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First Dawn
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Which Version of Unreal should this made for?
225
50%
 50%  [ 5 ]
227
50%
 50%  [ 5 ]
Total Votes : 10

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Hybrid



Joined: 07 Mar 2005
Posts: 193
Location: TZ Warp Forge

PostPosted: Sun Feb 10, 2008 9:57 pm    Post subject: First Dawn Reply with quote

Horror Series fell apart. So instead of letting the maps I made rot. Im giving the maps a new name and a face lift. Legacy is a story behind the Xeridian (Skaarj-Mercenary Hybrids) creation. Chapter Two Is about the UMS Exodus , which dissapeared years prior to the Rikers. The survivors of the crash site left without you, thinking you were dead.

-Update

The game version will be 227.


Last edited by Hybrid on Mon Jul 14, 2008 1:35 am; edited 3 times in total
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Mon Feb 11, 2008 9:54 am    Post subject: Reply with quote

Nice to see that parts of a failed project still get used this way.

By the way: The HorrorSeries site doe not mention anything about a cancelled project not a re-use. You may want to update the site or inform the project member responsible for the site.
http://www.freewebs.com/horrorseries/
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Hybrid



Joined: 07 Mar 2005
Posts: 193
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PostPosted: Tue Feb 12, 2008 2:14 am    Post subject: Reply with quote

Im not the admin. And it didnt Die.. It just fell apart. Shadow Wolf Has control of it.
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Hyper



Joined: 24 Jan 2004
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Location: Middelburg, The Netherlands

PostPosted: Tue Feb 12, 2008 1:05 pm    Post subject: Reply with quote

Hybrid wrote:
Im not the admin. And it didnt Die.. It just fell apart. Shadow Wolf Has control of it.


Hyper wrote:
[...]
You may want to update the site or inform the project member responsible for the site.

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[B@D]Thug



Joined: 07 Oct 2005
Posts: 315

PostPosted: Fri Feb 15, 2008 5:33 am    Post subject: Reply with quote

That website for horror series is supposed to riped down. I made an 2nd site, and was in progress of the 3rd after that as well. I will either cancel horror series officially, or if anyone wants to try and do something with it again... just ask me. I am currently only making stories and not maps. Maybe my next story can be used for an project. But I am glad to see everything is going your way Hybrid... I'm still not 100% recovered from the depletion of Horror Series; when we had gotten so far and suddenly fell apart. It still bothers me to this day. Even my friends and family that had heard of it, had felt bad about the depletion. They saw some of our game play and footage... and they just baled. I don't want Shadow Wolf as the Horror Series director; he is more like me, and how I have exploited and then failed with so many ideas in mind. But with so many ideas at had, it could mean I am an better writer than an map designer. I believe someone with an high confidence like you Hyper, or you Hybrid; would be best for an project such as this. For I am to young to do something as complicated and knowledge based creativity such as this. I am sure that not many kids made it this far with an project made by 4 people; including one of the best script artists in the Unreal Universe. That would be "Dots". I send great regards to the unreal community... and I must say that I am long gone from unreal now. It was an good 7 year streak of fun, friends, and family; to much to ask from an game. Bless everyone that is still left. Good bye.
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Fri Feb 15, 2008 1:54 pm    Post subject: Reply with quote

[B@D]Thug wrote:
That website for horror series is supposed to riped down. I made an 2nd site, and was in progress of the 3rd after that as well. I will either cancel horror series officially, or if anyone wants to try and do something with it again... just ask me. I am currently only making stories and not maps. Maybe my next story can be used for an project. But I am glad to see everything is going your way Hybrid... I'm still not 100% recovered from the depletion of Horror Series; when we had gotten so far and suddenly fell apart. It still bothers me to this day. Even my friends and family that had heard of it, had felt bad about the depletion. They saw some of our game play and footage... and they just baled. I don't want Shadow Wolf as the Horror Series director; he is more like me, and how I have exploited and then failed with so many ideas in mind. But with so many ideas at had, it could mean I am an better writer than an map designer. I believe someone with an high confidence like you Hyper, or you Hybrid; would be best for an project such as this. For I am to young to do something as complicated and knowledge based creativity such as this. I am sure that not many kids made it this far with an project made by 4 people; including one of the best script artists in the Unreal Universe. That would be "Dots". I send great regards to the unreal community... and I must say that I am long gone from unreal now. It was an good 7 year streak of fun, friends, and family; to much to ask from an game. Bless everyone that is still left. Good bye.


If you agree I could host any materials in progress on my site and release it as 'open source' so anyone interested can continue it or reuse parts. I really hate it when projects end up rotting away on local harddisks. Any indicatiion how large it is? (Website and map / mod pack in progress)
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PostPosted: Fri Feb 15, 2008 3:53 pm    Post subject: Reply with quote

Good bye, Thug.
Tnx for anything you ever gived to Unreal Universe.
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Hybrid



Joined: 07 Mar 2005
Posts: 193
Location: TZ Warp Forge

PostPosted: Sat Feb 16, 2008 6:45 pm    Post subject: Reply with quote

New Screenies of the next map in progress.


In the Frozen Wastes


Unlit Entry into the Mercenary Excavation site.


Outside the Excavation Site


Large Opening in the Snow area

The map has no name yet but will take place after the Nexus (Merc level)

Regarding Hyper's Post ,Currently the project is 5 maps and this will be the sixth.
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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Sat Feb 16, 2008 7:02 pm    Post subject: Reply with quote

Wow yea, very nice indeed
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ShadowHunter
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PostPosted: Mon Feb 18, 2008 9:13 am    Post subject: Reply with quote

Looks cool!Can't wait till it will finished.
Hey Hybrid does you need help?I'm not a cool mapper but anyway can help sometimes...At least with ideas.
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Hybrid



Joined: 07 Mar 2005
Posts: 193
Location: TZ Warp Forge

PostPosted: Tue Feb 19, 2008 11:20 pm    Post subject: Reply with quote

Im importing the maps. Which Version of unreal would you all perfer?
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[B@D]Thug



Joined: 07 Oct 2005
Posts: 315

PostPosted: Wed Feb 20, 2008 1:08 am    Post subject: Reply with quote

Hey, hyper. I appreciate the offer; and if you want to host the beta you can. But I don't have the files anymore. Although I think Hybrid does.
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ShadowHunter
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PostPosted: Wed Feb 20, 2008 9:38 am    Post subject: Reply with quote

He-he-he...I voted for version 227 but if only there will be patch for UGold up to v227.
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Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Wed Feb 20, 2008 9:58 am    Post subject: Reply with quote

[B@D]Thug wrote:
Hey, hyper. I appreciate the offer; and if you want to host the beta you can. But I don't have the files anymore. Although I think Hybrid does.


Okay. Drop me a mail when you or Hybrid can send me the files.
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mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Wed Feb 20, 2008 7:10 pm    Post subject: Reply with quote

I voted for 225f. So that it will always look better in 227. If it loks good in 225f already, then you would be suprised of how it possibly will look in 227.
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