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AKM Coop Server Crashes

 
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gaffers



Joined: 06 Jul 2004
Posts: 7

PostPosted: Mon Jul 31, 2006 4:35 am    Post subject: AKM Coop Server Crashes Reply with quote

Everytime I create a server with akm coop it crashes. I read the readme and i checked it over a million times and i did everything right. It only crashes when I put that stuff in the mcoop ini. The mutator and stuff. It is like K죣èr_§kā&#'s problem. No error messge pops up.
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Jul 31, 2006 1:26 pm    Post subject: Reply with quote

In order for someone to understand what is the problem here, you need to provide more details.

You could post the mcoop.ini file and the serser's log file, together with a description of WHAT you enter WHERE to cause the crash.

Make sure you remove any passwords before posting tho.
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gaffers



Joined: 06 Jul 2004
Posts: 7

PostPosted: Mon Jul 31, 2006 5:28 pm    Post subject: Reply with quote

[MCoop2.MCoopGame]
MaxSuicides=10
GameMutator=MCoopMutator2.Coop.AK2MonsterCoop
CommandsMutator=MCoopMutator2.MCoopCommands
bSpawnInTeamArea=False
bNoTeamChanges=True
FriendlyFireScale=0.000000
MaxTeams=2
GoalTeamScore=0.000000
MaxTeamSize=16
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathmessages=False

[MCoopMutator2.GameMutator]
AdvancedNetwork=(bOptimizeMaxPlayers=False,bOptimizeConnection=False,ServerUploadSpeed=16000,DefaultMinClientRate=2600,DefaultMaxClientRate=10000)
AdminPassword=
AdminChildPassword=
AdminBabyPassword=
GamePassword=
MaxFailedAdminLogins=5
bSafeAdmins=True
AdminName=Seth
PlayerOptions=(bDenyNameChange=False,bSetDefaultInventory=False,bSetDefaultHealth=False,bSetDefaultInvCharge=False,bSetDefaultAmmo=False)
bSpecialEffects=True
bAlwaysPickUp=False
bAlwaysReconnect=True
RespawnOptions=(bRespawnAmmo=False,bRespawnHealth=False,bRespawnInventory=False,bRespawnWeapon=False,RespawnTimeAmmo=2.000000,RespawnTimeHealth=10.000000,RespawnTimeInventory=5.000000,RespawnTimeWeapon=1.000000)
PawnsLists[0]=MCoop2.PawnsList
PawnsLists[1]=AKMCoop2.AKPawnsList
PawnsLists[2]=
PawnsLists[3]=
PawnsLists[4]=
PawnsLists[5]=
PawnsLists[6]=
PawnsLists[7]=
PawnsLists[8]=
PawnsLists[9]=
bCustomMapList=False

[MCoopMutator2.Coop]
LoginMutators=MCoopMutator2.CoopLoginMutator
LoginMutators=AKMCoopMutator2.AK2LoginMutator

[MCoopMutator2.MonsterCoop]
LoginMutators=MCoopMutator2.MCoopLoginMutator
LoginMutators=AKMCoopMutator2.AK2LoginMutator

[MCoopMutator2.DM]
LoginMutators=MCoopMutator2.DMLoginMutator
LoginMutators=AKMCoopMutator2.AK2LoginMutator
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gaffers



Joined: 06 Jul 2004
Posts: 7

PostPosted: Mon Jul 31, 2006 5:29 pm    Post subject: Reply with quote

Hyper wrote:
In order for someone to understand what is the problem here, you need to provide more details.

You could post the mcoop.ini file and the serser's log file, together with a description of WHAT you enter WHERE to cause the crash.

Make sure you remove any passwords before posting tho.

Where do I get the server log and whats the file name?
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Jul 31, 2006 6:58 pm    Post subject: Reply with quote

Standard the log file is called Unreal.log. It gets overwritten every time Unreal starts, so copy it to another location after the server crashed.
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gaffers



