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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Sat Mar 25, 2006 3:40 pm Post subject: |
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No the radar thing is just me being lazy with an actor thats placed on the map. _________________ Long live Unreal! -Hybrid
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K죣èr_§kā&#
Joined: 10 Jul 2004 Posts: 164
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Posted: Sat Mar 25, 2006 9:15 pm Post subject: |
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geez horror series just gets better and better... _________________ K죣èr_§kaarj
-|-Mess with me and you get the clàw§-|-
www.freewebs.com/killerskaarjslair |
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Sat Mar 25, 2006 9:39 pm Post subject: |
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sarcasm or serius? _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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K죣èr_§kā&#
Joined: 10 Jul 2004 Posts: 164
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Sun Mar 26, 2006 12:05 am Post subject: |
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Its pretty good. I actually got tentical - hunter to test it. He said it was pretty good. _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Sun Mar 26, 2006 9:58 am Post subject: |
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Well when i get a chance during the middle of the night or earlier then dawn , i can get a hold of Dots . _________________ Long live Unreal! -Hybrid
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Sat Apr 15, 2006 5:43 pm Post subject: |
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Really if you guys want horrorseries to be descent weve gotta clear these bugs and which takes time. _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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K죣èr_§kā&#
Joined: 10 Jul 2004 Posts: 164
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Posted: Sat May 06, 2006 5:12 am Post subject: |
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This is just incase Hybrid didn't tell you, but I'm making weapons for chapter 6, which you will keep for the whole episode. It's like Metroid style, a gun attached to your right arm that can upgrade, but instead of a bounty hunter, you are... hmm... let's just say, you're a person whom the Hybrid.. ehh.. Hybrid something... well, you're the person that some team (Hybrid Forces?) decided to revive you as a cyborg with an arm cannon. Throughout the game, as you proceed through the chapters, you pick up upgrades on.. let's see *mumbles some stuff* aha! There are four powerups. One is a rocket/grenade launcher mode that you get on Siege (you're firing at whatever invades your ship, and you burst into a weapons room, you can't pickup any of the weapons because hello? You have only one free arm? But since your arm gun is (insert species name) technology, one particular upgrade upgrades your arm cannon to shoot homing rockets and grenades), the second is an upgrade that I couldn't figure out what projectile to give it (I'll think of a better one later) but you get number two in Skaarj Outpost. Number three is an upgrade which upgrades your gun into a standard ASMD type gun (your arm gun looks like an ASMD for crying out loud!) that you get at the end (hopefully) of Tram, and a SuperUpgrade, a weapon that fires standard ASMD shockballs (Tazers) and supercharged ASMD shockballs (again, tazers) that fly REALLY fast. Recommended for right before you fight the queen.
Next episode, you collect three newer upgrades (the rocket/grenade launcher becomes a permanent part of your arsenal.) which will be revealed once the next episode is in development.
Man, that was ALOT to type. _________________ K죣èr_§kaarj
-|-Mess with me and you get the clàw§-|-
www.freewebs.com/killerskaarjslair |
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*UaS*StaticNova
Joined: 18 Apr 2006 Posts: 17 Location: sweden
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Posted: Fri May 12, 2006 3:28 pm Post subject: |
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well i see u guys haven't come so long on this project. but when i tested the demo it owned so i hope it will finish and one more thing, good luck on the project and hope u got more crew who will join the project _________________ may the death be whit you |
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Sat May 13, 2006 3:37 am Post subject: |
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Were recruiting. I can train the simplest of mappers. Grind is improving greatly in brushes and concept and dots woulnt let us drop the project since i got him involved. _________________ Long live Unreal! -Hybrid
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Sun May 14, 2006 3:28 am Post subject: |
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Hybrid my architecture is for sure perfect for mapping. I am ready once I finnish the test map first. I will host my map on the Horrorseries downloads page when I am finnished.The map is a huge Skaarj space ship containing all you need to survive on it.Also a site tour and a zoo.I have a maintanance room for reading the news.. A hall way leading to the Dorums and Rooms to stay in.... Im working on the Space Condo's, that is my current progress so far. _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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*UaS*StaticNova
Joined: 18 Apr 2006 Posts: 17 Location: sweden
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Posted: Sun May 14, 2006 4:08 pm Post subject: |
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uh hydrid do u want me in this?? nah i dont think so couse i'm realy bad at mapping or what ever it takes to got the title as a mapper. i only knew the basic things like making some usally thing on a map and i still have to continue my knowlage. i dont even know how to put an end of an map so it continue to an other.. _________________ may the death be whit you |
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Mon May 15, 2006 11:33 pm Post subject: |
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We favor brush work , me and dots usually do the triggering.. _________________ Long live Unreal! -Hybrid
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*UaS*StaticNova
Joined: 18 Apr 2006 Posts: 17 Location: sweden
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Posted: Tue May 16, 2006 9:18 pm Post subject: |
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brush work... so u mean like just mapping and textureing or something? _________________ may the death be whit you |
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Wed May 17, 2006 4:25 am Post subject: |
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Basicly all i look for are good polygon use , Texturing and BSP. No polygon spamming , and make functional doors and mover , triggers , music and other events can be done by me or dots if you dont like to. _________________ Long live Unreal! -Hybrid
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