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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Thu Apr 13, 2006 7:46 am Post subject: [XXXX/XX/XX] HyperCoop: Planned updates / maintenance |
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This topic is my to-do list for the HyperCoop servers. Planned changes to the configuration, mods and levels will be posted here. _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Last edited by Hyper on Sun Apr 16, 2006 3:22 pm; edited 2 times in total |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Thu Apr 13, 2006 7:53 am Post subject: |
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Change: TentacleHunter has a fixed NaliFruit seeds and the flare. These will fix some annoying problems like blocking doors by players who are out to to create problems.
When: Implemented at 2006/04/16
Depends on: None
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Last edited by Hyper on Sun Apr 16, 2006 2:35 pm; edited 1 time in total |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Thu Apr 13, 2006 9:10 am Post subject: |
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Change: SpaceMarine HUD update
When: 2006/06/09
Depends on: Hyper
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Last edited by Hyper on Fri Jun 16, 2006 4:26 pm; edited 4 times in total |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Thu Apr 13, 2006 10:01 am Post subject: |
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Change: Automatic removal of Klingon/Wooper pickups from custom map server to reduce the amount of travelling items and fix possible inventory loss. Tip by Zombie.
When: Implemented at 2006/04/16
Depends on: None
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Last edited by Hyper on Sun Apr 30, 2006 1:19 pm; edited 3 times in total |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Fri Apr 14, 2006 12:31 pm Post subject: |
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Change: Add JCoopZ advanced MapVoting system. This is a combination of a map voting system and a fast-ender protection. It's one of the planned new features of the future JCoopZ update.
When: Final version installed 2006-10-15
Depends on: None
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Last edited by Hyper on Sun Oct 15, 2006 8:55 pm; edited 3 times in total |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Sun Apr 16, 2006 2:38 pm Post subject: |
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Change: Spinner/Predator carcass bug fix
When: Hotfix installed at 2006/04/16, Final fix installed 2006/04/30
Depends on: None
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Last edited by Hyper on Sun Apr 30, 2006 1:18 pm; edited 1 time in total |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Fri Apr 28, 2006 11:01 am Post subject: |
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Change: JCoopZ security update
When: Installed at 2006/04/30
Depends on: None
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Fri May 19, 2006 6:33 pm Post subject: |
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Change: Dots Unreal beta 97 mapfix mutator
When: 2006/05/21
Depends on: None
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Last edited by Hyper on Sun May 21, 2006 3:10 pm; edited 2 times in total |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Sun May 21, 2006 3:03 pm Post subject: |
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Change: FactoryFix mutator
FactoryFix is a small mutator that prevents creaturefactories from spawning endless amounts of monsters. This is an issue with the Klingon maps where players can get an unfair advantage by mass killing spawning monsters.
When: Implemented at 2006/05/21
Depends on: None
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Sun May 21, 2006 3:18 pm Post subject: |
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Change: Removal of the GibRifle
The GibRifle has been responsible for a number of weird crashes so I think it's better to take it away from the GemDagger shop. The removal of the gibrifle will also answer the wish of a number of players to increase the difficulty of the game, but i'm also aware of the fact that the Gib might be one of the favourite weapons of others.
When: 2006/05/24 after power failure
Depends on: Hyper
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Last edited by Hyper on Wed May 24, 2006 8:41 pm; edited 2 times in total |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Wed Jun 07, 2006 3:35 pm Post subject: |
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Change: Intallation of JCoopZ security update
There is a (beta) update available for the JCoopZ package scanner for better S3TC compatibility.
When: 2006/06/09
Depends on: Hyper
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Thu Sep 07, 2006 8:49 pm Post subject: |
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Change: Nephthys 1.3 RC/Final update
There are new updates available, which will be installed at the next server restart
When: Sept/Oct 2006
Depends on: Hyper
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Last edited by Hyper on Mon Oct 09, 2006 11:44 am; edited 1 time in total |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Thu Sep 07, 2006 8:54 pm Post subject: |
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Change: JCoopZ build 115 final update
The final version of the JCoopZ version that is currently in (far) beta phase at the HyperCoop servers. It should be released by Zombie after Zora releases Nephthys 1.3 final.
When: Final version installed 2006-10-15
Depends on: Zora / Zombie / Hyper
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Last edited by Hyper on Sun Oct 15, 2006 8:56 pm; edited 1 time in total |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Thu Sep 07, 2006 8:58 pm Post subject: |
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Change: Installation of DZMapM v2.05 final
The final version of the updated DZMapM mutator of which a beta is already running at the Hyper servers.
When: Final version installed 2006-10-15
Depends on: Zombie / Hyper
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk |
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Hyper
Joined: 24 Jan 2004 Posts: 1227 Location: Middelburg, The Netherlands
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Posted: Thu Oct 26, 2006 9:14 am Post subject: |
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Change: Installation UMSSpaceMarine update
When: Installed at 2006/10/30
Depends on: Hyper
Status: Closed _________________ Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Last edited by Hyper on Mon Oct 30, 2006 7:28 pm; edited 1 time in total |
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