Joined: 06 Jul 2004
Posts: 7

PostPosted: Mon Jul 31, 2006 7:51 pm    Post subject: Reply with quote

Log: Log file open, 07/31/06 14:49:43
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.2 (Build: 3790)
Init: Version: 225
Init: Compiled: May 31 1999 19:04:30
Init: Command line:
Init: Base directory: D:\Unreal\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: BLANK
Init: User: BLANK
Init: Memory total: Phys=1047952K Pagef=2550748K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=1800.001284 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (AuthenticAMD)
Init: CPU Features: MMX CMov FPU TimeStamp 3DNow!
Log: Loading: Package Engine
Log: Loading: Package Core
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: EAX 1.x sound hardware found!
Init: Galaxy initialized
Init: Unreal engine initialized
Log: Purging outdated file from cache: ..\Cache\03238A834A8705E689353BAC635663C0.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\0C7544AB453B6BB0CE76238FE23940FE.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\0CC417BF40C2365DDCBF45826EAC4370.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\1B825D7D4B01FEA62BE013B641701975.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\1ED4B0AB4A06673CEF2F90851F838BDC.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\22FB1BDE4FD229B9460E9EAB92A2DD03.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\2537807940957D3112B8F0BC4414E395.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\261FF5D6488D10821DFA5E978B9B2899.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\29879B294FD63A7D383D9880A5E4C370.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\31C42F974E349CA26A4C61ABC5001B4B.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\409935F44982419857BF5B90C9C39412.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\472190EB4F8F8AD851158DB0AACF9A90.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\4722D52A45623850244A78A0961CAB8D.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\4F7A27214CB0226BBE2A189D02F9BA60.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\594F572141C4FAE746AF91B6B4D9292D.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\5D684F874707808F3830219F4C6641E6.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\641435C748913DB804781599AC959875.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\7CD9BA454EA0D01CE7A9E2A16850ACEA.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\93C372924015610316E2F285F4913EAD.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\9B3E13F74CE663DCA274928E6F6BB5ED.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\A12B20B948E7D754077589B358F97C50.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\AA1647FE4CE8CD3D0F6D5AA10E69BEF0.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\ABB5E18011D813BD4544C69700005453.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\BD60F72143290554EDEAD09FD39117F8.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\BFE7E4C2438D9A769477F59A480A3FE4.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\C5299E394506BC20070DBAB15A685628.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\CAF46ED84107EAAF122A81AC09541687.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\CB45D048481FD29EBE0B58A6AA1D84E0.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\D42DDE9146685BB7979C438D0369F744.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\D86A4C4011D2B77410006882071EAA5A.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\D91FB6B540A387D2D368C8916A83DA8F.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\DF62D7A011D8977E0B00238BAD641F6A.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\E20BC0B54C61B0C23CE29ABC0DE1E43C.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\E39760DC4BB142CF632877ABED4F1797.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\EBB6852011D887150B00228BAD641F6A.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\F0C32F2F47BCA6588811FB8E6BA0A1F2.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\F2ECA4AD4F366DDDA10128870141EA94.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\F761BFB04EAA83AF025DEA8C35F4AFA9.uxx (52 days old)
Log: Purging outdated file from cache: ..\Cache\FECC65B646B173E38946CEA19BA10DBB.uxx (52 days old)
Log: Bound to WinDrv.dll
Init: Mouse info: 6 10 1
Init: Initializing DirectDraw
Log: DirectDraw drivers:
Log: display (Primary Display Driver)
Init: DirectDraw initialized successfully
Init: Client initialized
Log: Bound to Render.dll
Log: Loading: Package Render
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Loading: Package Entry
Log: Loading: Package PlayrShp
Log: Loading: Package Detail
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package UnrealI
Log: Loading: Package UnrealShare
Log: Game class is 'EntryGameInfo'
Log: Bringing Level Entry.MyLevel up for play...
ScriptLog: InitGame:
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password
ScriptLog: Base Mutator is Entry.Mutator0
DevAudio: Galaxy SetViewport: NULL
Log: Browse: Unreal.unr?Name=Seth?Class=Unreali.SkaarjPlayer?Password=noob?Skin=SkTrooperSkins.T_Skaarj3
Log: LoadMap: Unreal.unr?Name=Seth?Class=Unreali.SkaarjPlayer?Password=noob?Skin=SkTrooperSkins.T_Skaarj3
Log: Loading: Package Unreal
Log: Loading: Package NaliCast
Log: Loading: Package GenEarth
Log: Loading: Package GenFluid
Log: Loading: Package NALIFX
