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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Tue Apr 10, 2007 12:04 am Post subject: Unreal ED Viewports |
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Is it possible to run Unreal ED 1.0 in Direct 3D or Open GL? Such as the Unreal ED2's (Unreal tournament Editor) Direct 3D support for 3D viewing. _________________ Long live Unreal! -Hybrid
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SoulReaver
Joined: 15 May 2004 Posts: 162
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Posted: Tue Apr 10, 2007 2:21 pm Post subject: |
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I thought that depended on the WindowedRenderDevice, which cannot be changed in game. Goto your Unreal\System map. And open Unreal.ini, then search for this:
Quote: | [Engine.Engine]
GameRenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
;Console=SRcon2.SRConsoleEngine
Console=UBrowser.UBrowserConsole
Language=int
GameEngine=Engine.GameEngine
DemoRecordingDevice=Engine.DemoRecDriver
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=GlideDrv.GlideRenderDevice
DefaultGame=UnrealShare.SinglePlayer
DefaultServerGame=UnrealShare.DeathMatchGame
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
CdPath=E:\ |
Note that typing an invalid render device will result in crashing, make a backup of the file before editing it.
Regards,
-SR
edit: changed [pre] tags to quote tags, seems that this forum doesn't support [pre]. _________________ Before asking, try the Unreal wiki here.
------------------------------
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Shivaxi
Joined: 13 Nov 2006 Posts: 75 Location: Behind U!!!
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Posted: Thu Apr 12, 2007 12:56 am Post subject: |
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um...wouldnt u run UnrealED.ini? lol :p _________________
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mental-HunteR
Joined: 05 May 2006 Posts: 363 Location: The Netherlands
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Posted: Thu Apr 12, 2007 3:11 pm Post subject: |
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Lol shivax, theres no UnrealED.Ini !
There do is a Editor.log though. _________________
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SoulReaver
Joined: 15 May 2004 Posts: 162
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Shivaxi
Joined: 13 Nov 2006 Posts: 75 Location: Behind U!!!
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Posted: Fri Apr 13, 2007 8:19 pm Post subject: |
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oh woops...i coulda sworn that said UnrealED.ini _________________
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Hybrid
Joined: 07 Mar 2005 Posts: 193 Location: TZ Warp Forge
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Posted: Sat Apr 14, 2007 12:08 am Post subject: |
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Can you define The correct video rendering devices i should try. Apearently Open GL and DirectX still crash me. _________________ Long live Unreal! -Hybrid
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Shivaxi
Joined: 13 Nov 2006 Posts: 75 Location: Behind U!!!
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Posted: Wed Apr 18, 2007 6:18 pm Post subject: |
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Wait a minute! I just looked in my uGold folder and there IS an UnrealED.ini!!!!
this is wats in it if anyone is intrested :P
[U2Viewport0]
Active=1
X=0
Y=0
W=890
H=553
RendMap=13
Left=0.000000
Top=0.000000
Right=610.000000
Bottom=314.000000
PctLeft=0.000000
PctTop=0.000000
PctRight=0.650000
PctBottom=0.500000
Device=SoftDrv.SoftwareRenderDevice
[U2Viewport1]
Active=1
X=890
Y=0
W=485
H=553
RendMap=14
Left=610.000000
Top=0.000000
Right=328.000000
Bottom=314.000000
PctLeft=0.650000
PctTop=0.000000
PctRight=0.350000
