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BTNHDre
Joined: 18 Jan 2010 Posts: 13
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Posted: Thu Jan 28, 2010 7:20 am Post subject: Old Projects |
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Hello people on the forums, it's me again with more of my problems. This time I decided to start back working on some very old unfinished mods. Problem is, I changed computers so much since then a few textures are missing... 2 I think... but there is no way I can get those again... So is there a way I can change these textures without actually opening UED? |
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mental-HunteR
Joined: 05 May 2006 Posts: 363 Location: The Netherlands
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Posted: Thu Jan 28, 2010 2:51 pm Post subject: |
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I don't get the question, you want textures (Which you don't have) change on you're class without using UnrealED? ( correct me if i misunderstood) _________________
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Bleeder91
Joined: 28 Sep 2006 Posts: 265
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BTNHDre
Joined: 18 Jan 2010 Posts: 13
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Posted: Fri Jan 29, 2010 11:36 am Post subject: |
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I never even thought of that Bleeder I'll try that.
And yes ment, I want to change the textures because I don't have them anymore (they were lost somewhere). BUT since I don't have them anymore, they won't load in UED so I was asking if there was an alternative to changing them.
One thought I did think about was to use the ucc compiler to export all the classes with the code so I could change it in notepad. I know it imports but dunno about exporting. Anyway, I wouldn't even know what command to use if it is possible. |
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mental-HunteR
Joined: 05 May 2006 Posts: 363 Location: The Netherlands
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Posted: Fri Jan 29, 2010 1:50 pm Post subject: |
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Uhm, Ucc Sucks, it WON'T make the .u file unless there IS NOTHING wrong with the script or properties, that's 1 of the reasons i never use ucc for scripting, i only use it for importing new meshes into Unreal. _________________
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