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Hyper.nl Unreal Services The forum of Hyper.nl Unreal Services and the semi-offical resource for Winged Unicorn's Unreal mods
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SoulReaver
Joined: 15 May 2004 Posts: 162
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Posted: Thu Jul 13, 2006 8:50 pm Post subject: SRpack2 |
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SRpack2
Yea, cuz i was bored i felt for posting it... here...
anyway, SRpack2 features weapons, items, and other usefull server stuff.
i will make a quick overview here:
current weapons:
'The Ultimate Showdown' project ::
Dunno.. strong electrical gun with growing projectiles
Collector ::
Great beloved gun, allows you to 'collect' like everyting you want:
like pawns, decorations etc. it was able to collect players too. but people abused it so i made only admins are able to collect players. this can be switched of with a bool.
Laptop ::
You can create so called borg pawns with this, you create these from the carcasses of pawns. the borg potect you and follow you. but there have a bug, they attack players at random moments sometimes. hence i dont use them yet
current items:
none yet
decorations:
MegaItemBox ::
Can give you all items instantly, the items are settable.
ItemSpawner1 ::
sort of box that spawns items in time period. i dont use this one much
Cell ::
admins are able to jail players they wont be able to move or do anything
IceNest ::
a nest of some pawn heheh
ill get on the rest later.
the pack also has usefull server stuff like:
advertisements:
You are able to set up to 20 'adds': strings.
and the time period in which one of them are shown.
this is really cool. everybody will get a clientmessage with one of the random adds.
Lobby system: (this is really damn cool lol)
This will make it possable to jump to a 'lobby' map.
A Lobby map is a kind of gathering map. players are able to choose which map they want to do from out there.
In the SRpack2 settings, you can enter the names of so called 'Endmaps', this are the last maps from map series, for exmaple: EndGame from the default coop maps, and Shrak4 from the shrak series.
and you can set the name of the lobby map.
when the server opens such so called 'endmap' SRpack2 will see that, it will notify all players that they are going to jump to the lobby and why. it will count down from 10 to 0. then it jumps to the lobby map you choose.
then the players will be able to choose a map to play, and there we go :)
i made a new kind of trigger, the so called MapJump triggers. there meant for the lobby, place them and enter the url mapname, if a player touches it the server will change the map.
im using SRpack2 with the lobby system enabled.
lol i didnt mentioned everything in the pack...
but anyways, im a bit out of ideas...
so if you have good ideas... or just want to post something else.
you can checkout srpack2 at my coop server.
thanks,
SR _________________ Before asking, try the Unreal wiki here.
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Zelk0wy[PL]
Joined: 19 Apr 2006 Posts: 110 Location: War Saw, Poland
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Posted: Mon Jul 17, 2006 4:22 pm Post subject: |
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Yeah, the lobby system is nice.
I think you should get some more maps working in the server though.
Maybe Strange World? :P
Collector RULEZ ;) _________________ Beware the lollipop of mediocrity - lick it once and you suck forever.
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[B@D]Thug
Joined: 07 Oct 2005 Posts: 315
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Posted: Mon Jul 17, 2006 5:39 pm Post subject: |
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Pretty cool man. _________________ Improvements along the way friends and foes.
WebSite:www.freewebs.com/agressivetoys |
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SoulReaver
Joined: 15 May 2004 Posts: 162
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Posted: Tue Jul 18, 2006 2:16 pm Post subject: |
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thanks, yea. im looking for some nice custom map packs, if you know good ones that doesnt need new .u files. plz tell me
im taking a break from srpack2 for a while, im making a small mod called Magic, its about casting magic and stuff.. more info can be found on the unrealfan forums
anybody has suggestions for srpack2??
im a bit out of ideas after these years _________________ Before asking, try the Unreal wiki here.
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