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AWS - working in progress
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ShadowHunter
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PostPosted: Sat Mar 22, 2008 9:48 am    Post subject: Reply with quote

Last weeks I had no time to work on project.Had no ideas and time.But I have next week of spring holidays and gonna to create some stuff.
Newest created weapon - Gravity Cannon MD-1.Cool thing with nice effects and textures.Wait for new screenshots.
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StaticNova



Joined: 05 Nov 2007
Posts: 84

PostPosted: Sat Mar 22, 2008 11:09 pm    Post subject: Reply with quote

*sitting and wating* Your stuff seriuosly looks ownage.. gona test it right now.
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StaticNova



Joined: 05 Nov 2007
Posts: 84

PostPosted: Sat Mar 22, 2008 11:35 pm    Post subject: Reply with quote

Sorry for Double post but...

You made me cry.. of Happyness, and Astonishment. i don't know what to say. you made something that i fell in love with. i can't help it but to just love the sound of that "rocketlauncer" and even the other 2 guns!


i must ask you, may i use those at my server? when your finished?

once again. you are one of the few persons who made me cry not of sadness but happyness and those things. i Herby declare you as awesome xD.
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ShadowHunter
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PostPosted: Tue Mar 25, 2008 9:52 am    Post subject: Reply with quote

Tnx, Nova!It's nicely to hear those words.I wanted to make something great, that will stay forever in the mind of Unreal Universe.

Yes, you can use stuff on ur server.And I recommend you use this version, because I dunno when final will be released.I'm working alone and that tooks a lot of time to get ideas, release them in the scripts, pick textures and sounds etc.Also because I had few errors during development.I fixed them but I need to check stuff online, also to see, does all effects appearing.

I also want to ask you for one thing:may I be admin on ur server?Asking cozz I have no my own server and yet have no ability to create it.

And now guys, here's fresh screenshots of the gun I talked about - Gravity Cannon MD-1.
Here's it's primary fire.Penetrates any actor, except level surface


Here's thing that I really like.Charge up effect of alternate fire.It took a lot of time to fix it

Looks great.I think I'l also add dynamic light.

And here's shock wave of alternate fire.Weapon releases it after charge.As you can see, it grows like in Redeemer's explosion in UT


GCMD1 is a bit editable.You can change momentum in X, Y and Z directions through Default Properties.Maybe, in final I'l better create config.

Thats all for now.
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StaticNova



Joined: 05 Nov 2007
Posts: 84

PostPosted: Tue Mar 25, 2008 12:35 pm    Post subject: Reply with quote

Sure you can be Admin, i need the latest file though
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ShadowHunter
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PostPosted: Wed Mar 26, 2008 12:03 pm    Post subject: Reply with quote

I don't know what's up with me...Two guns in two days.

Here's new screenshots of new gun - Ion Rifle K-54.It became my favourite weapon in cause of awesome light effects.

OK, here's effect of fire that weapon owner can see on the screen

Looks really cool, isn't it.

And here's impact effect


Firstly, I had an idea to make a weapon like Lightning Gun from UT2k4.But if that muzzle effect goes through all trace and if zoomed, productivity falls down.So lightning gun was remaked to this weapon.
Heh, I had a lot of pain in my ass while creating fading-out light.
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ShadowHunter
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PostPosted: Wed Mar 26, 2008 5:20 pm    Post subject: Reply with quote

I don't know what is this crap means.It makes me angry cozz I can't delete it
Ufff...Don't pay attention to it.

hmm...With each new gun my mod become fatter .Now it's size nearly 3mb.
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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Wed Mar 26, 2008 8:34 pm    Post subject: Reply with quote

I already made the same thing you did with that weapon i did over 6 months ago..
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Hybrid



Joined: 07 Mar 2005
Posts: 193
Location: TZ Warp Forge

PostPosted: Wed Mar 26, 2008 9:35 pm    Post subject: Reply with quote

Im aware this has nothing to do with the thread. But its nice to know I am not the only one addicted to S.T.A.L.K.E.R.
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Long live Unreal! -Hybrid
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ShadowHunter
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PostPosted: Thu Mar 27, 2008 9:23 am    Post subject: Reply with quote

mental-HunteR wrote:
I already made the same thing you did with that weapon i did over 6 months ago..


So what? Don't be offended but sometimes your posts looks like you angry on me for something...

Hybrid wrote:
Im aware this has nothing to do with the thread. But its nice to know I am not the only one addicted to S.T.A.L.K.E.R.


Yeah, not only you .It's really cool game, also because one of the best games under tag "made in Ukraine"
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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Thu Mar 27, 2008 3:31 pm    Post subject: Reply with quote

lol, i ain't angry, i probably just used the wrong emeticons i guess. And in fact, i'd love to see your weapons in action.
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StaticNova



Joined: 05 Nov 2007
Posts: 84

PostPosted: Thu Mar 27, 2008 6:43 pm    Post subject: Reply with quote

ShadowHunter wrote:
mental-HunteR wrote:
I already made the same thing you did with that weapon i did over 6 months ago..


So what? Don't be offended but sometimes your posts looks like you angry on me for something...


Infact, he allways seems angry, but mosly arn't. No offence Mental. ^^
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ShadowHunter
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PostPosted: Fri Mar 28, 2008 8:11 am    Post subject: Reply with quote

OK.

Today(if I'l have time) or on Monday will be released v1.01 of the mod.And I leave development for some time.I want to work on my other project and search for a new ideas for the AWS.
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ShadowHunter
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PostPosted: Fri Mar 28, 2008 1:15 pm    Post subject: Reply with quote

Sry for double post.

I'm uploading file to my mailbox to send it to Hyper.Check out download page to have it.
If found anything wrong with the mod - post here please.
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StaticNova



Joined: 05 Nov 2007
Posts: 84

PostPosted: Fri Mar 28, 2008 4:49 pm    Post subject: Reply with quote

I PM you the Admin PW, Now im going of to Download the file.
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