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[XXXX/XX/XX] HyperCoop: Planned updates / maintenance
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Thu Apr 13, 2006 7:46 am    Post subject: [XXXX/XX/XX] HyperCoop: Planned updates / maintenance Reply with quote

This topic is my to-do list for the HyperCoop servers. Planned changes to the configuration, mods and levels will be posted here.
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Last edited by Hyper on Sun Apr 16, 2006 3:22 pm; edited 2 times in total
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Thu Apr 13, 2006 7:53 am    Post subject: Reply with quote

Change: TentacleHunter has a fixed NaliFruit seeds and the flare. These will fix some annoying problems like blocking doors by players who are out to to create problems.
When: Implemented at 2006/04/16
Depends on: None
Status: Closed
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unreal://hypercoop.tk


Last edited by Hyper on Sun Apr 16, 2006 2:35 pm; edited 1 time in total
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Thu Apr 13, 2006 9:10 am    Post subject: Reply with quote

Change: SpaceMarine HUD update
When: 2006/06/09
Depends on: Hyper
Status: Closed
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unreal://hypercoop.tk


Last edited by Hyper on Fri Jun 16, 2006 4:26 pm; edited 4 times in total
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Thu Apr 13, 2006 10:01 am    Post subject: Reply with quote

Change: Automatic removal of Klingon/Wooper pickups from custom map server to reduce the amount of travelling items and fix possible inventory loss. Tip by Zombie.
When: Implemented at 2006/04/16
Depends on: None
Status: Closed
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Hyper.nl Unreal Services
unreal://hypercoop.tk


Last edited by Hyper on Sun Apr 30, 2006 1:19 pm; edited 3 times in total
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Fri Apr 14, 2006 12:31 pm    Post subject: Reply with quote

Change: Add JCoopZ advanced MapVoting system. This is a combination of a map voting system and a fast-ender protection. It's one of the planned new features of the future JCoopZ update.
When: Final version installed 2006-10-15
Depends on: None
Status: Closed
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Hyper.nl Unreal Services
unreal://hypercoop.tk


Last edited by Hyper on Sun Oct 15, 2006 8:55 pm; edited 3 times in total
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Sun Apr 16, 2006 2:38 pm    Post subject: Reply with quote

Change: Spinner/Predator carcass bug fix
When: Hotfix installed at 2006/04/16, Final fix installed 2006/04/30
Depends on: None
Status: Closed
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Hyper.nl Unreal Services
unreal://hypercoop.tk


Last edited by Hyper on Sun Apr 30, 2006 1:18 pm; edited 1 time in total
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Fri Apr 28, 2006 11:01 am    Post subject: Reply with quote

Change: JCoopZ security update
When: Installed at 2006/04/30
Depends on: None
Status: Closed
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Fri May 19, 2006 6:33 pm    Post subject: Reply with quote

Change: Dots Unreal beta 97 mapfix mutator
When: 2006/05/21
Depends on: None
Status: Closed
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Last edited by Hyper on Sun May 21, 2006 3:10 pm; edited 2 times in total
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Sun May 21, 2006 3:03 pm    Post subject: Reply with quote

Change: FactoryFix mutator
FactoryFix is a small mutator that prevents creaturefactories from spawning endless amounts of monsters. This is an issue with the Klingon maps where players can get an unfair advantage by mass killing spawning monsters.
When: Implemented at 2006/05/21
Depends on: None
Status: Closed
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Sun May 21, 2006 3:18 pm    Post subject: Reply with quote

Change: Removal of the GibRifle
The GibRifle has been responsible for a number of weird crashes so I think it's better to take it away from the GemDagger shop. The removal of the gibrifle will also answer the wish of a number of players to increase the difficulty of the game, but i'm also aware of the fact that the Gib might be one of the favourite weapons of others.
When: 2006/05/24 after power failure
Depends on: Hyper
Status: Closed
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Hyper.nl Unreal Services
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Last edited by Hyper on Wed May 24, 2006 8:41 pm; edited 2 times in total
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Wed Jun 07, 2006 3:35 pm    Post subject: Reply with quote

Change: Intallation of JCoopZ security update
There is a (beta) update available for the JCoopZ package scanner for better S3TC compatibility.
When: 2006/06/09
Depends on: Hyper
Status: Closed
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Thu Sep 07, 2006 8:49 pm    Post subject: Reply with quote

Change: Nephthys 1.3 RC/Final update
There are new updates available, which will be installed at the next server restart
When: Sept/Oct 2006
Depends on: Hyper
Status: Closed
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unreal://hypercoop.tk


Last edited by Hyper on Mon Oct 09, 2006 11:44 am; edited 1 time in total
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Thu Sep 07, 2006 8:54 pm    Post subject: Reply with quote

Change: JCoopZ build 115 final update
The final version of the JCoopZ version that is currently in (far) beta phase at the HyperCoop servers. It should be released by Zombie after Zora releases Nephthys 1.3 final.
When: Final version installed 2006-10-15
Depends on: Zora / Zombie / Hyper
Status: Closed
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Hyper.nl Unreal Services
unreal://hypercoop.tk


Last edited by Hyper on Sun Oct 15, 2006 8:56 pm; edited 1 time in total
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Thu Sep 07, 2006 8:58 pm    Post subject: Reply with quote

Change: Installation of DZMapM v2.05 final
The final version of the updated DZMapM mutator of which a beta is already running at the Hyper servers.
When: Final version installed 2006-10-15
Depends on: Zombie / Hyper
Status: Closed
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Thu Oct 26, 2006 9:14 am    Post subject: Reply with quote

Change: Installation UMSSpaceMarine update
When: Installed at 2006/10/30
Depends on: Hyper
Status: Closed
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Hyper.nl Unreal Services
unreal://hypercoop.tk


Last edited by Hyper on Mon Oct 30, 2006 7:28 pm; edited 1 time in total
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