PctBottom=0.500000
Device=SoftDrv.SoftwareRenderDevice
[U2Viewport2]
Active=1
X=0
Y=553
W=890
H=553
RendMap=1
Left=0.000000
Top=314.000000
Right=610.000000
Bottom=314.000000
PctLeft=0.000000
PctTop=0.500000
PctRight=0.650000
PctBottom=0.500000
Device=SoftDrv.SoftwareRenderDevice
[U2Viewport3]
Active=1
X=890
Y=553
W=485
H=553
RendMap=15
Left=610.000000
Top=314.000000
Right=328.000000
Bottom=314.000000
PctLeft=0.650000
PctTop=0.500000
PctRight=0.350000
PctBottom=0.500000
Device=SoftDrv.SoftwareRenderDevice
[U2Viewport4]
Active=0
X=663
Y=0
W=315
H=305
RendMap=13
[U2Viewport5]
Active=0
X=0
Y=3390
W=112
H=27
RendMap=8111704
[U2Viewport6]
Active=0
X=0
Y=3390
W=112
H=27
RendMap=8111704
[U2Viewport7]
Active=0
X=0
Y=3390
W=112
H=27
RendMap=8111704
[Texture Browser]
X=124
Y=68
W=598
H=583
Zoom=64
Active=0
Docked=0
[Sound Browser]
X=209
Y=8
W=694
H=729
Active=0
Docked=0
MRUItem0=C:\UnrealTournament\Sounds\rain.uax
MRUItem1=C:\UnrealTournament\Sounds\AmbAncient.uax
[Actor Browser]
X=692
Y=82
W=352
H=630
Active=1
ShowPackages=0
Docked=0
[CodeFrame]
X=157
Y=205
W=817
H=780
Active=0
[ToolbarStates]
Modes=1
Brush Operations=1
Brush Factories=1
Select=1
Tools=1
Visibility=1
[Music Browser]
Active=0
X=217
Y=0
W=754
H=738
Docked=0
[MRU]
MRUItem0=C:\UnrealTournament\Maps\AS-Overlord.unr
MRUItem1=C:\UnrealGold\Maps\UPak\Velora.unr
MRUItem2=C:\UnrealGold\Maps\UPak\DmAthena.unr
MRUItem3=C:\UnrealGold\Maps\UPak\Crashsite.unr
MRUItem4=C:\UnrealGold\Maps\UPak\DmHazard.unr
MRUItem5=C:\UnrealGold\Maps\UPak\DmSunSpeak.unr
MRUItem6=C:\UnrealGold\Maps\UPak\End.unr
MRUItem7=C:\UnrealGold\Maps\UPak\Intro2.unr
[Directories]
PCX=..\textures
WAV=..\sounds
BRUSH=..\maps
2DS=..\maps
[Background Image]
Active=0
Mode=0
Filename=
[Mesh Browser]
Active=0
X=265
Y=195
W=694
H=479
Docked=0
[Viewports]
Style=1
Config=0
[Groups]
Modes=0
Clipping=0
Builders=0
CSG=0
Misc=0
UserDefined=0
[Group Browser]
Active=0
Docked=0
X=0
Y=0
W=512
H=384
[Master Browser]
Active=0
Docked=0
X=0
Y=0
W=512
H=384
Also if anyone noticed...Device=SoftDrv.SoftwareRenderDevice...theres one for every viewport...so thats how to change it as well _________________
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TheEmperorStalwartUK
Joined: 11 Feb 2004 Posts: 261
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Posted: Wed Apr 18, 2007 7:07 pm Post subject: |
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How on earth did you get that? I've never seen anything like that before. _________________ StalwartUK |
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Zelk0wy[PL]
Joined: 19 Apr 2006 Posts: 110 Location: War Saw, Poland
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Posted: Wed Apr 18, 2007 7:45 pm Post subject: |
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I have something like that and there is an UnrealEd.ini file in
Unreal 2/System, not Unreal/System. :roll:
Besides your file is way odd because some of the paths are C:\UnrealGold and some are C:\UnrealTournament :doubt: _________________ Beware the lollipop of mediocrity - lick it once and you suck forever.
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TheEmperorStalwartUK
Joined: 11 Feb 2004 Posts: 261
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Posted: Wed Apr 18, 2007 10:27 pm Post subject: |
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Maybe he just tried to open up some UT stuff. _________________ StalwartUK |
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Shivaxi
Joined: 13 Nov 2006 Posts: 75 Location: Behind U!!!
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Posted: Sun Apr 22, 2007 4:28 pm Post subject: |
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nope...this is just in my plain UnrealGold folder...no idea how it came to be there....hmm...maybe it has somethin to do with installing the UEDfx4? _________________
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