Hyper.nl Unreal Services Forum Index Hyper.nl Unreal Services
The forum of Hyper.nl Unreal Services and the semi-offical resource for Winged Unicorn's Unreal mods
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Editactor class=...
Goto page 1, 2  Next
 
Post new topic   Reply to topic    Hyper.nl Unreal Services Forum Index -> HelpDesk
View previous topic :: View next topic  
Author Message
Neo_b



Joined: 01 Jun 2007
Posts: 25

PostPosted: Wed Jun 13, 2007 1:49 pm    Post subject: Editactor class=... Reply with quote

Hello, I have a problem with editactor command. I can use it in my single player game (v. 226), I can also use it when I'm on a server, but I can't change anything (that's normal). But when I want to use it with 'admin' prefix, it crashes the server without any message. The same occurs when I'm trying to use that command in server console. The server's version is 225, I am using JcoopZ1 Build 115 and DZMapM 2-15. I would like to be able to change objects' variables' values, but I'd like to change variables of each of objects, I don't like to set all variables of objects to the same value. The same occurs when I use the command on other games' servers using Unreal Engine. I tried to run the Unreal Server without any JCoopZ and DZMapM, but it still crashed. Thanks in advance. ;)

Btw: I hope the post contains enough information.
_________________
Neo_b - http://neo_b.go.pl
Back to top
View user's profile Send private message
Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Wed Jun 13, 2007 3:19 pm    Post subject: Reply with quote

Quote:

EDITACTOR CLASS=classname: During game play, edits the properties of the nearest actor belonging to that class. Cool for debugging.

from : http://unreal.epicgames.com/Console.htm

Please check if you typed the command corretly. For example, when you want to adjust the properties of the nearest ASMD, type "editactor class=asmd". This should also work for you, since it's a command that is present in Unreal 226 that you use.
_________________
Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Back to top
View user's profile Send private message Visit poster's website
Neo_b



Joined: 01 Jun 2007
Posts: 25

PostPosted: Wed Jun 13, 2007 6:20 pm    Post subject: Reply with quote

It works only locally, doesn't change anything in the server (when I write it without admin prefix). I'd like it to change values on the server (for example using command "admin editactor class=nali" crashes the server while I'm logged in as admin, I'd like it to show me the properties of nali that I can change not locally, but on the server).
_________________
Neo_b - http://neo_b.go.pl
Back to top
View user's profile Send private message
Zombie



Joined: 27 Jan 2004
Posts: 295

PostPosted: Wed Jun 13, 2007 8:34 pm    Post subject: Reply with quote

Only use the 'editactor' command locally without the 'admin' command. You would never want to use it on a dedicated server. When you want to change properties of an actor on the server use "admin set SomeClass SomeVar SomeValue". If you need to see what properties you can change first then use 'editactor' locally or launch UnrealEd to look at the Actor classes before trying an "admin set " command.


-Zombie
_________________
GameType: JCoopZ1 - Build137 (11/30/12)
Mutator: DZMapM - 2.34 (12/15/11)
Back to top
View user's profile Send private message Send e-mail
Neo_b



Joined: 01 Jun 2007
Posts: 25

PostPosted: Thu Jun 14, 2007 1:33 pm    Post subject: Reply with quote

And what if I'd like to change the properties of a particular object? What if I don't want to change value of all objects of the class? Is there any command that I can use to change particular object by writing its name? (for example Automag4)
_________________
Neo_b - http://neo_b.go.pl
Back to top
View user's profile Send private message
Hyper



Joined: 24 Jan 2004
Posts: 1227
Location: Middelburg, The Netherlands

PostPosted: Sat Jun 16, 2007 3:57 am    Post subject: Reply with quote

As far as I know, that is not possible. If you know of a way, let me know it.
_________________
Alter your reality...forever.
Hyper.nl Unreal Services
unreal://hypercoop.tk
Back to top
View user's profile Send private message Visit poster's website
Zombie



Joined: 27 Jan 2004
Posts: 295

PostPosted: Sat Jun 16, 2007 4:02 am    Post subject: Reply with quote

You may try 'editactor' when hosting a listen server (not dedicated). That should work since the server is hosted from your own Unreal instance, but I haven't tested. If it doesn't work or is not a desired option then you would either need to write a mutator or an administrator command mod that can apply property changes to specific actors.


-Zombie
_________________
GameType: JCoopZ1 - Build137 (11/30/12)
Mutator: DZMapM - 2.34 (12/15/11)
Back to top
View user's profile Send private message Send e-mail
mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Sat Jun 16, 2007 9:03 am    Post subject: Reply with quote

226 sucks, No Comment.
_________________
Back to top
View user's profile Send private message Yahoo Messenger MSN Messenger
Neo_b



Joined: 01 Jun 2007
Posts: 25

PostPosted: Sat Jun 16, 2007 10:23 am    Post subject: Reply with quote

I would make a mutator if I knew how, but I don't have time to learn now. ^^ That would probably work on listen server, but I would make it only to show something to someone, because hosting a listen server normally is not comfortable.
_________________
Neo_b - http://neo_b.go.pl
Back to top
View user's profile Send private message
mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Sat Jun 16, 2007 8:26 pm    Post subject: Reply with quote

If it is 225f or lower, i can make a mutator for it.
_________________
Back to top
View user's profile Send private message Yahoo Messenger MSN Messenger
Neo_b



Joined: 01 Jun 2007
Posts: 25

PostPosted: Sun Jun 17, 2007 8:09 am    Post subject: Reply with quote

The server's version is 225. I would be grateful if you made a mutator. ;)
_________________
Neo_b - http://neo_b.go.pl
Back to top
View user's profile Send private message
mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Wed Jun 20, 2007 7:00 pm    Post subject: Reply with quote

Ok hold on for a minut.. I forgot where this is all about And im curently working on my Serious Sam project.. There enough scripters on this forum and better ones. Because to be honest i didnt do that much with mutators yet lol..
_________________
Back to top
View user's profile Send private message Yahoo Messenger MSN Messenger
Neo_b



Joined: 01 Jun 2007
Posts: 25

PostPosted: Wed Jun 20, 2007 8:33 pm    Post subject: Reply with quote

I didn't make any mutator yet, but maybe if I wasn't lazy and read some tutorials I could make one. :O
_________________
Neo_b - http://neo_b.go.pl
Back to top
View user's profile Send private message
mental-HunteR



Joined: 05 May 2006
Posts: 363
Location: The Netherlands

PostPosted: Sun Jun 24, 2007 4:17 pm    Post subject: Reply with quote

Oh tutorials suck ass. They NEVER helped me with anything, a total waste of time..
_________________
Back to top
View user's profile Send private message Yahoo Messenger MSN Messenger
Neo_b



Joined: 01 Jun 2007
Posts: 25

PostPosted: Sun Jun 24, 2007 11:23 pm    Post subject: Reply with quote

Don't use such language please. ;P And what do you prefer instead of tutorials? :O
_________________
Neo_b - http://neo_b.go.pl
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Hyper.nl Unreal Services Forum Index -> HelpDesk All times are GMT + 1 Hour
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group