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Zounds for Unreal1.

 
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Zelk0wy[PL]



Joined: 19 Apr 2006
Posts: 110
Location: War Saw, Poland

PostPosted: Sun Nov 26, 2006 11:15 am    Post subject: Zounds for Unreal1. Reply with quote

Yes, I have commited a mod lately. :p

The whole idea is taken from UT2k4: you can play funny sound messages relating to many things during the game. Those of you who have played it before should get the idea quickly.

I know many ppl won't like it probably but I did it so I don't really care.
You can say it will be used for spamming, ok, but I've made also a configurable Delay that says how long it needs to take for a player to play another message.

The whole thing is divided into 6 packs. The reasons are:
1. It's better to dld like 3 files of 600kb than one file os 2 MB isn't it?
2. You can decidee which pack you want to be on.

ZoundBasic are most basic messages like 'hi', 'cu', 'sry', etc., packs 1, 2...5 are more optional ones.

Every pack has it's own separate Player (yes, I know it's an item but wth I'm not even a good scripter :p ) so you can put all of them up, or 2 or 3 packs or one or nothing. xP

Here's the dld link:

http://homepage.eircom.net/~anarchyfps/Downloads/u1Zounds.rar

I hope you'll like it.
Take a look at this plz and have fun.
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Last edited by Zelk0wy[PL] on Sun Nov 26, 2006 8:13 pm; edited 1 time in total
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solidsnake289



Joined: 26 Nov 2006
Posts: 24
Location: london/UK

PostPosted: Sun Nov 26, 2006 12:54 pm    Post subject: Reply with quote

nice one!
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[B@D]Thug



Joined: 07 Oct 2005
Posts: 315

PostPosted: Sun Nov 26, 2006 7:09 pm    Post subject: Reply with quote

Can you change the part were it denies you from playing a zound right after another. Because thats enoying.
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Zelk0wy[PL]



Joined: 19 Apr 2006
Posts: 110
Location: War Saw, Poland

PostPosted: Sun Nov 26, 2006 8:10 pm    Post subject: Reply with quote

It's something that should prevent ppl from spamming.

You can change that, it's very simple. Just use command

Code:
admin set Zp# Delay# 5


where # is the ZoundPlayer number (ZoundBasic = 0) to change the time to 5 secs. Or put there 1 to change it to 1 second.
If running a server you can just configure it using AutoRunCommand option. :p
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TheGuyWhoGotOn



Joined: 21 Nov 2006
Posts: 40

PostPosted: Mon Nov 27, 2006 3:29 am    Post subject: Reply with quote

Sounds good I think I'll use it too.
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solidsnake289



Joined: 26 Nov 2006
Posts: 24
Location: london/UK

PostPosted: Mon Nov 27, 2006 5:13 pm    Post subject: Reply with quote

what about ut99 sounds and U2xmp?
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Zelk0wy[PL]



Joined: 19 Apr 2006
Posts: 110
Location: War Saw, Poland

PostPosted: Mon Nov 27, 2006 8:07 pm    Post subject: Reply with quote

solidsnake289 wrote:
what about ut99 sounds and U2xmp?


I haven't got both of them (yes, my UT99 CD's gone to hell ) but I didn't meet Zounds in UT99 when I played it. Theese aren't simply sounds from the game but the idea for a mod moved into Unreal1.
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solidsnake289



Joined: 26 Nov 2006
Posts: 24
Location: london/UK

PostPosted: Mon Nov 27, 2006 8:17 pm    Post subject: Reply with quote

oh ok lol
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SoulReaver



Joined: 15 May 2004
Posts: 162

PostPosted: Tue Nov 28, 2006 4:40 pm    Post subject: Reply with quote

Nice, i see you got it all working hehe.
Nice pack. But there is a way to only use one player for all 'Zounds'.

Now im wondering, who made the mistake so it wouldnt work?

Regards,
-SR
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