap?
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Shivaxi



Joined: 13 Nov 2006
Posts: 75
Location: Behind U!!!

PostPosted: Thu Mar 01, 2007 2:25 pm    Post subject: Reply with quote

well for the moving really fast thing in the skybox...all u gotta do is go into the texture properties and click one of the 2 Pan moves...it will start moving in one dirextion...to make it move faster however...you need to make the texture bigger...bigger=faster...smaller=slower
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Hybrid



Joined: 07 Mar 2005
Posts: 193
Location: TZ Warp Forge

PostPosted: Thu Mar 01, 2007 11:15 pm    Post subject: Reply with quote

There is an easier way .

Place sky zone info in sky box.
Go to Skyzone properties
-ZoneLight
-TexUpanSpeed 1.0 = fast .3 = Cloud speed
-TexYpanSpeed 1.0 = fast .3 = Cloud speed

Ill write a tutorial about complex brushes (Arches , Fancy doors and etc.)
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EZ$



Joined: 24 Feb 2007
Posts: 8

PostPosted: Mon Mar 05, 2007 8:33 pm    Post subject: Reply with quote

Ok thanks.... How do I change the colors of textures? Like I want the blue and white clouds to be more greyish. How do I do that?
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Hybrid



Joined: 07 Mar 2005
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Location: TZ Warp Forge

PostPosted: Mon Mar 05, 2007 11:07 pm    Post subject: Reply with quote

Setting lighting Hue and saturation
(or zone lighting)
Saturation (color) 1 --> 255 (no color)

Hue
0 = Red
24 = Orange
50 = Yellow
90 = Slime green
128 = Cyan
150 = blue
210 = purple
255 = red

Hope that helps
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spaceman_89



Joined: 20 Sep 2005
Posts: 83
Location: UK

PostPosted: Sun Mar 25, 2007 9:43 am    Post subject: Re: UnrealEd help Reply with quote

EZ$ wrote:
Ok, I've posted this on mulitiple forums, and no one would help me!

Edit by Hyper. All capital letters removed from title. Check the general forum rules.


might be a little late here but anyhoo
i uploaded this to my FTP

I've been at UnrealED myself for a few months from scratch too,, one bit of advice back up your maps, brushes etc.. I did'nt . I suffer alone lol.


its like lots of tutorials put together, I found Wolfs to be great,
http://www.roughnecks.org/jackboots/Miscellaneous/The%20Complete%20Unreal%20Ed%20Reference%20Guide.chm


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