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Hyper.nl Unreal Services The forum of Hyper.nl Unreal Services and the semi-offical resource for Winged Unicorn's Unreal mods
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dark-_|_-night Guest
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Posted: Sat Feb 28, 2004 1:50 am Post subject: Problem with Mcoop2 |
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Theres a slight problem that i cant figue out
Code: | [MCoopMutator2.GameMutator]
AdvancedNetwork=(bOptimizeMaxPlayers=False,bOptimizeConnection=False,ServerUploadSpeed=16000,DefaultMinClientRate=2600,DefaultMaxClientRate=10000)
AdminPassword=*censored*
AdminChildPassword=
AdminBabyPassword=
GamePassword=
MaxFailedAdminLogins=5
bSafeAdmins=True
AdminName=The friendly MercenaryElite
PlayerOptions=(bDenyNameChange=False,bSetDefaultInventory=True,bSetDefaultHealth=True,bSetDefaultInvCharge=True,bSetDefaultAmmo=True)
bSpecialEffects=True
bAlwaysPickUp=True
bAlwaysReconnect=True
RespawnOptions=(bRespawnAmmo=False,bRespawnHealth=False,bRespawnInventory=False,bRespawnWeapon=True,RespawnTimeAmmo=2.000000,RespawnTimeHealth=10.000000,RespawnTimeInventory=5.000000,RespawnTimeWeapon=0.000000)
bCustomMapList=False |
Even though i set this
Code: | bRespawnWeapon=False |
It STILL Respawns weapons
So i set Code: | RespawnTimeWeapon=0.000000 |
And reanabled RespawnWeapons
and it respawns only once but insntently
But i dont wnat it like that :/
So how come if its set to false it keeps respawning weapons
Any clue on whats wrong :S |
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Winged Unicorn
Joined: 22 Jan 2004 Posts: 87
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Posted: Sun Feb 29, 2004 7:26 pm Post subject: |
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The problem is your configuration file. That kind of setting varies from gametype to gametype, because Coop/DM/Team/MonsterCoop can support different custom settings.
The fix the problem, just modify the option of the correct gametype you are running. For example, if you running Coop you should modify the options under this tag:
Code: | [MCoopMutator2.Coop] |
In any case, do NOT modify that kind of options in GameMutator because they will be overriden by other gametypes _________________ Ride to the starlight... there, where heroes lie |
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dark-_|_-night Guest
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Posted: Sun Feb 29, 2004 10:36 pm Post subject: |
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So what do i modify to make it so weaopns dont EVER respawn? :S |
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Winged Unicorn
Joined: 22 Jan 2004 Posts: 87
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Posted: Sun Feb 29, 2004 11:29 pm Post subject: |
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If you're running the Coop gametype, then modify this line:
Code: | [MCoopMutator2.Coop]
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RespawnOptions=(bRespawnAmmo=True,bRespawnHealth=True,bRespawnInventory=True,bRespawnWeapon=FALSE,RespawnTimeAmmo=1.000000,RespawnTimeHealth=10.000000,RespawnTimeInventory=5.000000,RespawnTimeWeapon=2.000000)
... |
If you're running the MonsterCoop gametype, modify this line:
Code: | [MCoopMutator2.MonsterCoop]
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RespawnOptions=(bRespawnAmmo=True,bRespawnHealth=True,bRespawnInventory=True,bRespawnWeapon=FALSE,RespawnTimeAmmo=1.000000,RespawnTimeHealth=10.000000,RespawnTimeInventory=5.000000,RespawnTimeWeapon=2.000000)
... |
If you're running the DM gametype, modify this line:
Code: | [MCoopMutator2.DM]
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RespawnOptions=(bRespawnAmmo=True,bRespawnHealth=True,bRespawnInventory=True,bRespawnWeapon=FALSE,RespawnTimeAmmo=1.000000,RespawnTimeHealth=10.000000,RespawnTimeInventory=5.000000,RespawnTimeWeapon=2.000000)
... |
If you're running the Team gametype, modify this line:
Code: | [MCoopMutator2.Team]
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RespawnOptions=(bRespawnAmmo=True,bRespawnHealth=True,bRespawnInventory=True,bRespawnWeapon=FALSE,RespawnTimeAmmo=1.000000,RespawnTimeHealth=10.000000,RespawnTimeInventory=5.000000,RespawnTimeWeapon=2.000000)
... |
_________________ Ride to the starlight... there, where heroes lie |
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dark-_|_-night Guest
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Posted: Mon Mar 01, 2004 1:00 am Post subject: |
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I couldent find the code unless i went into UnrealED or Unreal and typed in
Thing in the console
Thanks for the help |
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dark-_|_-night Guest
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Posted: Mon Mar 01, 2004 1:07 am Post subject: |
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I modifyed the code u said but it KEEPS respawning weapons
Did i do something wrong
:S
The way i did it is i went into Advanced options by typeing in
in the console
Modifyed it so it dosnet respawn weapons
And it still dose it
I think i went in to the right tab
but i dunno
:S |
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Winged Unicorn
Joined: 22 Jan 2004 Posts: 87
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Posted: Mon Mar 01, 2004 11:31 am Post subject: |
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Send me your MCoop2.ini via email and I will fix it for you. _________________ Ride to the starlight... there, where heroes lie |
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dark-_|_-night Guest
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Posted: Mon Mar 01, 2004 9:59 pm Post subject: |
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Nvm i fixed it some how it wassomething to do with the Unreal.ini file
lol
ANyways its fixed |
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