Log: Loading: Package GenIn
Log: Loading: Package GenFX
Log: Loading: Package Ambancient
Log: Loading: Package Amboutside
Log: Loading: Package DoorsAnc
Log: Loading: Package Liquids
Log: Loading: Package flyby
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package Render
Log: Game class is 'Intro'
Log: Bringing Level Unreal.MyLevel up for play...
ScriptLog: InitGame: ?Name=Seth?Class=Unreali.SkaarjPlayer?Password=noob?Skin=SkTrooperSkins.T_Skaarj3
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password
ScriptLog: Base Mutator is Unreal.Mutator1
Init: Initialized moving brush tracker for Level Unreal.MyLevel
DevAudio: Galaxy SetViewport: NULL
Log: Loading: Package UBrowser
Log: Loading: Package UWindow
Log: Bound to IpDrv.dll
Log: Bound to Nephthys.dll
Log: Loading: Package IpDrv
ScriptLog: Login: Seth
ScriptLog: Password ROFL
Log: Loading: Package SkTrooperSkins
Log: Possessed PlayerPawn: SkaarjPlayer Unreal.SkaarjPlayer0
ScriptLog: All inventory from Seth is accepted
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to D3DDrv.dll
Init: D3D Driver: Paletted textures not found, using non-paletted
Init: D3D Driver: W buffering not available with this driver
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 4.461382 seconds
DevMusic: Load music: Music flyby.flyby
Log: Viewport WindowsViewport0: WM_DisplayChange
ScriptLog: Console entering Menuing
Log: Loading: Package MCoop2
ScriptLog: URL: 'DeadCity2.Unr?Game=MCoop2.MCoopGame?Difficulty=1?GameSpeed=1.000000?Listen'
Log: SetClientTravel: DeadCity2.Unr?Game=MCoop2.MCoopGame?Difficulty=1?GameSpeed=1.000000?Listen?Class=Unreali.SkaarjPlayer?Skin=SkTrooperSkins.T_Skaarj3?Name=Seth?Team=255?Rate=5000 0
ScriptLog: Console leaving Menuing
Log: URL: Adding default option Password=ROFL
Log: Browse: DeadCity2.Unr?Game=MCoop2.MCoopGame?Difficulty=1?GameSpeed=1.000000?Listen?Class=Unreali.SkaarjPlayer?Skin=SkTrooperSkins.T_Skaarj3?Name=Seth?Team=255?Rate=5000?Password=noob
Log: LoadMap: DeadCity2.Unr?Game=MCoop2.MCoopGame?Difficulty=1?GameSpeed=1.000000?Listen?Class=Unreali.SkaarjPlayer?Skin=SkTrooperSkins.T_Skaarj3?Name=Seth?Team=255?Rate=5000?Password=noob
DevAudio: Galaxy SetViewport: WindowsViewport0
Log: Loading: Package DeadCity2
Log: Loading: Package SkyCity
Log: Loading: Package Ancient
Log: Loading: Package Starship
Log: Loading: Package DC-Pawns2
Log: Loading: Package shaneDAY
Log: Loading: Package Doorsmod
Log: Loading: Package ShaneSky
Log: Loading: Package AmbModern
Log: Loading: Package LavaFX
Log: Loading: Package SkyBox
Log: Loading: Package SkyTwn
Log: Loading: Package Unreal4
Init: Shut down moving brush tracker for Level Unreal.MyLevel
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package Unreal
Log: Unloading: Package NALIFX
Log: Unloading: Package GenFX
Log: Unloading: Package flyby
DevMusic: Unregister music: Music flyby.flyby
Log: Unloading: Package SkTrooperSkins
Log: Unloading: Package MCoop2
Log: Loading: Package MCoop2
Log: Game class is 'MCoopGame'
Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
Init: WinSock: Socket queue 131072 / 131072
Init: WinSock: I am bonus-room (192.168.1.15)
DevNet: TcpNetDriver on port 7777
Nephthys: ***********************************************************************************************
Nephthys: *** Nephthys V1.1 is now Mistress of the House
Nephthys: *** (C) 2004/2005 by Zora & Winged Unicorn
Nephthys: ***********************************************************************************************
Log: Server Package: Female1skins
Log: Loading: Package Female1skins
Log: Server Package: Female2skins
Log: Loading: Package Female2skins
Log: Server Package: Male1skins
Log: Loading: Package Male1skins
Log: Server Package: Male2skins
Log: Loading: Package Male2skins
Log: Server Package: Male3skins
Log: Loading: Package Male3skins
Log: Server Package: SkTrooperskins
Log: Loading: Package SkTrooperskins
Log: Server Package: AKcoop
Log: Loading: Package AKcoop
Log: Server Package: AKMCoop2
Log: Loading: Package AKMCoop2
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Loading: Package IpServer
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: IpServer.UdpServerUplink
Log: Bringing Level DeadCity2.MyLevel up for play...
ScriptLog: InitGame: ?Game=MCoop2.MCoopGame?Difficulty=1?GameSpeed=1.000000?Listen?Class=Unreali.SkaarjPlayer?Skin=SkTrooperSkins.T_Skaarj3?Name=Seth?Team=255?Rate=5000?Password=noob
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password
ScriptLog: GameSpeed 1.000000
ScriptLog: Base Mutator is DeadCity2.UMutator0
Log: Bound to MCoopMutator2.dll
Log: Loading: Package MCoopMutator2
Warning: Failed to load 'Class MCoopMutator2.AK2MonsterCoop': Failed to find object 'Class MCoopMutator2.AK2MonsterCoop'
MCoop: **************************************************************************************************************
MCoop: CRITICAL ERROR!! Server crashed because it couldn't load class 'MCoopMutator2.Coop.AK2MonsterCoop'!
MCoop: **************************************************************************************************************
Log: appRequestExit(0)
ScriptWarning: MCoopGame DeadCity2.MCoopGame0 (Function MCoop2.MCoopGame.InitGame:0582) Accessed None
ScriptWarning: MCoopGame DeadCity2.MCoopGame0 (Function MCoop2.MCoopGame.InitGame:059B) Accessed None
ScriptWarning: MCoopGame DeadCity2.MCoopGame0 (Function
[...]


