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Server Crashes... over and over..

 
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Cheese



Joined: 30 Mar 2006
Posts: 79
Location: ...YES

PostPosted: Sun Jan 07, 2007 7:04 am    Post subject: Server Crashes... over and over.. Reply with quote

My server has been crashing a lot recently, about..... well, 6 times since the beginning of december... 3 of the crashes were from the past week.

I saved all the crash logs, and I'vo noticed a bit of a pattern..

I have gotten this exact error message each and every one of those times:


Critical: FMallocWindows::Realloc
Critical: 4443EB55 20 FArray
Critical: FArray::Realloc
Critical: 10*2
Critical: FString<<
Critical: UProperty::NetSerializeItem
Critical: ReceiveProperty
Critical: Properties
Critical: HandleStream
Critical: UActorChannel::ReceivedBunch
Critical: (Actor jzMaleTwo0)
Critical: UChannel::ReceivedSequencedBunch
Critical: Direct
Critical: UChannel::ReceivedRawBunch
Critical: DispatchDataToChannel
Critical: BunchData
Critical: UNetConnection::ReceivedPacket
Critical: UNetConnection::ReceivedRawPacket
Critical: UNephthysDrv::NephthysTickDispatch
Critical: UTcpNetDriver::TickDispatch
Critical: UpdatePreNet
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Executing UObject::StaticShutdownAfterError
Exit: appExit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 01/06/07 22:47:59



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[B@D]Thug



Joined: 07 Oct 2005
Posts: 315

PostPosted: Sun Jan 07, 2007 8:42 am    Post subject: Reply with quote

Just a little bit of help not much, Maybe one of you're server mods have a problem in script. I've made mods were the monster has its own custom skin and it crashes every time i kill it. So it might be somthing similar to that.
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Cheese



Joined: 30 Mar 2006
Posts: 79
Location: ...YES

PostPosted: Sun Jan 07, 2007 8:17 pm    Post subject: Reply with quote

Well i'm not exactly sure about anything in any of the mods that could've crashed by, uhh...... Reallocing 20 FArray's 10*2 times in, uh... 4443EB55.


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Cheese



Joined: 30 Mar 2006
Posts: 79
Location: ...YES

PostPosted: Sun Jan 07, 2007 9:59 pm    Post subject: Reply with quote

Hmm.. it seems to happen most of the time when i log out of admin.

I type adminlogout in the console, press enter, and it crashes. Only sometimes though... could this be a problem in JcoopZ i wonder?
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Sun Jan 07, 2007 10:26 pm    Post subject: Reply with quote

Cheese: can you post a little larger end of the log? A few lines of the non-crash actions included?
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Shivaxi



Joined: 13 Nov 2006
Posts: 75
Location: Behind U!!!

PostPosted: Mon Jan 08, 2007 9:48 pm    Post subject: Reply with quote

i noticed this... (Actor jzMaleTwo0)

maybe thats got somethin' to do with it?

and do u have the latest jcoopz? cause my server used to crash all the time...then i got jcoopz and it fixed everything
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Jan 08, 2007 10:01 pm    Post subject: Reply with quote

The log looks similar to my out-of-virtual-memory crashes. I 'fixed' most of them by disabling Nephthys web support.
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Last edited by Hyper on Tue Jan 09, 2007 8:31 am; edited 1 time in total
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Cheese



Joined: 30 Mar 2006
Posts: 79
Location: ...YES

PostPosted: Mon Jan 08, 2007 11:58 pm    Post subject: Reply with quote

Quote:

i noticed this... (Actor jzMaleTwo0)

maybe thats got somethin' to do with it?

and do u have the latest jcoopz? cause my server used to crash all the time...then i got jcoopz and it fixed everything


I was using Male2, and yes, I have JcoopZ 115 so everything is up to date.
Almost all of the crashes that I can recall are seemingly from me logging out from admin; thats usually when it happens.

Quote:

The log looks similar to my out-ov-virtual-memory crashes. I 'fixed' most of them by disabling Nephthys web support.


I don't have the web downloads enabled, all the files are downloaded on from the server.

Maybe someone like Zombie can help decipher this
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Zombie



Joined: 27 Jan 2004
Posts: 295

PostPosted: Tue Jan 09, 2007 4:26 am    Post subject: Reply with quote

The adminlogout command appears to be triggering an unreal memory management bug during a string operation. It seems I will have to make changes in the command for a future build to avoid it.

I suggest for those who experience this crash to avoid using the adminlogout command. It's not neccessary to logout of administrator status before leaving the server.


-Zombie
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Mutator: DZMapM - 2.34 (12/15/11)
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