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Which Version of Unreal should this made for? |
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Wed Feb 27, 2008 6:55 am Post subject: |
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New Screenies for the next area simply titled "Floating Village".
Path to the Village
Exiting the Caverns
Interior of a Floating Shack
Overview of the Floating Village
Splash logo of the Project.
More soon !(Atleast I hope) _________________ Long live Unreal! -Hybrid
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mental-HunteR
Joined: 05 May 2006 Posts: 363 Location: The Netherlands
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Posted: Wed Feb 27, 2008 10:29 am Post subject: |
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Did you made the Logo, Hybrid? _________________
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Wed Feb 27, 2008 4:41 pm Post subject: |
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Yeah. Its a simple process how to get the effect. You just need photoshop. _________________ Long live Unreal! -Hybrid
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Sat Mar 01, 2008 1:10 am Post subject: |
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Little Quickie Shot of the Elevator shaft into The "Forge".
Starting the First of the Forge (Mothership) levels. _________________ Long live Unreal! -Hybrid
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Mon Mar 03, 2008 2:39 am Post subject: |
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Been doing some Filler work on the sixth map. A Screenie
Also Added the End to the sixth map and begining the Seventh.
_________________ Long live Unreal! -Hybrid
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Mon Mar 03, 2008 12:56 pm Post subject: |
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Nice screens once again. I like the lighting.
By the way, will this map pack be usable on coop servers or only singleplayer? _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Mon Mar 03, 2008 11:30 pm Post subject: |
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It will be Coop. I personally hated RTNP because of the lack of coop (although there is a Coop patch). _________________ Long live Unreal! -Hybrid
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Fri Mar 28, 2008 9:39 am Post subject: |
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Work has been slow (Scraped 3 maps the passed 2 weeks) due to concept problems. However, I have agreed on a theme for the next map.
Early Development Shots :P
Abyss04.unr
Abyss04.unr
Abyss04.unr
More soon ( I hope) _________________ Long live Unreal! -Hybrid
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Sat Apr 05, 2008 7:01 pm Post subject: |
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Wow, where do you learn all of this mapping lol! But Hybrid I have some questions to ask. How do you make the terrain\mountains\land that you do? _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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StaticNova
Joined: 05 Nov 2007 Posts: 84
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Posted: Sat Apr 05, 2008 7:29 pm Post subject: |
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He uses his leet and awesome skills xD |
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Sat Apr 05, 2008 7:30 pm Post subject: |
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Tessilated BSP brushes... I stick to a low detail terrain instead of pushing the BSP to the limits like Ice Lizard. _________________ Long live Unreal! -Hybrid
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Sat Apr 05, 2008 7:34 pm Post subject: |
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He he, yeah... but Ice Lizard is a beast with that sort of thing. He seems to get the best out of anything he makes. By the way, where are the Tessilated BSP brushes located at? _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Thu May 15, 2008 11:54 pm Post subject: |
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Any one want to work with me on this project? Progress is slow and I can teach those who are intrested.(Only requirement is that you know how to do the basic Unreal ED functions) Contact me on MSN SirdanielUT_AT_Qwest_DOT_net. _________________ Long live Unreal! -Hybrid
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Sat May 24, 2008 5:34 am Post subject: |
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I got a new team member (Who wants to remain hidden for now), Still willing to have others. However, His insight has given me some inspiration. Screenies of the most complex terrain I have ever made!
Unnamed map
Unnamed map
Unnamed map
Unnamed map
If you have suggestions for the map's name, Feel free to post it! If its good Ill use it _________________ Long live Unreal! -Hybrid
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Bleeder91
Joined: 28 Sep 2006 Posts: 265
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