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AlCapowned
Joined: 22 Jun 2012 Posts: 4
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Posted: Sun Sep 23, 2012 5:44 pm Post subject: WIP: First person MCoop weapons |
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MCoop is probably my favorite Unreal mod out there, but I always wanted to be able to see what the monster is doing without worrying that attacks would be interrupted by getting damaged. So, instead of making a third person mod, I'm working on a first person weapon mod. It's going to include a custom pawns list that should work with the latest version of MCoop, but I might add an extra gametype so the pawns list won't get cluttered. I also want to add some abilities that Unreal's pawns have that MCoop pawns can't do, like letting the slith attack while moving.
Here's a test video of the Gasbag weapon: http://www.youtube.com/watch?feature=player_embedded&v=JadqEY8VShc
And here are screenshots of a few of the weapons I have so far (the ASMD icons are placeholders; each monster will have their own icon eventually):
http://i.imgur.com/uc59W.png
http://i.imgur.com/IUHXm.png
http://i.imgur.com/mPOLT.png |
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All Rights Reserved
Joined: 17 Sep 2012 Posts: 4
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Posted: Mon Sep 24, 2012 9:56 am Post subject: |
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Would the person be able to see the monster's feet if it has any too? |
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AlCapowned
Joined: 22 Jun 2012 Posts: 4
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Posted: Mon Sep 24, 2012 12:49 pm Post subject: |
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No, that's only possible with 227. |
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All Rights Reserved
Joined: 17 Sep 2012 Posts: 4
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Posted: Mon Sep 24, 2012 10:54 pm Post subject: |
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Ooooh man... :/ I was hoping for something like that cause I'd thought it would be cool... |
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sub_zero
Joined: 01 Oct 2013 Posts: 1
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Posted: Tue Oct 01, 2013 7:57 am Post subject: First person MCoop weapons cancelled. |
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I have recently heard from Alcapowned that he has cancelled his project.
The reason is because he refused to continue due to lack of his own interest to continue his project. |
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AlCapowned
Joined: 22 Jun 2012 Posts: 4
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Posted: Wed Oct 02, 2013 9:23 pm Post subject: |
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I had a change of heart and released an early version.
http://unrealsp.org/forums/viewtopic.php?f=4&t=3118
Anyway, it was due to a combination of my own lack of interest and a lack of community interest. It's not a bad thing, I just don't want to spend more time on the project that I need. |
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