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New Unreal-related resource
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Shadow



Joined: 31 Mar 2008
Posts: 97
Location: Ukraine

PostPosted: Mon Jun 23, 2008 10:41 am    Post subject: New Unreal-related resource Reply with quote

Hi all.
Post this message to inform you all guys, that from today I started development of new website related to Unreal.
I'd found nice provider (not at Freewebs.com or Dot.tk), who gives good abilities for hosting.Only thing thet I need - to learn HTML code a bit .

Hosting is free (a I think after reading of his 'Terms of Service'), from beginning gives 200mb free disk space and it rises with time.

Mainly, development will be started later, when I'l know HTML code at user's level.
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Bleeder91



Joined: 28 Sep 2006
Posts: 265

PostPosted: Mon Jun 23, 2008 12:00 pm    Post subject: Reply with quote

HTML aint that hard. lazy ppl like me use frontpage for that me know some PHP script too, learned that at school better not use freewebs ya. dloads go slow there.
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Unreallity - Wrath of the Skaarj is still developing! Check out the new refreshing website!
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Jun 23, 2008 3:36 pm    Post subject: Reply with quote

Nice work. And good luck with the HTML.

@Bleeder: I also use frontpage for my site. I like to have the ease of use of a wordprocessor (WYSIWYG) combined with the power of a HTML code editor for the more adcanced tasks and tweaks.
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Hyper.nl Unreal Services
unreal://hypercoop.tk
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Shadow



Joined: 31 Mar 2008
Posts: 97
Location: Ukraine

PostPosted: Tue Jun 24, 2008 8:30 am    Post subject: Reply with quote

Tnx for countenance.
I'l post when exactly will be started development of website.
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Shadow



Joined: 31 Mar 2008
Posts: 97
Location: Ukraine

PostPosted: Fri Jun 27, 2008 4:07 pm    Post subject: Reply with quote

Whell guys, you can congratulate me.Remember the date 27.06.2008.
Unreal Technologies is officially online.
Site is empty now - development just started, but I didn't blocked it from incoming connections for few days to let people see it.
Connect please and register on the website and forums.You can also leave your opinion about design, propositions, questions or asks in the guest book.

And don't forget to check it out sometimes - during few days I'l report in about list of moderators and co-admins.

Direct link to website - UnrealTech.ucoz.com
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Bleeder91



Joined: 28 Sep 2006
Posts: 265

PostPosted: Fri Jun 27, 2008 4:47 pm    Post subject: Reply with quote

Unreal Technologies..? hmm, name sounds familiar..
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Shadow



Joined: 31 Mar 2008
Posts: 97
Location: Ukraine

PostPosted: Fri Jun 27, 2008 5:34 pm    Post subject: Reply with quote

I decided to close website this weekend.It's not good for rating if it will be empty...Next time it'l be online on this Monday.

Bleeder91:what do you mean?
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Bleeder91



Joined: 28 Sep 2006
Posts: 265

PostPosted: Sat Jun 28, 2008 2:27 pm    Post subject: Reply with quote

oh now i remember. there's a site named unreal technology, but you got technologies hehe
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Shadow



Joined: 31 Mar 2008
Posts: 97
Location: Ukraine

PostPosted: Sun Jun 29, 2008 7:30 am    Post subject: Reply with quote

Woops!
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Shadow



Joined: 31 Mar 2008
Posts: 97
Location: Ukraine

PostPosted: Mon Jun 30, 2008 9:35 am    Post subject: Reply with quote

Whell if you want you can visit my website.As I told, it's empty, but from today I'l upload more content there.
Please go and register on there and on the forums.I also want to know your opinion about site design and things that you want to see there.Post your propositions on temporary section at the forum.

Also...
Hyper, few questions to you.
1.On your website at the download page, all mods sorted on categories.Did you created separate directory for each category?

2.Am I think rightly if I say that you use framesets on your web page?Can you advice me - is it useful?
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Jun 30, 2008 2:27 pm    Post subject: Reply with quote

My answers:

1. All mods are in one directory at my web server. You can see this in the path when you hover over the download links.

2. Yes, I use frames at my site. I find this very useful myself because it provides a good separation of the menu and the content. However, over the years frames have gotten a but of a controversial status. It does have disadvantages: for example it makes it difficult to link to the right pages and it is easy to make mistakes when linking to other sites. (Other site opening inside the frame, which is bad practice. On the web you can find a lot of discussion about the (dis)advantages of frames, like on http://en.wikipedia.org/wiki/Framing_(World_Wide_Web).
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Hyper.nl Unreal Services
unreal://hypercoop.tk
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Shadow



Joined: 31 Mar 2008
Posts: 97
Location: Ukraine

PostPosted: Tue Jul 01, 2008 8:36 am    Post subject: Reply with quote

Tnx Hyper.
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Shadow



Joined: 31 Mar 2008
Posts: 97
Location: Ukraine

PostPosted: Wed Jul 02, 2008 7:08 am    Post subject: Reply with quote

Hyper did you registered your website once created, in global search systems, like Google and/or Yahoo?
And can you give me some advices about increasing of site attendance?
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Wed Jul 02, 2008 7:41 am    Post subject: Reply with quote

I gave a few search engines my url to chew on.
To get attendance:

1. Make some interesting content.
2. Keep your layout clean. Some beginners in website design make the mistake to put the site full of animated gifs, flash animations, blinking text or mouse followers.
3. Try to get your site linked on other Unreal sites.
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Hyper.nl Unreal Services
unreal://hypercoop.tk
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Shadow



Joined: 31 Mar 2008
Posts: 97
Location: Ukraine

PostPosted: Thu Jul 03, 2008 9:08 am    Post subject: Reply with quote

There's no anything like animated pictures and/or flash animations.About content...Whell, I'm gonna to upload all my Unreal mod collection there.But not now, maybe this weekend.Now I'm adding links to other websites and portals related to Unreal.I also want to make page, related to all about Index of Unreal Script.
But about section 3...I'l try to inform users and site owners through forums.And I think best place to start - OldUnreal's forums.

Besides, did you saw my webpage?That design costed me a lot of work, using books and online help about HTML, BB and PHP codes.
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