Last edited by gaffers on Mon Jul 31, 2006 9:14 pm; edited 1 time in total
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gaffers



Joined: 06 Jul 2004
Posts: 7

PostPosted: Mon Jul 31, 2006 8:42 pm    Post subject: Reply with quote

I need help on this.

Last edited by gaffers on Mon Jul 31, 2006 9:15 pm; edited 1 time in total
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SoulReaver



Joined: 15 May 2004
Posts: 162

PostPosted: Mon Jul 31, 2006 8:50 pm    Post subject: Reply with quote

edit it yourself.

also i recommand changing the password now. people will look it up.
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Jul 31, 2006 11:13 pm    Post subject: Reply with quote

The error could be in here:

GameMutator=MCoopMutator2.Coop.AK2MonsterCoop

Or maybe here:

LoginMutators=MCoopMutator2.CoopLoginMutator

Note the warning here:
Code:

Warning: Failed to load 'Class MCoopMutator2.AK2MonsterCoop': Failed to find object 'Class MCoopMutator2.AK2MonsterCoop'
MCoop: **************************************************************************************************************
MCoop: CRITICAL ERROR!! Server crashed because it couldn't load class 'MCoopMutator2.Coop.AK2MonsterCoop'!
MCoop: **************************************************************************************************************


I advise you to copy the ini files from the installation packages and try it again.

Also, I don't think the "?Listen" is going to work. It's "-listen" at least that was how I always read it in the instructions and how I used it.

Also, you posted a password in the log file. Now you should change the password immediately.
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gaffers



Joined: 06 Jul 2004
Posts: 7

PostPosted: Sat Jan 13, 2007 8:03 pm    Post subject: crash Reply with quote

Hyper wrote:
The error could be in here:

GameMutator=MCoopMutator2.Coop.AK2MonsterCoop

Or maybe here:

LoginMutators=MCoopMutator2.CoopLoginMutator

Note the warning here:
Code:

Warning: Failed to load 'Class MCoopMutator2.AK2MonsterCoop': Failed to find object 'Class MCoopMutator2.AK2MonsterCoop'
MCoop: **************************************************************************************************************
MCoop: CRITICAL ERROR!! Server crashed because it couldn't load class 'MCoopMutator2.Coop.AK2MonsterCoop'!
MCoop: **************************************************************************************************************


I advise you to copy the ini files from the installation packages and try it again.

Also, I don't think the "?Listen" is going to work. It's "-listen" at least that was how I always read it in the instructions and how I used it.

Also, you posted a password in the log file. Now you should change the password immediately.

I keep trying and trying and it still crashes. What do you mean Listen? Argh I wish you could just send me your MCoop ini so I could get it working.
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